//include game test files in this module in this ifdef //Keep this sorted alphabetically #ifdef TEST_RUNNER #include "_game_test_puppeteer.dm" #include "_game_test.dm" #include "_map_per_tile_test.dm" #include "test_runner.dm" #endif #ifdef GAME_TESTS #include "atmos\test_ventcrawl.dm" #include "attack_chain\test_attack_chain_borgs.dm" #include "attack_chain\test_attack_chain_cult_dagger.dm" #include "attack_chain\test_attack_chain_machinery.dm" #include "attack_chain\test_attack_chain_mobs.dm" #include "attack_chain\test_attack_chain_reagent_containers.dm" #include "attack_chain\test_attack_chain_stunbaton.dm" #include "attack_chain\test_attack_chain_turf.dm" #include "attack_chain\test_attack_chain_vehicles.dm" #include "attack_chain\test_attack_chain_watercloset.dm" #include "games\test_cards.dm" #include "jobs\test_job_globals.dm" #include "test_aicard_icons.dm" #include "test_announcements.dm" #include "test_anti_drop.dm" #include "test_apc_construction.dm" #include "test_components.dm" #include "test_config_sanity.dm" #include "test_crafting_lists.dm" #include "test_dynamic_budget.dm" #include "test_elements.dm" #include "test_emotes.dm" #include "test_ensure_subtree_operational_datum.dm" #include "test_init_sanity.dm" #include "test_job_selection.dm" #include "test_log_format.dm" #include "test_map_templates.dm" #include "test_missing_icons.dm" #include "test_origin_tech.dm" #include "test_purchase_reference_test.dm" #include "test_reagent_id_typos.dm" #include "test_rustg_version.dm" #include "test_spawn_humans.dm" #include "test_spell_targeting_test.dm" #include "test_sql.dm" #include "test_status_effect_ids.dm" #include "test_subsystem_init.dm" #include "test_subsystem_metric_sanity.dm" #include "test_timer_sanity.dm" #include "test_wears_collar.dm" #endif #ifdef MAP_TESTS #include "test_areas_apcs.dm" #include "test_map_tests.dm" #endif