/mob/living/basic/tree name = "pine tree" desc = "A pissed off tree-like alien. It seems annoyed with the festivities..." icon = 'icons/obj/flora/pinetrees.dmi' icon_state = "pine_1" icon_living = "pine_1" icon_dead = "pine_1" icon_gib = "pine_1" mob_biotypes = MOB_ORGANIC | MOB_PLANT response_help_continuous = "brushes" response_help_simple = "brush" response_disarm_continuous = "pushes" response_disarm_simple = "push" maxHealth = 250 health = 250 mob_size = MOB_SIZE_LARGE pixel_x = -16 harm_intent_damage = 5 melee_damage_lower = 8 melee_damage_upper = 12 melee_attack_cooldown_min = 1.5 SECONDS melee_attack_cooldown_max = 2.5 SECONDS environment_smash = ENVIRONMENT_SMASH_STRUCTURES attack_verb_continuous = "bites" attack_verb_simple = "bites" attack_sound = 'sound/weapons/bite.ogg' speak_emote = list("pines") atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minimum_survivable_temperature = 0 faction = list("hostile", "winter") loot = list(/obj/item/stack/sheet/wood) gold_core_spawnable = HOSTILE_SPAWN deathmessage = "is hacked into pieces!" basic_mob_flags = DEL_ON_DEATH ai_controller = /datum/ai_controller/basic_controller/simple/simple_hostile_obstacles /mob/living/basic/tree/Initialize(mapload) . = ..() AddComponent(/datum/component/aggro_emote, emote_list = list("growls"), emote_chance = 20)