/datum/game_test/status_effect_ids/Run() var/list/bad_statuses = list() for(var/datum/status_effect/effect as anything in subtypesof(/datum/status_effect)) if(initial(effect.id) == null) bad_statuses += effect if(length(bad_statuses)) TEST_FAIL("Status effects found without an unique ID: [bad_statuses.Join(", ")]")