/* ###################################################################################### ## ## ## IMPORTANT README ## ## ## ## Changing any /datum/gear typepaths --WILL-- break people's loadouts. ## ## The typepaths are stored directly in the `characters.gear` column of the DB. ## ## Please inform the server host if you wish to modify any of these. ## ## ## ###################################################################################### */ /datum/gear/neck main_typepath = /datum/gear/neck slot = ITEM_SLOT_NECK sort_category = "Neck" /datum/gear/neck/tie display_name = "Tie, blue" path = /obj/item/clothing/neck/tie/blue /datum/gear/neck/tie/red display_name = "Tie, red" path = /obj/item/clothing/neck/tie/red /datum/gear/neck/tie/black display_name = "Tie, black" path = /obj/item/clothing/neck/tie/black /datum/gear/neck/tie/horrible display_name = "Tie, vomit green" path = /obj/item/clothing/neck/tie/horrible /datum/gear/neck/scarf display_name = "Scarf, red" path = /obj/item/clothing/neck/scarf/red /datum/gear/neck/scarf/green display_name = "Scarf, green" path = /obj/item/clothing/neck/scarf/green /datum/gear/neck/scarf/darkblue display_name = "Scarf, dark blue" path = /obj/item/clothing/neck/scarf/darkblue /datum/gear/neck/scarf/purple display_name = "Scarf, purple" path = /obj/item/clothing/neck/scarf/purple /datum/gear/neck/scarf/yellow display_name = "Scarf, yellow" path = /obj/item/clothing/neck/scarf/yellow /datum/gear/neck/scarf/orange display_name = "Scarf, orange" path = /obj/item/clothing/neck/scarf/orange /datum/gear/neck/scarf/lightblue display_name = "Scarf, light blue" path = /obj/item/clothing/neck/scarf/lightblue /datum/gear/neck/scarf/white display_name = "Scarf, white" path = /obj/item/clothing/neck/scarf/white /datum/gear/neck/scarf/black display_name = "Scarf, black" path = /obj/item/clothing/neck/scarf/black /datum/gear/neck/scarf/zebra display_name = "Scarf, zebra" path = /obj/item/clothing/neck/scarf/zebra /datum/gear/neck/scarf/christmas display_name = "Scarf, christmas" path = /obj/item/clothing/neck/scarf/christmas /datum/gear/neck/scarf/stripedred display_name = "Scarf, striped red" path = /obj/item/clothing/neck/scarf/stripedred /datum/gear/neck/scarf/stripedgreen display_name = "Scarf, striped green" path = /obj/item/clothing/neck/scarf/stripedgreen /datum/gear/neck/scarf/stripedblue display_name = "Scarf, striped blue" path = /obj/item/clothing/neck/scarf/stripedblue /datum/gear/neck/stethoscope display_name = "Stethoscope" path = /obj/item/clothing/neck/stethoscope allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic") /datum/gear/neck/locket display_name = "Gold locket" path = /obj/item/clothing/neck/necklace/locket /datum/gear/neck/locket/silver display_name = "Silver locket" path = /obj/item/clothing/neck/necklace/locket/silver /datum/gear/neck/necklace display_name = "Simple necklace" path = /obj/item/clothing/neck/necklace /datum/gear/neck/necklace/long display_name = "Large necklace" path = /obj/item/clothing/neck/necklace/long /datum/gear/neck/necklace/ntcharm display_name = "Nanotrasen charm necklace" path = /obj/item/clothing/neck/necklace/ntcharm //Cloaks and mantles /datum/gear/neck/cloak display_name = "Cloak" path = /obj/item/clothing/neck/cloak /datum/gear/neck/cloak/job main_typepath = /datum/gear/neck/cloak/job subtype_selection_cost = FALSE /datum/gear/neck/cloak/job/captain display_name = "Cloak, captain" path = /obj/item/clothing/neck/cloak/captain allowed_roles = list("Captain") /datum/gear/neck/cloak/job/hos display_name = "Cloak, head of security" path = /obj/item/clothing/neck/cloak/head_of_security allowed_roles = list("Head of Security") /datum/gear/neck/cloak/job/hop display_name = "Cloak, head of personnel" path = /obj/item/clothing/neck/cloak/head_of_personnel allowed_roles = list("Head of Personnel") /datum/gear/neck/cloak/job/rd display_name = "Cloak, research director" path = /obj/item/clothing/neck/cloak/research_director allowed_roles = list("Research Director") /datum/gear/neck/cloak/job/ce display_name = "Cloak, chief engineer" path = /obj/item/clothing/neck/cloak/chief_engineer allowed_roles = list("Chief Engineer") /datum/gear/neck/cloak/job/cmo display_name = "Cloak, chief medical officer" path = /obj/item/clothing/neck/cloak/chief_medical_officer allowed_roles = list("Chief Medical Officer") /datum/gear/neck/cloak/job/qm display_name = "Cloak, quartermaster" path = /obj/item/clothing/neck/cloak/quartermaster allowed_roles = list("Quartermaster") /datum/gear/neck/old_scarf display_name = "Old scarf" path = /obj/item/clothing/neck/cloak/old /datum/gear/neck/regal_shawl display_name = "Regal shawl" path = /obj/item/clothing/neck/cloak/regal /datum/gear/neck/mantle display_name = "Mantle" path = /obj/item/clothing/neck/cloak/mantle /datum/gear/neck/mantle/job main_typepath = /datum/gear/neck/mantle/job subtype_selection_cost = FALSE /datum/gear/neck/mantle/job/captain display_name = "Mantle, captain" path = /obj/item/clothing/neck/cloak/captain_mantle allowed_roles = list("Captain") /datum/gear/neck/mantle/job/hos display_name = "Mantle, head of security" path = /obj/item/clothing/neck/cloak/hos_mantle allowed_roles = list("Head of Security") /datum/gear/neck/mantle/job/hop display_name = "Mantle, head of personnel" path = /obj/item/clothing/neck/cloak/hop_mantle allowed_roles = list("Head of Personnel") /datum/gear/neck/mantle/job/rd display_name = "Mantle, research director" path = /obj/item/clothing/neck/cloak/rd_mantle allowed_roles = list("Research Director") /datum/gear/neck/mantle/job/ce display_name = "Mantle, chief engineer" path = /obj/item/clothing/neck/cloak/ce_mantle allowed_roles = list("Chief Engineer") /datum/gear/neck/mantle/job/cmo display_name = "Mantle, chief medical officer" path = /obj/item/clothing/neck/cloak/cmo_mantle allowed_roles = list("Chief Medical Officer") /datum/gear/neck/mantle/job/qm display_name = "Mantle, quartermaster" path = /obj/item/clothing/neck/cloak/qm_mantle allowed_roles = list("Quartermaster") /datum/gear/neck/tallit display_name = "Chaplain, tallit" path = /obj/item/clothing/neck/cloak/tallit allowed_roles = list("Chaplain") /datum/gear/neck/neckerchief main_typepath = /datum/gear/neck/neckerchief allowed_roles = list("Bartender", "Chef") /datum/gear/neck/neckerchief/white display_name = "Neckerchief, white" path = /obj/item/clothing/neck/neckerchief /datum/gear/neck/neckerchief/black display_name = "Neckerchief, black" path = /obj/item/clothing/neck/neckerchief/black /datum/gear/neck/neckerchief/red display_name = "Neckerchief, red" path = /obj/item/clothing/neck/neckerchief/red /datum/gear/neck/neckerchief/green display_name = "Neckerchief, green" path = /obj/item/clothing/neck/neckerchief/green