//Languages/species/whitelist. //Languages and species fit with mobs right GLOBAL_LIST_EMPTY(all_species) GLOBAL_LIST_EMPTY(all_languages) GLOBAL_LIST_EMPTY(language_keys) // Table of say codes for all languages GLOBAL_LIST_EMPTY(all_superheroes) GLOBAL_LIST_EMPTY(clients) //list of all clients GLOBAL_LIST_EMPTY(persistent_clients) // list of all persistent clients, used for reattaching when someone reconnects GLOBAL_LIST_EMPTY(admins) //list of all clients whom are admins GLOBAL_LIST_EMPTY(de_admins) //list of all admins who have used the de-admin verb. GLOBAL_LIST_EMPTY(de_mentors) //list of all mentors who have used the de-admin verb. GLOBAL_LIST_EMPTY(directory) //list of all ckeys with associated client GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys, for stealthmins //Since it didn't really belong in any other category, I'm putting this here //This is for procs to replace all the goddamn 'in world's that are chilling around the code GLOBAL_LIST_EMPTY(player_list) //List of all mobs **with clients attached**. Excludes /mob/new_player GLOBAL_LIST_EMPTY(new_player_mobs) // List of all new player mobs in the lobby GLOBAL_LIST_EMPTY(mob_list) //List of all mobs, including clientless GLOBAL_LIST_EMPTY(silicon_mob_list) //List of all silicon mobs, including clientless GLOBAL_LIST_EMPTY(mob_living_list) //all instances of /mob/living and subtypes GLOBAL_LIST_EMPTY(carbon_list) //all instances of /mob/living/carbon and subtypes, notably does not contain simple animals GLOBAL_LIST_EMPTY(human_list) //all instances of /mob/living/carbon/human and subtypes GLOBAL_LIST_EMPTY(alive_mob_list) //List of all alive mobs, including clientless. Excludes /mob/new_player GLOBAL_LIST_EMPTY(alive_megafauna_list) //List of all living megafauna GLOBAL_LIST_EMPTY(dead_mob_list) //List of all dead mobs, including clientless. Excludes /mob/new_player GLOBAL_LIST_EMPTY(non_respawnable_keys) //List of ckeys that are excluded from respawning for remainder of round. GLOBAL_LIST_INIT(simple_animals, list(list(), list(), list(), list())) //One for each AI_* status define, List of all simple animals, including clientless GLOBAL_LIST_EMPTY(bots_list) //List of all bots(beepsky, medibots,etc) GLOBAL_LIST_EMPTY(roundstart_observer_keys) //List of ckeys who ghosted before the game began. GLOBAL_LIST_EMPTY(antag_hud_users) // ckeys of users who have enabled ahud at some point during the game GLOBAL_LIST_EMPTY(crew_list) // list of all crew on manifest, contains name paired with their assignment GLOBAL_LIST_EMPTY(station_pets) // List of all station pets. GLOBAL_LIST_EMPTY(surgeries_list) GLOBAL_LIST_EMPTY(hear_radio_list) //Mobs that hear the radio even if there's no client GLOBAL_LIST_EMPTY(emote_list) GLOBAL_LIST_EMPTY(kidan_shitlist) /// Blacklist of types that swarmers should not touch GLOBAL_LIST_INIT(swarmer_blacklist, list( /obj/item/gun, /turf/simulated/floor, /obj/structure/swarmer, /obj/structure/flora, /turf/simulated/wall/indestructible, /obj/machinery/atmospherics, /obj/structure/particle_accelerator, /obj/machinery/field/generator, /obj/machinery/chem_dispenser, /obj/machinery/nuclearbomb, /obj/structure/reagent_dispensers/fueltank, /obj/structure/cable, /obj/structure/fans/tiny, /obj/structure/holosign/barrier/atmos, /obj/machinery/tcomms, /obj/machinery/message_server, /obj/machinery/blackbox_recorder, /obj/machinery/power, /obj/machinery/cryopod, /obj/item/mmi, /obj/item/organ/internal/brain, /obj/machinery/computer/cryopod, /obj/machinery/porta_turret, /obj/machinery/clonepod, /obj/structure/shuttle/engine, /obj/machinery/hydroponics/soil, /obj/machinery/field/containment, /obj/machinery/gravity_generator, /mob/living/basic/swarmer, /obj/item/stack/sheet/wood, /obj/structure/table_frame/wood, /obj/structure/signpost/wood, /obj/structure/spirit_board, /obj/structure/mineral_door/wood, /obj/structure/falsewall/wood, /obj/structure/dresser, /obj/structure/door_assembly/door_assembly_wood, /obj/machinery/door/airlock/wood, /obj/item/storage/bag/plants/seed_sorting_tray, /obj/structure/displaycase_chassis, /obj/item/shield/riot/buckler, /obj/item/popsicle_stick, /obj/item/nullrod/claymore/bostaff, /obj/item/melee/classic_baton, /obj/item/storage/fancy/cigars/cohiba, /obj/item/stack/tile/wood, /obj/item/clothing/shoes/sandal, /obj/item/melee/baseball_bat, /obj/item/reagent_containers/glass/bucket/wooden, /obj/item/cultivator/rake, /obj/item/mounted/noticeboard, /obj/item/reagent_containers/drinks/mug/wood, /obj/item/match/firebrand, /obj/structure/chair/wood, /obj/structure/barricade/wooden, /obj/structure/chair/stool/wood, /obj/structure/bookcase, /obj/structure/spear_rack, /obj/structure/bed/wood, /obj/structure/bed/dogbed, /obj/structure/closet/coffin, /obj/structure/lightable/torch, /obj/structure/shelf/wood, /obj/structure/chair/sofa/pew, /obj/machinery/smartfridge/drying_rack, /obj/item/weaponcrafting/stock, /obj/structure/beebox, /obj/item/honey_frame, /obj/structure/ore_box, /obj/structure/loom, /obj/structure/fermenting_barrel, /obj/machinery/compost_bin, /obj/structure/roulette, )) // Dear God GLOBAL_LIST_INIT(migo_sounds, list( 'sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/voice/bcreep.ogg', 'sound/voice/biamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/mpatchedup.ogg', 'sound/voice/mfeelbetter.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heartbeat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/goonstation/effects/screech.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/goonstation/misc/airraid_loop.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/chainsaw.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshots/gunshot_silenced.ogg', 'sound/weapons/gunshots/gunshot.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg','sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlock_close.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlock_open.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/ambience/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/alert.ogg', 'sound/ai/radiation.ogg', 'sound/ai/eshuttle_call.ogg', 'sound/ai/eshuttle_dock.ogg', 'sound/ai/eshuttle_recall.ogg', 'sound/ai/aimalf.ogg', 'sound/ambience/ambigen1.ogg', 'sound/ambience/ambigen3.ogg', 'sound/ambience/ambigen4.ogg', 'sound/ambience/ambigen5.ogg', 'sound/ambience/ambigen6.ogg', 'sound/ambience/ambigen10.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg', ))