/datum/martial_art/grav_stomp name = "Gravitational Boots" weight = 4 /datum/martial_art/grav_stomp/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) MARTIAL_ARTS_ACT_CHECK add_attack_logs(A, D, "Melee attacked with [src]") var/picked_hit_type = "kicks" var/bonus_damage = 10 if(D.IsWeakened() || IS_HORIZONTAL(D)) bonus_damage = 15 picked_hit_type = "stomps on" A.do_attack_animation(D, ATTACK_EFFECT_KICK) playsound(get_turf(D), 'sound/effects/hit_kick.ogg', 50, TRUE, -1) D.apply_damage(bonus_damage, BRUTE) D.visible_message("[A] [picked_hit_type] [D]!", \ "[A] [picked_hit_type] you!") return TRUE