/datum/event/tear/honk name = "honkmensional tear" notify_title = "Honkmensional Tear" notify_image = "clowngoblin" var/obj/effect/tear/honk/HE /datum/event/tear/honk/spawn_tear(location) HE = new /obj/effect/tear/honk(location) /datum/event/tear/honk/announce() GLOB.minor_announcement.Announce("A Honknomoly has opened. Expected location: [impact_area.name].", "Honknomoly Alert", 'sound/items/airhorn.ogg') /datum/event/tear/honk/end() if(HE) qdel(HE) /obj/effect/tear/honk name = "honkmensional tear" desc = "A tear in the dimensional fabric of sanity." leader = /mob/living/simple_animal/hostile/retaliate/clown/goblin/cluwne possible_mobs = list( /mob/living/simple_animal/hostile/retaliate/clown, /mob/living/simple_animal/hostile/retaliate/clown/goblin )