//Procedures in this file: Generic ribcage opening steps, Removing alien embryo, Fixing internal organs. ////////////////////////////////////////////////////////////////// // GENERIC RIBCAGE SURGERY // ////////////////////////////////////////////////////////////////// /datum/surgery_step/open_encased can_infect = TRUE blood_level = SURGERY_BLOODSPREAD_HANDS /datum/surgery_step/open_encased/saw name = "saw bone" allowed_tools = list( TOOL_SAW = 100, /obj/item/hatchet = 90, /obj/item/chainsaw = 90, // Chainsaws were actually invented to replace manual bonesaws. Obvously *these* chainsaws aren't exactly designed for that, but then again, neither is a hatchet or a set of wirecutters. /obj/item/butcher_chainsaw = 90, TOOL_WIRECUTTER = 35 // Silly goose! ) preop_sound = list( TOOL_SAW = 'sound/surgery/saw.ogg', /obj/item/hatchet = 'sound/surgery/scalpel1.ogg', /obj/item/chainsaw = 'sound/weapons/chainsaw.ogg', /obj/item/butcher_chainsaw = 'sound/weapons/chainsaw.ogg', TOOL_WIRECUTTER = 'sound/surgery/scalpel1.ogg' ) success_sound = 'sound/surgery/organ2.ogg' time = 5.4 SECONDS /datum/surgery_step/open_encased/saw/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] begins to cut through [target]'s [affected.encased] with \the [tool].", "You begin to cut through [target]'s [affected.encased] with \the [tool].", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.custom_pain("Something hurts horribly in your [affected.name]!") return ..() /datum/surgery_step/open_encased/saw/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] has cut [target]'s [affected.encased] open with \the [tool].", "You have cut [target]'s [affected.encased] open with \the [tool].", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.open = ORGAN_ORGANIC_ENCASED_OPEN affected.fracture(silent = TRUE) return SURGERY_STEP_CONTINUE /datum/surgery_step/open_encased/saw/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user]'s hand slips, cracking [target]'s [affected.encased] with \the [tool]!" , "Your hand slips, cracking [target]'s [affected.encased] with \the [tool]!", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.receive_damage(20) affected.fracture() return SURGERY_STEP_RETRY /datum/surgery_step/open_encased/retract name = "retract bone" allowed_tools = list( /obj/item/scalpel/laser/manager = 100, TOOL_RETRACTOR = 100, TOOL_CROWBAR = 90 ) preop_sound = 'sound/surgery/retractor1.ogg' success_sound = 'sound/surgery/retractor2.ogg' time = 2.4 SECONDS /datum/surgery_step/open_encased/retract/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] starts to force open the [affected.encased] in [target]'s [affected.name] with \the [tool].", "You start to force open the [affected.encased] in [target]'s [affected.name] with \the [tool].", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.custom_pain("Something hurts horribly in your [affected.name]!") return ..() /datum/surgery_step/open_encased/retract/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] forces open [target]'s [affected.encased] with \the [tool].", "You force open [target]'s [affected.encased] with \the [tool].", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.open = ORGAN_ORGANIC_ENCASED_OPEN return SURGERY_STEP_CONTINUE /datum/surgery_step/open_encased/retract/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user]'s hand slips, cracking [target]'s [affected.encased]!", "Your hand slips, cracking [target]'s [affected.encased]!", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.receive_damage(20) affected.fracture() return SURGERY_STEP_RETRY /datum/surgery_step/open_encased/close name = "unretract bone" //i suck at names okay? give me a new one allowed_tools = list( /obj/item/scalpel/laser/manager = 100, TOOL_RETRACTOR = 100, TOOL_CROWBAR = 90 ) preop_sound = 'sound/surgery/retractor1.ogg' success_sound = 'sound/surgery/retractor2.ogg' time = 2.4 SECONDS /datum/surgery_step/open_encased/close/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] starts bending [target]'s [affected.encased] back into place with \the [tool].", "You start bending [target]'s [affected.encased] back into place with \the [tool].", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.custom_pain("Something hurts horribly in your [affected.name]!") return ..() /datum/surgery_step/open_encased/close/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] bends [target]'s [affected.encased] back into place with \the [tool].", "You bend [target]'s [affected.encased] back into place with \the [tool].", chat_message_type = MESSAGE_TYPE_COMBAT ) return SURGERY_STEP_CONTINUE /datum/surgery_step/open_encased/close/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user]'s hand slips, bending [target]'s [affected.encased] the wrong way!", "Your hand slips, bending [target]'s [affected.encased] the wrong way!", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.receive_damage(20) affected.fracture() return SURGERY_STEP_RETRY /datum/surgery_step/open_encased/mend name = "mend bone" allowed_tools = list( TOOL_BONEGEL = 100, TOOL_SCREWDRIVER = 90 ) preop_sound = list( TOOL_BONEGEL = 'sound/surgery/organ1.ogg', /obj/item/screwdriver/power = 'sound/items/drill_hit.ogg', /obj/item/screwdriver = 'sound/items/screwdriver.ogg' ) time = 2.4 SECONDS /datum/surgery_step/open_encased/mend/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] starts applying [tool] to [target]'s [affected.encased].", "You start applying [tool] to [target]'s [affected.encased].", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.custom_pain("Something hurts horribly in your [affected.name]!") return ..() /datum/surgery_step/open_encased/mend/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery) var/obj/item/organ/external/affected = target.get_organ(target_zone) user.visible_message( "[user] applied [tool] to [target]'s [affected.encased].", "You applied \the [tool] to [target]'s [affected.encased].", chat_message_type = MESSAGE_TYPE_COMBAT ) affected.open = ORGAN_ORGANIC_OPEN return SURGERY_STEP_CONTINUE