//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "a" = ( /turf/simulated/floor/plasteel, /area/game_test) "G" = ( /turf/simulated/wall/indestructible/riveted, /area/game_test) "R" = ( /obj/effect/landmark/game_test/bottom_left_corner, /turf/simulated/floor/plasteel, /area/game_test) "Y" = ( /obj/effect/landmark/game_test/top_right_corner, /turf/simulated/floor/plasteel, /area/game_test) (1,1,1) = {" G G G G G G G G "} (2,1,1) = {" G a a a a a a G "} (3,1,1) = {" G a a a a R a G "} (4,1,1) = {" G a a a a a a G "} (5,1,1) = {" G a a a a a a G "} (6,1,1) = {" G a a a a a a G "} (7,1,1) = {" G a a a a a a G "} (8,1,1) = {" G a a a a a a G "} (9,1,1) = {" G a a a a a a G "} (10,1,1) = {" G a a a a a a G "} (11,1,1) = {" G a a a a a a G "} (12,1,1) = {" G a a a a a a G "} (13,1,1) = {" G a a a a a a G "} (14,1,1) = {" G a Y a a a a G "} (15,1,1) = {" G a a a a a a G "} (16,1,1) = {" G G G G G G G G "}