// Poppy /obj/item/seeds/poppy name = "pack of poppy seeds" desc = "These seeds grow into poppies." icon_state = "seed-poppy" species = "poppy" plantname = "Poppy Plants" product = /obj/item/food/grown/poppy endurance = 10 maturation = 8 yield = 6 potency = 20 growthstages = 3 growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' icon_grow = "poppy-grow" icon_dead = "poppy-dead" mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/poppy/lily) reagents_add = list("bicaridine" = 0.2, "plantmatter" = 0.05) /obj/item/food/grown/poppy seed = /obj/item/seeds/poppy name = "poppy" desc = "Long-used as a symbol of rest, peace, and death." icon_state = "poppy" slot_flags = SLOT_FLAG_HEAD bitesize_mod = 3 tastes = list("poppy" = 1) filling_color = "#FF6347" distill_reagent = "vermouth" // Lily /obj/item/seeds/poppy/lily name = "pack of lily seeds" desc = "These seeds grow into lilies." icon_state = "seed-lily" species = "lily" plantname = "Lily Plants" icon_grow = "lily-grow" icon_dead = "lily-dead" product = /obj/item/food/grown/lily mutatelist = list(/obj/item/seeds/poppy/lily/trumpet) /obj/item/food/grown/lily seed = /obj/item/seeds/poppy/lily name = "lily" desc = "A beautiful white flower." icon_state = "lily" slot_flags = SLOT_FLAG_HEAD bitesize_mod = 3 tastes = list("lily" = 1) filling_color = "#C7BBAD" distill_reagent = "vermouth" //Spaceman's Trumpet /obj/item/seeds/poppy/lily/trumpet name = "pack of spaceman's trumpet seeds" desc = "A plant sculped by extensive genetic engineering. The spaceman's trumpet is said to bear no resemblance to its wild ancestors. Inside NT AgriSci circles it is better known as NTPW-0372." icon_state = "seed-trumpet" species = "spacemanstrumpet" plantname = "Spaceman's Trumpet Plant" product = /obj/item/food/grown/trumpet lifespan = 80 production = 5 endurance = 10 maturation = 12 yield = 4 potency = 20 growthstages = 4 weed_rate = 2 weed_chance = 10 growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' icon_grow = "spacemanstrumpet-grow" icon_dead = "spacemanstrumpet-dead" mutatelist = null reagents_add = list(/datum/reagent/consumable/nutriment = 0.05) /obj/item/food/grown/trumpet seed = /obj/item/seeds/poppy/lily/trumpet name = "spaceman's trumpet" desc = "A vivid flower that smells faintly of freshly cut grass. Touching the flower seems to stain the skin some time after contact, yet most other surfaces seem to be unaffected by this phenomenon." icon_state = "spacemanstrumpet" // Geranium /obj/item/seeds/poppy/geranium name = "pack of geranium seeds" desc = "These seeds grow into geranium." icon_state = "seed-geranium" species = "geranium" plantname = "Geranium Plants" icon_grow = "geranium-grow" icon_dead = "geranium-dead" product = /obj/item/food/grown/geranium mutatelist = list() /obj/item/food/grown/geranium seed = /obj/item/seeds/poppy/geranium name = "geranium" desc = "A beautiful purple flower." icon_state = "geranium" slot_flags = SLOT_FLAG_HEAD bitesize_mod = 3 tastes = list("geranium" = 1) filling_color = "#A463FB" distill_reagent = "vermouth" // Harebell /obj/item/seeds/harebell name = "pack of harebell seeds" desc = "These seeds grow into pretty little flowers." icon_state = "seed-harebell" species = "harebell" plantname = "Harebells" product = /obj/item/food/grown/harebell lifespan = 100 endurance = 20 maturation = 7 production = 1 yield = 2 potency = 30 growthstages = 4 genes = list(/datum/plant_gene/trait/plant_type/weed_hardy) growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' reagents_add = list("plantmatter" = 0.04) /obj/item/food/grown/harebell seed = /obj/item/seeds/harebell name = "harebell" desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten'd not thy breath.\"" icon_state = "harebell" slot_flags = SLOT_FLAG_HEAD filling_color = "#E6E6FA" tastes = list("harebell" = 1) bitesize_mod = 3 distill_reagent = "vermouth" // Sunflower /obj/item/seeds/sunflower name = "pack of sunflower seeds" desc = "These seeds grow into sunflowers." icon_state = "seed-sunflower" species = "sunflower" plantname = "Sunflowers" product = /obj/item/grown/sunflower endurance = 20 production = 2 yield = 2 growthstages = 3 growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi' icon_grow = "sunflower-grow" icon_dead = "sunflower-dead" mutatelist = list(/obj/item/seeds/sunflower/moonflower, /obj/item/seeds/sunflower/novaflower) reagents_add = list("cornoil" = 0.08, "plantmatter" = 0.04) /// FLOWER POWER! /obj/item/grown/sunflower seed = /obj/item/seeds/sunflower name = "sunflower" desc = "It's beautiful! A certain person might beat you to death if you trample these." icon_state = "sunflower" damtype = "fire" force = 0 slot_flags = SLOT_FLAG_HEAD throwforce = 0 w_class = WEIGHT_CLASS_TINY throw_speed = 1 throw_range = 3 /obj/item/grown/sunflower/attack(mob/M, mob/user) to_chat(M, "[user] smacks you with a sunflower! FLOWER POWER") to_chat(user, "Your sunflower's FLOWER POWER strikes [M]") // Moonflower /obj/item/seeds/sunflower/moonflower name = "pack of moonflower seeds" desc = "These seeds grow into moonflowers." icon_state = "seed-moonflower" species = "moonflower" plantname = "Moonflowers" icon_grow = "moonflower-grow" icon_dead = "sunflower-dead" product = /obj/item/food/grown/moonflower mutatelist = list() reagents_add = list("moonshine" = 0.2, "vitamin" = 0.02, "plantmatter" = 0.02) rarity = 15 /obj/item/food/grown/moonflower seed = /obj/item/seeds/sunflower/moonflower name = "moonflower" desc = "Store in a location at least 50 yards away from werewolves." icon_state = "moonflower" slot_flags = SLOT_FLAG_HEAD filling_color = "#E6E6FA" bitesize_mod = 2 tastes = list("moonflower" = 1) distill_reagent = "absinthe" //It's made from flowers. // Novaflower /obj/item/seeds/sunflower/novaflower name = "pack of novaflower seeds" desc = "These seeds grow into novaflowers." icon_state = "seed-novaflower" species = "novaflower" plantname = "Novaflowers" icon_grow = "novaflower-grow" icon_dead = "sunflower-dead" product = /obj/item/grown/novaflower mutatelist = list() reagents_add = list("condensedcapsaicin" = 0.25, "capsaicin" = 0.3, "plantmatter" = 0) rarity = 20 /obj/item/grown/novaflower seed = /obj/item/seeds/sunflower/novaflower name = "novaflower" desc = "These beautiful flowers have a crisp smokey scent, like a summer bonfire." icon_state = "novaflower" damtype = "fire" force = 0 slot_flags = SLOT_FLAG_HEAD throwforce = 0 w_class = WEIGHT_CLASS_TINY throw_speed = 1 throw_range = 3 attack_verb = list("roasted", "scorched", "burned") /obj/item/grown/novaflower/add_juice() ..() force = round((5 + seed.potency / 5), 1) /obj/item/grown/novaflower/attack(mob/living/carbon/M, mob/user) ..() if(isliving(M)) to_chat(M, "You are lit on fire from the intense heat of [src]!") M.adjust_fire_stacks(seed.potency / 20) if(M.IgniteMob()) message_admins("[key_name_admin(user)] set [key_name_admin(M)] on fire") log_game("[key_name(user)] set [key_name(M)] on fire") /obj/item/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity) if(!proximity) return if(force > 0) force -= rand(1, (force / 3) + 1) else to_chat(usr, "All the petals have fallen off [src] from violent whacking!") usr.unEquip(src) qdel(src) /obj/item/grown/novaflower/pickup(mob/living/carbon/human/user) . = ..() if(!user.gloves) to_chat(user, "[src] burns your bare hand!") user.adjustFireLoss(rand(1, 5))