/datum/martial_combo/sleeping_carp/gnashing_teeth name = "Gnashing Teeth" steps = list(MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_HARM) explaination_text = "Every second consecutive punch deals extra damage, and you will shout to strike fear into your opponent's heart." /datum/martial_combo/sleeping_carp/gnashing_teeth/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA) user.do_attack_animation(target, ATTACK_EFFECT_PUNCH) var/atk_verb = pick("precisely kicks", "brutally chops", "cleanly hits", "viciously slams") target.visible_message("[user] [atk_verb] [target]!", "[user] [atk_verb] you!") playsound(get_turf(target), 'sound/weapons/punch1.ogg', 25, TRUE, -1) add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Gnashing Teeth", ATKLOG_ALL) target.apply_damage(20, BRUTE, user.zone_selected, sharp = TRUE) if(target.health >= 0) user.say(pick("HUAH!", "HYA!", "CHOO!", "WUO!", "KYA!", "HUH!", "HIYOH!", "CARP STRIKE!", "CARP BITE!")) else user.say(pick("BANZAIII!", "KIYAAAA!", "OMAE WA MOU SHINDEIRU!", "YOU CAN'T SEE ME!", "MY TIME IS NOW!", "COWABUNGA!")) // COWABUNGA return MARTIAL_COMBO_DONE