//deer /// Our water target #define BB_DEER_WATER_TARGET "deer_water_target" /// Our grass target #define BB_DEER_GRASS_TARGET "deer_grass_target" /// Our tree target #define BB_DEER_TREE_TARGET "deer_tree_target" /// Our temporary playmate #define BB_DEER_PLAYFRIEND "deer_playfriend" /// Our home target #define BB_DEER_TREEHOME "deer_home" /// Our resting duration #define BB_DEER_RESTING "deer_resting" /// Time till our next rest duration #define BB_DEER_NEXT_REST_TIMER "deer_next_rest_timer"