/obj/effect/spawner/random/loot/outfit name = "outfit spawner" spawn_all_loot = TRUE icon_state = "suit" /obj/effect/spawner/random/loot/outfit/clown name = "clown outfit spawner" loot = list( /obj/item/bikehorn, /obj/item/clothing/mask/gas/clown_hat, /obj/item/clothing/shoes/clown_shoes, /obj/item/clothing/under/rank/civilian/clown, /obj/item/pda/clown, /obj/item/reagent_containers/drinks/bottle/bottleofbanana, /obj/item/reagent_containers/spray/waterflower, /obj/item/storage/backpack/clown, /obj/item/toy/crayon/rainbow, ) /obj/effect/spawner/random/loot/outfit/mime name = "mime outfit spawner" loot = list( /obj/item/clothing/gloves/color/white, /obj/item/clothing/head/beret, /obj/item/clothing/mask/gas/mime, /obj/item/clothing/shoes/black, /obj/item/clothing/suit/suspenders, /obj/item/clothing/under/rank/civilian/mime, /obj/item/pda/mime, /obj/item/reagent_containers/drinks/bottle/bottleofnothing, /obj/item/toy/crayon/mime, ) /obj/effect/spawner/random/loot/outfit/fancy name = "fancy outfit spawner" loot = list( /obj/item/cane, /obj/item/clothing/head/collectable/tophat, ) /obj/effect/spawner/random/loot/outfit/shorts name = "shorts spawner" loot = list( /obj/item/clothing/under/pants/shorts/red, /obj/item/clothing/under/pants/shorts/blue, ) /obj/effect/spawner/random/loot/outfit/cham_ties name = "chameleon and ties spawner" // ??? (???) loot = list( /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/under/chameleon, ) /obj/effect/spawner/random/loot/outfit/ian_fan name = "Ian fan outfit spawner" loot = list( /obj/item/clothing/suit/ianshirt, /obj/item/clothing/suit/corgisuit, /obj/item/clothing/head/corgi, ) /obj/effect/spawner/random/loot/outfit/luchador name = "luchador outfit spawner" loot = list( /obj/item/storage/belt/champion, /obj/item/clothing/mask/luchador, )