// Poppy
/obj/item/seeds/poppy
name = "pack of poppy seeds"
desc = "These seeds grow into poppies."
icon_state = "seed-poppy"
species = "poppy"
plantname = "Poppy Plants"
product = /obj/item/food/grown/poppy
endurance = 10
maturation = 8
yield = 6
potency = 20
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
icon_grow = "poppy-grow"
icon_dead = "poppy-dead"
mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/poppy/lily)
reagents_add = list("bicaridine" = 0.2, "plantmatter" = 0.05)
/obj/item/food/grown/poppy
seed = /obj/item/seeds/poppy
name = "poppy"
desc = "Long-used as a symbol of rest, peace, and death."
icon_state = "poppy"
slot_flags = SLOT_FLAG_HEAD
bitesize_mod = 3
tastes = list("poppy" = 1)
filling_color = "#FF6347"
distill_reagent = "vermouth"
// Lily
/obj/item/seeds/poppy/lily
name = "pack of lily seeds"
desc = "These seeds grow into lilies."
icon_state = "seed-lily"
species = "lily"
plantname = "Lily Plants"
icon_grow = "lily-grow"
icon_dead = "lily-dead"
product = /obj/item/food/grown/lily
mutatelist = list(/obj/item/seeds/poppy/lily/trumpet)
/obj/item/food/grown/lily
seed = /obj/item/seeds/poppy/lily
name = "lily"
desc = "A beautiful white flower."
icon_state = "lily"
slot_flags = SLOT_FLAG_HEAD
bitesize_mod = 3
tastes = list("lily" = 1)
filling_color = "#C7BBAD"
distill_reagent = "vermouth"
//Spaceman's Trumpet
/obj/item/seeds/poppy/lily/trumpet
name = "pack of spaceman's trumpet seeds"
desc = "A plant sculped by extensive genetic engineering. The spaceman's trumpet is said to bear no resemblance to its wild ancestors. Inside NT AgriSci circles it is better known as NTPW-0372."
icon_state = "seed-trumpet"
species = "spacemanstrumpet"
plantname = "Spaceman's Trumpet Plant"
product = /obj/item/food/grown/trumpet
lifespan = 80
production = 5
endurance = 10
maturation = 12
yield = 4
potency = 20
growthstages = 4
weed_rate = 2
weed_chance = 10
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
icon_grow = "spacemanstrumpet-grow"
icon_dead = "spacemanstrumpet-dead"
mutatelist = null
reagents_add = list(/datum/reagent/consumable/nutriment = 0.05)
/obj/item/food/grown/trumpet
seed = /obj/item/seeds/poppy/lily/trumpet
name = "spaceman's trumpet"
desc = "A vivid flower that smells faintly of freshly cut grass. Touching the flower seems to stain the skin some time after contact, yet most other surfaces seem to be unaffected by this phenomenon."
icon_state = "spacemanstrumpet"
// Geranium
/obj/item/seeds/poppy/geranium
name = "pack of geranium seeds"
desc = "These seeds grow into geranium."
icon_state = "seed-geranium"
species = "geranium"
plantname = "Geranium Plants"
icon_grow = "geranium-grow"
icon_dead = "geranium-dead"
product = /obj/item/food/grown/geranium
mutatelist = list()
/obj/item/food/grown/geranium
seed = /obj/item/seeds/poppy/geranium
name = "geranium"
desc = "A beautiful purple flower."
icon_state = "geranium"
slot_flags = SLOT_FLAG_HEAD
bitesize_mod = 3
tastes = list("geranium" = 1)
filling_color = "#A463FB"
distill_reagent = "vermouth"
// Harebell
/obj/item/seeds/harebell
name = "pack of harebell seeds"
desc = "These seeds grow into pretty little flowers."
icon_state = "seed-harebell"
species = "harebell"
plantname = "Harebells"
product = /obj/item/food/grown/harebell
lifespan = 100
endurance = 20
maturation = 7
production = 1
yield = 2
potency = 30
growthstages = 4
genes = list(/datum/plant_gene/trait/plant_type/weed_hardy)
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
reagents_add = list("plantmatter" = 0.04)
/obj/item/food/grown/harebell
seed = /obj/item/seeds/harebell
name = "harebell"
desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten'd not thy breath.\""
icon_state = "harebell"
slot_flags = SLOT_FLAG_HEAD
filling_color = "#E6E6FA"
tastes = list("harebell" = 1)
bitesize_mod = 3
distill_reagent = "vermouth"
// Sunflower
/obj/item/seeds/sunflower
name = "pack of sunflower seeds"
desc = "These seeds grow into sunflowers."
icon_state = "seed-sunflower"
species = "sunflower"
plantname = "Sunflowers"
product = /obj/item/grown/sunflower
endurance = 20
production = 2
yield = 2
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
icon_grow = "sunflower-grow"
icon_dead = "sunflower-dead"
mutatelist = list(/obj/item/seeds/sunflower/moonflower, /obj/item/seeds/sunflower/novaflower)
reagents_add = list("cornoil" = 0.08, "plantmatter" = 0.04)
/// FLOWER POWER!
/obj/item/grown/sunflower
seed = /obj/item/seeds/sunflower
name = "sunflower"
desc = "It's beautiful! A certain person might beat you to death if you trample these."
icon_state = "sunflower"
damtype = "fire"
force = 0
slot_flags = SLOT_FLAG_HEAD
throwforce = 0
w_class = WEIGHT_CLASS_TINY
throw_speed = 1
throw_range = 3
/obj/item/grown/sunflower/attack(mob/M, mob/user)
to_chat(M, "[user] smacks you with a sunflower! FLOWER POWER")
to_chat(user, "Your sunflower's FLOWER POWER strikes [M]")
// Moonflower
/obj/item/seeds/sunflower/moonflower
name = "pack of moonflower seeds"
desc = "These seeds grow into moonflowers."
icon_state = "seed-moonflower"
species = "moonflower"
plantname = "Moonflowers"
icon_grow = "moonflower-grow"
icon_dead = "sunflower-dead"
product = /obj/item/food/grown/moonflower
mutatelist = list()
reagents_add = list("moonshine" = 0.2, "vitamin" = 0.02, "plantmatter" = 0.02)
rarity = 15
/obj/item/food/grown/moonflower
seed = /obj/item/seeds/sunflower/moonflower
name = "moonflower"
desc = "Store in a location at least 50 yards away from werewolves."
icon_state = "moonflower"
slot_flags = SLOT_FLAG_HEAD
filling_color = "#E6E6FA"
bitesize_mod = 2
tastes = list("moonflower" = 1)
distill_reagent = "absinthe" //It's made from flowers.
// Novaflower
/obj/item/seeds/sunflower/novaflower
name = "pack of novaflower seeds"
desc = "These seeds grow into novaflowers."
icon_state = "seed-novaflower"
species = "novaflower"
plantname = "Novaflowers"
icon_grow = "novaflower-grow"
icon_dead = "sunflower-dead"
product = /obj/item/grown/novaflower
mutatelist = list()
reagents_add = list("condensedcapsaicin" = 0.25, "capsaicin" = 0.3, "plantmatter" = 0)
rarity = 20
/obj/item/grown/novaflower
seed = /obj/item/seeds/sunflower/novaflower
name = "novaflower"
desc = "These beautiful flowers have a crisp smokey scent, like a summer bonfire."
icon_state = "novaflower"
damtype = "fire"
force = 0
slot_flags = SLOT_FLAG_HEAD
throwforce = 0
w_class = WEIGHT_CLASS_TINY
throw_speed = 1
throw_range = 3
attack_verb = list("roasted", "scorched", "burned")
/obj/item/grown/novaflower/add_juice()
..()
force = round((5 + seed.potency / 5), 1)
/obj/item/grown/novaflower/attack(mob/living/carbon/M, mob/user)
..()
if(isliving(M))
to_chat(M, "You are lit on fire from the intense heat of [src]!")
M.adjust_fire_stacks(seed.potency / 20)
if(M.IgniteMob())
message_admins("[key_name_admin(user)] set [key_name_admin(M)] on fire")
log_game("[key_name(user)] set [key_name(M)] on fire")
/obj/item/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity)
if(!proximity)
return
if(force > 0)
force -= rand(1, (force / 3) + 1)
else
to_chat(usr, "All the petals have fallen off [src] from violent whacking!")
usr.unEquip(src)
qdel(src)
/obj/item/grown/novaflower/pickup(mob/living/carbon/human/user)
. = ..()
if(!user.gloves)
to_chat(user, "[src] burns your bare hand!")
user.adjustFireLoss(rand(1, 5))