/obj/item/weapon/storage/lglo_kit/New() new /obj/item/clothing/gloves/latex( src ) new /obj/item/clothing/gloves/latex( src ) new /obj/item/clothing/gloves/latex( src ) new /obj/item/clothing/gloves/latex( src ) new /obj/item/clothing/gloves/latex( src ) new /obj/item/clothing/gloves/latex( src ) new /obj/item/clothing/gloves/latex( src ) ..() return /obj/item/weapon/storage/blankbox/New() new /obj/item/weapon/ammo/blshell( src ) new /obj/item/weapon/ammo/blshell( src ) new /obj/item/weapon/ammo/blshell( src ) new /obj/item/weapon/ammo/blshell( src ) new /obj/item/weapon/ammo/blshell( src ) new /obj/item/weapon/ammo/blshell( src ) new /obj/item/weapon/ammo/blshell( src ) ..() return /obj/item/weapon/storage/flashbang_kit/New() new /obj/item/weapon/flashbang( src ) new /obj/item/weapon/flashbang( src ) new /obj/item/weapon/flashbang( src ) new /obj/item/weapon/flashbang( src ) new /obj/item/weapon/flashbang( src ) new /obj/item/weapon/flashbang( src ) new /obj/item/weapon/flashbang( src ) ..() return /obj/item/weapon/storage/emp_kit/New() new /obj/item/weapon/empgrenade( src ) new /obj/item/weapon/empgrenade( src ) new /obj/item/weapon/empgrenade( src ) new /obj/item/weapon/empgrenade( src ) new /obj/item/weapon/empgrenade( src ) ..() return /obj/item/weapon/storage/stma_kit/New() new /obj/item/clothing/mask/surgical( src ) new /obj/item/clothing/mask/surgical( src ) new /obj/item/clothing/mask/surgical( src ) new /obj/item/clothing/mask/surgical( src ) new /obj/item/clothing/mask/surgical( src ) new /obj/item/clothing/mask/surgical( src ) new /obj/item/clothing/mask/surgical( src ) ..() return /obj/item/weapon/storage/gl_kit/New() new /obj/item/clothing/glasses/regular( src ) new /obj/item/clothing/glasses/regular( src ) new /obj/item/clothing/glasses/regular( src ) new /obj/item/clothing/glasses/regular( src ) new /obj/item/clothing/glasses/regular( src ) new /obj/item/clothing/glasses/regular( src ) new /obj/item/clothing/glasses/regular( src ) ..() return /obj/item/weapon/storage/trackimp_kit/New() new /obj/item/weapon/implantcase/tracking( src ) new /obj/item/weapon/implantcase/tracking( src ) new /obj/item/weapon/implantcase/tracking( src ) new /obj/item/weapon/implantcase/tracking( src ) new /obj/item/weapon/implanter( src ) new /obj/item/weapon/implantpad( src ) new /obj/item/weapon/locator( src ) ..() return /obj/item/weapon/storage/injectbox/New() new /obj/item/weapon/dnainjector/h2m( src ) new /obj/item/weapon/dnainjector/h2m( src ) new /obj/item/weapon/dnainjector/h2m( src ) new /obj/item/weapon/dnainjector/m2h( src ) new /obj/item/weapon/dnainjector/m2h( src ) new /obj/item/weapon/dnainjector/m2h( src ) ..() return /obj/item/weapon/storage/fcard_kit/New() new /obj/item/weapon/f_card( src ) new /obj/item/weapon/f_card( src ) new /obj/item/weapon/f_card( src ) new /obj/item/weapon/f_card( src ) new /obj/item/weapon/f_card( src ) new /obj/item/weapon/f_card( src ) new /obj/item/weapon/f_card( src ) ..() return /obj/item/weapon/storage/id_kit/New() new /obj/item/weapon/card/id( src ) new /obj/item/weapon/card/id( src ) new /obj/item/weapon/card/id( src ) new /obj/item/weapon/card/id( src ) new /obj/item/weapon/card/id( src ) new /obj/item/weapon/card/id( src ) new /obj/item/weapon/card/id( src ) ..() return /obj/item/weapon/storage/handcuff_kit/New() new /obj/item/weapon/handcuffs( src ) new /obj/item/weapon/handcuffs( src ) new /obj/item/weapon/handcuffs( src ) new /obj/item/weapon/handcuffs( src ) new /obj/item/weapon/handcuffs( src ) new /obj/item/weapon/handcuffs( src ) new /obj/item/weapon/handcuffs( src ) ..() return /obj/item/weapon/storage/donkpocket_kit/New() new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src ) new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src ) new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src ) new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src ) new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src ) new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src ) ..() return /* /obj/item/weapon/storage/disk_kit/disks/New() new /obj/item/weapon/card/data( src ) new /obj/item/weapon/card/data( src ) new /obj/item/weapon/card/data( src ) new /obj/item/weapon/card/data( src ) new /obj/item/weapon/card/data( src ) new /obj/item/weapon/card/data( src ) new /obj/item/weapon/card/data( src ) ..() return /obj/item/weapon/storage/disk_kit/disks2/New() spawn( 2 ) for(var/obj/item/weapon/card/data/D in src.loc) D.loc = src //Foreach goto(23) return ..() return */