/datum/event/meteor_wave startWhen = 5 endWhen = 7 var/next_meteor = 6 var/waves = 1 var/atom/movable/screen/alert/augury/meteor/screen_alert /datum/event/meteor_wave/setup() for(var/mob/dead/observer/O in GLOB.dead_mob_list) var/atom/movable/screen/alert/augury/meteor/A = O.throw_alert("\ref[src]_augury", /atom/movable/screen/alert/augury/meteor) if(A) screen_alert = A waves = severity * 2 + rand(0, severity) //4-6 waves on medium. 6-9 waves on major. More consistant. /datum/event/meteor_wave/announce(false_alarm) if(severity == EVENT_LEVEL_MAJOR || (false_alarm && prob(30))) GLOB.minor_announcement.Announce("Meteors have been detected on collision course with the station.", "Meteor Alert", new_sound = 'sound/AI/meteors.ogg') else GLOB.minor_announcement.Announce("The station is now in a meteor shower.", "Meteor Alert") //meteor showers are lighter and more common, /datum/event/meteor_wave/tick() // keep observers updated with the alert for(var/mob/dead/observer/O in GLOB.dead_mob_list) O.throw_alert("\ref[src]_augury", /atom/movable/screen/alert/augury/meteor) if(waves && activeFor >= next_meteor) INVOKE_ASYNC(GLOBAL_PROC, GLOBAL_PROC_REF(spawn_meteors), get_meteor_count(), get_meteors()) next_meteor += rand(15, 30) / severity waves-- endWhen = (waves ? next_meteor + 1 : activeFor + 15) /datum/event/meteor_wave/end() for(var/mob/M in GLOB.dead_mob_list) M.clear_alert("\ref[src]_augury") QDEL_NULL(screen_alert) switch(severity) if(EVENT_LEVEL_MAJOR) GLOB.minor_announcement.Announce("The station has cleared the meteor storm.", "Meteor Alert") else GLOB.minor_announcement.Announce("The station has cleared the meteor shower", "Meteor Alert") /datum/event/meteor_wave/proc/get_meteors() switch(severity) if(EVENT_LEVEL_MAJOR) return GLOB.meteors_catastrophic if(EVENT_LEVEL_MODERATE) return GLOB.meteors_threatening else return GLOB.meteors_normal /datum/event/meteor_wave/proc/get_meteor_count() return severity + rand(1, severity) //3 to 4 per wave for medium, 4-6 for major