/* * Dye Registry * * This is the easiest way to expand the range of dyeable clothes in-game. * Adding an entry to one of the registry lists allows all types with that dyeing_key to * be dyed to one of the included paths (given a specific dye key) unless otherwise precluded * by setting dyeable to FALSE * * For example, /obj/item/clothing/under dyeing_key is set to */ //dye registry, add dye colors and their resulting output here if you want the sprite to change GLOBAL_LIST_INIT(dye_registry, list( DYE_REGISTRY_UNDER = list( DYE_RED = /obj/item/clothing/under/color/red, DYE_ORANGE = /obj/item/clothing/under/color/orange, DYE_YELLOW = /obj/item/clothing/under/color/yellow, DYE_GREEN = /obj/item/clothing/under/color/green, DYE_BLUE = /obj/item/clothing/under/color/blue, DYE_PURPLE = /obj/item/clothing/under/color/lightpurple, DYE_BLACK = /obj/item/clothing/under/color/black, DYE_WHITE = /obj/item/clothing/under/color/white, DYE_RAINBOW = /obj/item/clothing/under/color/rainbow, DYE_MIME = /obj/item/clothing/under/rank/civilian/mime, DYE_CLOWN = /obj/item/clothing/under/rank/civilian/clown, DYE_QM = /obj/item/clothing/under/rank/cargo/qm, DYE_LAW = /obj/item/clothing/under/suit/black, DYE_CAPTAIN = /obj/item/clothing/under/rank/captain, DYE_HOP = /obj/item/clothing/under/rank/civilian/hop, DYE_HOS = /obj/item/clothing/under/rank/security/head_of_security, DYE_CE = /obj/item/clothing/under/rank/engineering/chief_engineer, DYE_RD = /obj/item/clothing/under/rank/rnd/research_director, DYE_CMO = /obj/item/clothing/under/rank/medical/chief_medical_officer, DYE_SYNDICATE = /obj/item/clothing/under/syndicate, DYE_CENTCOM = /obj/item/clothing/under/rank/centcom/commander, ), DYE_REGISTRY_JUMPSKIRT = list( DYE_RED = /obj/item/clothing/under/dress/plaid_red, DYE_BLUE = /obj/item/clothing/under/dress/plaid_blue, DYE_PURPLE = /obj/item/clothing/under/dress/plaid_purple, DYE_BLACK = /obj/item/clothing/under/dress/blackskirt, DYE_MIME = /obj/item/clothing/under/rank/civilian/mime/skirt, DYE_QM = /obj/item/clothing/under/rank/cargo/qm/skirt, DYE_CAPTAIN = /obj/item/clothing/under/rank/captain/dress, DYE_HOP = /obj/item/clothing/under/rank/civilian/hop/skirt, DYE_HOS = /obj/item/clothing/under/rank/security/head_of_security/skirt, DYE_CE = /obj/item/clothing/under/rank/engineering/chief_engineer/skirt, DYE_RD = /obj/item/clothing/under/rank/rnd/research_director/dress, DYE_CMO = /obj/item/clothing/under/rank/medical/chief_medical_officer/skirt, ), DYE_REGISTRY_GLOVES = list( DYE_RED = /obj/item/clothing/gloves/color/red, DYE_ORANGE = /obj/item/clothing/gloves/color/orange, DYE_YELLOW = /obj/item/clothing/gloves/color/yellow, DYE_GREEN = /obj/item/clothing/gloves/color/green, DYE_BLUE = /obj/item/clothing/gloves/color/blue, DYE_PURPLE = /obj/item/clothing/gloves/color/purple, DYE_BLACK = /obj/item/clothing/gloves/color/black, DYE_WHITE = /obj/item/clothing/gloves/color/white, DYE_RAINBOW = /obj/item/clothing/gloves/color/rainbow, DYE_MIME = /obj/item/clothing/gloves/color/white, DYE_CLOWN = /obj/item/clothing/gloves/color/rainbow, DYE_QM = /obj/item/clothing/gloves/color/brown, DYE_CAPTAIN = /obj/item/clothing/gloves/color/blue, DYE_HOP = /obj/item/clothing/gloves/color/grey, DYE_HOS = /obj/item/clothing/gloves/color/black, DYE_CE = /obj/item/clothing/gloves/color/yellow, DYE_RD = /obj/item/clothing/gloves/color/grey, DYE_CMO = /obj/item/clothing/gloves/color/blue, DYE_SYNDICATE = /obj/item/clothing/gloves/combat, DYE_CENTCOM = /obj/item/clothing/gloves/combat ), DYE_REGISTRY_BANDANA = list( DYE_RED = /obj/item/clothing/mask/bandana/red, DYE_ORANGE = /obj/item/clothing/mask/bandana/orange, DYE_YELLOW = /obj/item/clothing/mask/bandana/gold, DYE_GREEN = /obj/item/clothing/mask/bandana/green, DYE_BLUE = /obj/item/clothing/mask/bandana/blue, DYE_PURPLE = /obj/item/clothing/mask/bandana/purple, DYE_BLACK = /obj/item/clothing/mask/bandana/black, ), DYE_REGISTRY_BEANIE = list( DYE_BLACK = /obj/item/clothing/head/beanie/black, DYE_WHITE = /obj/item/clothing/head/beanie, DYE_RED = /obj/item/clothing/head/beanie/red, DYE_GREEN = /obj/item/clothing/head/beanie/green, DYE_CAPTAIN = /obj/item/clothing/head/beanie/darkblue, DYE_NTREP = /obj/item/clothing/head/beanie/darkblue, DYE_PURPLE = /obj/item/clothing/head/beanie/purple, DYE_RD = /obj/item/clothing/head/beanie/purple, DYE_YELLOW = /obj/item/clothing/head/beanie/yellow, DYE_CE = /obj/item/clothing/head/beanie/orange, DYE_ORANGE = /obj/item/clothing/head/beanie/orange, DYE_CMO = /obj/item/clothing/head/beanie/cyan, DYE_BLUE = /obj/item/clothing/head/beanie/cyan, ), DYE_REGISTRY_SHOES = list( DYE_RED = /obj/item/clothing/shoes/red, DYE_ORANGE = /obj/item/clothing/shoes/orange, DYE_YELLOW = /obj/item/clothing/shoes/yellow, DYE_GREEN = /obj/item/clothing/shoes/green, DYE_BLUE = /obj/item/clothing/shoes/blue, DYE_PURPLE = /obj/item/clothing/shoes/purple, DYE_BLACK = /obj/item/clothing/shoes/black, DYE_WHITE = /obj/item/clothing/shoes/white, DYE_RAINBOW = /obj/item/clothing/shoes/rainbow, DYE_MIME = /obj/item/clothing/shoes/black, DYE_CLOWN = /obj/item/clothing/shoes/rainbow, DYE_QM = /obj/item/clothing/shoes/brown, DYE_CAPTAIN = /obj/item/clothing/shoes/brown, DYE_HOP = /obj/item/clothing/shoes/brown, DYE_CE = /obj/item/clothing/shoes/brown, DYE_RD = /obj/item/clothing/shoes/brown, DYE_CMO = /obj/item/clothing/shoes/brown, DYE_SYNDICATE = /obj/item/clothing/shoes/combat, DYE_CENTCOM = /obj/item/clothing/shoes/combat ), DYE_REGISTRY_FANNYPACK = list( DYE_RED = /obj/item/storage/belt/fannypack/red, DYE_ORANGE = /obj/item/storage/belt/fannypack/orange, DYE_YELLOW = /obj/item/storage/belt/fannypack/yellow, DYE_GREEN = /obj/item/storage/belt/fannypack/green, DYE_BLUE = /obj/item/storage/belt/fannypack/blue, DYE_PURPLE = /obj/item/storage/belt/fannypack/purple, DYE_BLACK = /obj/item/storage/belt/fannypack/black, DYE_WHITE = /obj/item/storage/belt/fannypack/white, DYE_SYNDICATE = /obj/item/storage/belt/military ), DYE_REGISTRY_BEDSHEET = list( DYE_RED = /obj/item/bedsheet/red, DYE_ORANGE = /obj/item/bedsheet/orange, DYE_YELLOW = /obj/item/bedsheet/yellow, DYE_GREEN = /obj/item/bedsheet/green, DYE_BLUE = /obj/item/bedsheet/blue, DYE_PURPLE = /obj/item/bedsheet/purple, DYE_BLACK = /obj/item/bedsheet/black, DYE_WHITE = /obj/item/bedsheet, DYE_RAINBOW = /obj/item/bedsheet/rainbow, DYE_MIME = /obj/item/bedsheet/mime, DYE_CLOWN = /obj/item/bedsheet/clown, DYE_QM = /obj/item/bedsheet/qm, DYE_LAW = /obj/item/bedsheet/black, DYE_CAPTAIN = /obj/item/bedsheet/captain, DYE_HOP = /obj/item/bedsheet/hop, DYE_HOS = /obj/item/bedsheet/hos, DYE_CE = /obj/item/bedsheet/ce, DYE_RD = /obj/item/bedsheet/rd, DYE_CMO = /obj/item/bedsheet/cmo, DYE_SYNDICATE = /obj/item/bedsheet/syndie, DYE_CENTCOM = /obj/item/bedsheet/centcom ), DYE_REGISTRY_PLASMAMEN = list( DYE_RED = /obj/item/clothing/under/plasmaman/security, DYE_ORANGE = /obj/item/clothing/under/plasmaman, DYE_YELLOW = /obj/item/clothing/under/plasmaman/engineering, DYE_GREEN = /obj/item/clothing/under/plasmaman/botany, DYE_BLUE = /obj/item/clothing/under/plasmaman/atmospherics, DYE_PURPLE = /obj/item/clothing/under/plasmaman/janitor, DYE_BLACK = /obj/item/clothing/under/plasmaman/robotics, DYE_WHITE = /obj/item/clothing/under/plasmaman/chef, DYE_MIME = /obj/item/clothing/under/plasmaman/mime, DYE_CLOWN = /obj/item/clothing/under/plasmaman/clown, DYE_QM = /obj/item/clothing/under/plasmaman/cargo, DYE_LAW = /obj/item/clothing/under/plasmaman/security/warden, DYE_CAPTAIN = /obj/item/clothing/under/plasmaman/captain, DYE_HOP = /obj/item/clothing/under/plasmaman/hop, DYE_HOS =/obj/item/clothing/under/plasmaman/security/hos, DYE_CE = /obj/item/clothing/under/plasmaman/engineering/ce, DYE_RD = /obj/item/clothing/under/plasmaman/rd, DYE_CMO = /obj/item/clothing/under/plasmaman/cmo, ), DYE_REGISTRY_VOID_SUIT = list( DYE_RED = /obj/item/clothing/suit/space/nasavoid, DYE_GREEN = /obj/item/clothing/suit/space/nasavoid/green, DYE_BLUE = /obj/item/clothing/suit/space/nasavoid/ltblue, DYE_PURPLE = /obj/item/clothing/suit/space/nasavoid/purple, DYE_YELLOW = /obj/item/clothing/suit/space/nasavoid/yellow, DYE_CAPTAIN = /obj/item/clothing/suit/space/nasavoid/captain, DYE_SYNDICATE = /obj/item/clothing/suit/space/nasavoid/syndi, DYE_HOP = /obj/item/clothing/suit/space/nasavoid/ntblue, DYE_NTREP = /obj/item/clothing/suit/space/nasavoid/ntblue, ), DYE_REGISTRY_VOID_HELMET = list( DYE_RED = /obj/item/clothing/head/helmet/space/nasavoid, DYE_GREEN = /obj/item/clothing/head/helmet/space/nasavoid/green, DYE_BLUE = /obj/item/clothing/head/helmet/space/nasavoid/ltblue, DYE_PURPLE = /obj/item/clothing/head/helmet/space/nasavoid/purple, DYE_YELLOW = /obj/item/clothing/head/helmet/space/nasavoid/yellow, DYE_CAPTAIN = /obj/item/clothing/head/helmet/space/nasavoid/captain, DYE_SYNDICATE = /obj/item/clothing/head/helmet/space/nasavoid/syndi, DYE_HOP = /obj/item/clothing/head/helmet/space/nasavoid/ntblue, DYE_NTREP = /obj/item/clothing/head/helmet/space/nasavoid/ntblue, ), DYE_REGISTRY_SYNDICATE_SUIT = list( DYE_RED = /obj/item/clothing/suit/space/syndicate, DYE_GREEN = /obj/item/clothing/suit/space/syndicate/green, DYE_ORANGE = /obj/item/clothing/suit/space/syndicate/orange, DYE_BLUE = /obj/item/clothing/suit/space/syndicate/blue, DYE_YELLOW = /obj/item/clothing/suit/space/syndicate/black/engie, DYE_BLACK = /obj/item/clothing/suit/space/syndicate/black, DYE_CMO = /obj/item/clothing/suit/space/syndicate/black/med, DYE_CE = /obj/item/clothing/suit/space/syndicate/black/engie, DYE_NTREP = /obj/item/clothing/suit/space/syndicate/blue, ), DYE_REGISTRY_SYNDICATE_HELMET = list( DYE_RED = /obj/item/clothing/head/helmet/space/syndicate, DYE_GREEN = /obj/item/clothing/head/helmet/space/syndicate/green, DYE_ORANGE = /obj/item/clothing/head/helmet/space/syndicate/orange, DYE_BLUE = /obj/item/clothing/head/helmet/space/syndicate/blue, DYE_YELLOW = /obj/item/clothing/head/helmet/space/syndicate/black/engie, DYE_BLACK = /obj/item/clothing/head/helmet/space/syndicate/black, DYE_CMO = /obj/item/clothing/head/helmet/space/syndicate/black/med, DYE_CE = /obj/item/clothing/head/helmet/space/syndicate/black/engie, DYE_NTREP = /obj/item/clothing/head/helmet/space/syndicate/blue, ), ))