/* ###################################################################################### ## ## ## IMPORTANT README ## ## ## ## Changing any /datum/gear typepaths --WILL-- break people's loadouts. ## ## The typepaths are stored directly in the `characters.gear` column of the DB. ## ## Please inform the server host if you wish to modify any of these. ## ## ## ###################################################################################### */ /datum/gear/suit main_typepath = /datum/gear/suit slot = ITEM_SLOT_OUTER_SUIT sort_category = "External Wear" /datum/gear/suit/job main_typepath = /datum/gear/suit/job //WINTER COATS /datum/gear/suit/coat main_typepath = /datum/gear/suit/coat /datum/gear/suit/coat/grey display_name = "Winter coat" path = /obj/item/clothing/suit/hooded/wintercoat /datum/gear/suit/coat/solgov display_name = "Winter coat, Solgov" path = /obj/item/clothing/suit/hooded/wintercoat/solgov /datum/gear/suit/coat/job main_typepath = /datum/gear/suit/coat/job subtype_selection_cost = FALSE /datum/gear/suit/coat/job/sec display_name = "Winter coat, security" path = /obj/item/clothing/suit/hooded/wintercoat/security allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer") /datum/gear/suit/coat/job/captain display_name = "Winter coat, captain, blue" path = /obj/item/clothing/suit/hooded/wintercoat/captain allowed_roles = list("Captain") /datum/gear/suit/coat/job/captain/white display_name = "Winter coat, captain, white" path = /obj/item/clothing/suit/hooded/wintercoat/captain/white allowed_roles = list("Captain") /datum/gear/suit/coat/job/hop display_name = "Winter coat, head of personnel" path = /obj/item/clothing/suit/hooded/wintercoat/hop allowed_roles = list("Head of Personnel") /datum/gear/suit/coat/job/med display_name = "Winter coat, medical" path = /obj/item/clothing/suit/hooded/wintercoat/medical allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Coroner") /datum/gear/suit/coat/job/med/paramed display_name = "Winter coat, paramedic" path = /obj/item/clothing/suit/hooded/wintercoat/medical/paramedic allowed_roles = list("Chief Medical Officer", "Paramedic") /datum/gear/suit/coat/job/med/coroner display_name = "Winter coat, coroner" path = /obj/item/clothing/suit/hooded/wintercoat/medical/coroner allowed_roles = list("Chief Medical Officer", "Coroner") /datum/gear/suit/coat/job/chemist display_name = "Winter coat, chemist" path = /obj/item/clothing/suit/hooded/wintercoat/chemistry allowed_roles = list("Chief Medical Officer", "Chemist") /datum/gear/suit/coat/job/sci display_name = "Winter coat, science" path = /obj/item/clothing/suit/hooded/wintercoat/science allowed_roles = list("Scientist", "Research Director", "Geneticist", "Xenobiologist") /datum/gear/suit/coat/job/engi display_name = "Winter coat, engineering" path = /obj/item/clothing/suit/hooded/wintercoat/engineering allowed_roles = list("Chief Engineer", "Station Engineer") /datum/gear/suit/coat/job/atmos display_name = "Winter coat, atmospherics" path = /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos allowed_roles = list("Chief Engineer", "Life Support Specialist") /datum/gear/suit/coat/job/hydro display_name = "Winter coat, hydroponics" path = /obj/item/clothing/suit/hooded/wintercoat/hydro allowed_roles = list("Botanist") /datum/gear/suit/coat/job/chef display_name = "Winter coat, chef" path = /obj/item/clothing/suit/hooded/wintercoat/chef allowed_roles = list("Chef") /datum/gear/suit/coat/job/cargo display_name = "Winter coat, cargo" path = /obj/item/clothing/suit/hooded/wintercoat/cargo allowed_roles = list("Quartermaster", "Cargo Technician") /datum/gear/suit/coat/job/miner display_name = "Winter coat, mining" path = /obj/item/clothing/suit/hooded/wintercoat/miner allowed_roles = list("Quartermaster", "Shaft Miner") /datum/gear/suit/coat/job/explorer display_name = "Winter coat, expedition" path = /obj/item/clothing/suit/hooded/wintercoat/explorer allowed_roles = list("Quartermaster", "Explorer") //LABCOATS /datum/gear/suit/labcoat_emt display_name = "Labcoat, paramedic" path = /obj/item/clothing/suit/storage/labcoat/emt allowed_roles = list("Chief Medical Officer", "Paramedic") //BOMBER JACKETS /datum/gear/suit/bomber main_typepath = /datum/gear/suit/bomber /datum/gear/suit/bomber/basic display_name = "Bomber jacket" path = /obj/item/clothing/suit/jacket/bomber /datum/gear/suit/bomber/job main_typepath = /datum/gear/suit/bomber/job subtype_selection_cost = FALSE /datum/gear/suit/bomber/job/sec display_name = "Bomber jacket, security" path = /obj/item/clothing/suit/jacket/bomber/sec allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer") /datum/gear/suit/bomber/job/cargo display_name = "Bomber jacket, cargo" path = /obj/item/clothing/suit/jacket/bomber/cargo allowed_roles = list("Quartermaster", "Cargo Technician") /datum/gear/suit/bomber/job/miner display_name = "Bomber jacket, mining" path = /obj/item/clothing/suit/jacket/bomber/mining allowed_roles = list("Quartermaster", "Shaft Miner") /datum/gear/suit/bomber/job/expedition display_name = "Bomber jacket, expedition" path = /obj/item/clothing/suit/jacket/bomber/expedition allowed_roles = list("Quartermaster", "Explorer") /datum/gear/suit/bomber/job/smith display_name = "Bomber jacket, smith" path = /obj/item/clothing/suit/jacket/bomber/smith allowed_roles = list("Quartermaster", "Smith") /datum/gear/suit/bomber/job/engi display_name = "Bomber jacket, engineering" path = /obj/item/clothing/suit/jacket/bomber/engi allowed_roles = list("Chief Engineer", "Station Engineer") /datum/gear/suit/bomber/job/atmos display_name = "Bomber jacket, atmospherics" path = /obj/item/clothing/suit/jacket/bomber/atmos allowed_roles = list("Chief Engineer", "Life Support Specialist") /datum/gear/suit/bomber/job/hydro display_name = "Bomber jacket, hydroponics" path = /obj/item/clothing/suit/jacket/bomber/hydro allowed_roles = list("Botanist") /datum/gear/suit/bomber/job/medical display_name = "Bomber jacket, medical" path = /obj/item/clothing/suit/jacket/bomber/med allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Coroner") /datum/gear/suit/bomber/job/chemist display_name = "Bomber jacket, chemist" path = /obj/item/clothing/suit/jacket/bomber/chem allowed_roles = list("Chemist") /datum/gear/suit/bomber/job/coroner display_name = "Bomber jacket, coroner" path = /obj/item/clothing/suit/jacket/bomber/coroner allowed_roles = list("Coroner") /datum/gear/suit/bomber/job/science display_name = "Bomber jacket, science" path = /obj/item/clothing/suit/jacket/bomber/sci allowed_roles = list("Research Director", "Scientist", "Geneticist", "Xenobiologist") /datum/gear/suit/bomber/job/robotics display_name = "Bomber jacket, robotics" path = /obj/item/clothing/suit/jacket/bomber/robo allowed_roles = list("Research Director", "Roboticist") //JACKETS /datum/gear/suit/leather_jacket display_name = "Leather jacket" path = /obj/item/clothing/suit/jacket/leather /datum/gear/suit/motojacket display_name = "Leather motorcycle jacket" path = /obj/item/clothing/suit/jacket/motojacket /datum/gear/suit/br_tcoat display_name = "Trenchcoat, brown" path = /obj/item/clothing/suit/browntrenchcoat /datum/gear/suit/bl_tcoat display_name = "Trenchcoat, black" path = /obj/item/clothing/suit/blacktrenchcoat /datum/gear/suit/ol_miljacket display_name = "Military jacket, olive" path = /obj/item/clothing/suit/jacket/miljacket /datum/gear/suit/nv_miljacket display_name = "Military jacket, navy" path = /obj/item/clothing/suit/jacket/miljacket/navy /datum/gear/suit/ds_miljacket display_name = "Military jacket, desert" path = /obj/item/clothing/suit/jacket/miljacket/desert /datum/gear/suit/wh_miljacket display_name = "Military jacket, white" path = /obj/item/clothing/suit/jacket/miljacket/white /datum/gear/suit/secjacket display_name = "Security jacket" path = /obj/item/clothing/suit/armor/secjacket allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer") /datum/gear/suit/ianshirt display_name = "Ian Shirt" path = /obj/item/clothing/suit/ianshirt /datum/gear/suit/poncho display_name = "Poncho, classic" path = /obj/item/clothing/suit/poncho /datum/gear/suit/grponcho display_name = "Poncho, green" path = /obj/item/clothing/suit/poncho/green /datum/gear/suit/rdponcho display_name = "Poncho, red" path = /obj/item/clothing/suit/poncho/red /datum/gear/suit/secponcho display_name = "Poncho, security" path = /obj/item/clothing/suit/armor/secponcho allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer") /datum/gear/suit/tphoodie display_name = "Hoodie, Tharsis Polytech" path = /obj/item/clothing/suit/hooded/hoodie/tp /datum/gear/suit/nthoodie display_name = "Hoodie, Nanotrasen" path = /obj/item/clothing/suit/hooded/hoodie/nt /datum/gear/suit/lamhoodie display_name = "Hoodie, Lunar Academy of Medicine" path = /obj/item/clothing/suit/hooded/hoodie/lam /datum/gear/suit/cuthoodie display_name = "Hoodie, Canaan University of Technology" path = /obj/item/clothing/suit/hooded/hoodie/cut /datum/gear/suit/mithoodie display_name = "Hoodie, Martian Institute of Technology" path = /obj/item/clothing/suit/hooded/hoodie/mit /datum/gear/suit/bluehoodie display_name = "Hoodie, blue" path = /obj/item/clothing/suit/hooded/hoodie/blue /datum/gear/suit/blackhoodie display_name = "Hoodie, black" path = /obj/item/clothing/suit/hooded/hoodie //SUITS! /datum/gear/suit/blacksuit display_name = "Suit jacket, black" path = /obj/item/clothing/suit/storage/iaa/blackjacket /datum/gear/suit/bluesuit display_name = "Suit jacket, blue" path = /obj/item/clothing/suit/storage/iaa/bluejacket /datum/gear/suit/purplesuit display_name = "Suit jacket, purple" path = /obj/item/clothing/suit/storage/iaa/purplejacket //Robes! /datum/gear/suit/witch display_name = "Witch robes" path = /obj/item/clothing/suit/wizrobe/marisa/fake /datum/gear/suit/wizard display_name = "Wizard robes" path = /obj/item/clothing/suit/wizrobe/fake //Tracksuits /datum/gear/suit/tracksuit display_name = "Tracksuit" path = /obj/item/clothing/suit/tracksuit /datum/gear/suit/tracksuitgreen display_name = "Tracksuit, green" path = /obj/item/clothing/suit/tracksuit/green /datum/gear/suit/tracksuitred display_name = "Tracksuit, red" path = /obj/item/clothing/suit/tracksuit/red /datum/gear/suit/tracksuitwhite display_name = "Tracksuit, white" path = /obj/item/clothing/suit/tracksuit/white // Chaplain /datum/gear/suit/job/chaplain main_typepath = /datum/gear/suit/job/chaplain /datum/gear/suit/job/chaplain/dark_robes display_name = "Dark robes" path = /obj/item/clothing/suit/hooded/dark_robes allowed_roles = list("Chaplain") /datum/gear/suit/job/chaplain/cassock display_name = "Chaplain, cassock" path = /obj/item/clothing/suit/hooded/chaplain_cassock allowed_roles = list("Chaplain") /datum/gear/suit/job/chaplain/nun display_name = "Chaplain, habit" path = /obj/item/clothing/suit/hooded/nun allowed_roles = list("Chaplain") /datum/gear/suit/job/chaplain/monk display_name = "Chaplain, monk robes" path = /obj/item/clothing/suit/hooded/monk allowed_roles = list("Chaplain") /datum/gear/suit/job/chaplain/bana display_name = "Chaplain, bana" path = /obj/item/clothing/suit/bana allowed_roles = list("Chaplain") /datum/gear/suit/job/chaplain/joue display_name = "Chaplain, joue" path = /obj/item/clothing/suit/joue allowed_roles = list("Chaplain") /datum/gear/suit/job/chaplain/miko display_name = "Chaplain, miko clothing" path = /obj/item/clothing/suit/miko allowed_roles = list("Chaplain") /datum/gear/suit/job/chaplain/hasidic_coat display_name = "Chaplain, hasidic coat" path = /obj/item/clothing/suit/hasidic_coat allowed_roles = list("Chaplain") //Chef /datum/gear/suit/job/chef main_typepath = /datum/gear/suit/job/chef allowed_roles = list("Chef") /datum/gear/suit/job/chef/white display_name = "Chef's coat" path = /obj/item/clothing/suit/chef /datum/gear/suit/job/chef/bw display_name = "Chef's black-piped coat" path = /obj/item/clothing/suit/chef/bw /datum/gear/suit/job/chef/red display_name = "Chef's red-piped coat" path = /obj/item/clothing/suit/chef/red /datum/gear/suit/job/chef/darkgreen display_name = "Chef's dark coat" path = /obj/item/clothing/suit/chef/darkgreen