/obj/item/storage/bag/garment name = "garment bag" desc = "A bag for storing extra clothes and shoes." icon_state = "garment_bag" slot_flags = NONE w_class = WEIGHT_CLASS_BULKY max_w_class = WEIGHT_CLASS_NORMAL display_contents_with_number = FALSE max_combined_w_class = 200 storage_slots = 21 resistance_flags = FLAMMABLE can_hold = list(/obj/item/clothing) cant_hold = list( /obj/item/storage, /obj/item/clothing/suit/space, /obj/item/clothing/mask/cigarette, /obj/item/clothing/mask/facehugger, //Why would you do this /obj/item/clothing/accessory/medal, /obj/item/clothing/suit/armor/riot, /obj/item/clothing/suit/armor/reactive, /obj/item/clothing/suit/armor/laserproof, /obj/item/clothing/gloves/color/black/krav_maga, ) /obj/item/storage/bag/garment/captain name = "captain's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the captain." /obj/item/storage/bag/garment/captain/populate_contents() new /obj/item/clothing/head/caphat/parade(src) new /obj/item/clothing/suit/captunic(src) new /obj/item/clothing/suit/captunic/capjacket(src) new /obj/item/clothing/suit/mantle/armor/captain(src) new /obj/item/clothing/suit/armor/vest/capcarapace/alt(src) new /obj/item/clothing/under/captainparade(src) new /obj/item/clothing/under/rank/captain(src) new /obj/item/clothing/under/dress/dress_cap(src) new /obj/item/clothing/gloves/color/captain(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/clothing/shoes/laceup(src) new /obj/item/clothing/glasses/sunglasses(src) /obj/item/storage/bag/garment/head_of_personnel name = "head of personnel's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the head of personnel." /obj/item/storage/bag/garment/head_of_personnel/populate_contents() new /obj/item/clothing/head/hopcap(src) new /obj/item/clothing/suit/mantle/armor/head_of_personnel(src) new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/under/rank/head_of_personnel(src) new /obj/item/clothing/under/dress/dress_hop(src) new /obj/item/clothing/under/dress/dress_hr(src) new /obj/item/clothing/under/lawyer/female(src) new /obj/item/clothing/under/lawyer/black(src) new /obj/item/clothing/under/lawyer/red(src) new /obj/item/clothing/under/lawyer/oldman(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/shoes/leather(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/glasses/sunglasses(src) new /obj/item/clothing/glasses/hud/skills/sunglasses(src) /obj/item/storage/bag/garment/head_of_security name = "head of security's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the head of security." /obj/item/storage/bag/garment/head_of_security/populate_contents() new /obj/item/clothing/head/HoS(src) new /obj/item/clothing/head/HoS/beret(src) new /obj/item/clothing/suit/armor/hos(src) new /obj/item/clothing/suit/armor/hos/alt(src) new /obj/item/clothing/suit/mantle/armor(src) new /obj/item/clothing/under/rank/head_of_security(src) new /obj/item/clothing/under/rank/head_of_security/formal(src) new /obj/item/clothing/under/rank/head_of_security/corp(src) new /obj/item/clothing/under/rank/head_of_security/skirt(src) new /obj/item/clothing/under/rank/head_of_security/skirt/corp(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) /obj/item/storage/bag/garment/research_director name = "research director's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the research director." /obj/item/storage/bag/garment/research_director/populate_contents() new /obj/item/clothing/under/rank/research_director(src) new /obj/item/clothing/suit/storage/labcoat(src) new /obj/item/clothing/suit/mantle/labcoat(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/gloves/color/latex(src) /obj/item/storage/bag/garment/chief_medical_officer name = "chief medical officer's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the chief medical officer." /obj/item/storage/bag/garment/chief_medical_officer/populate_contents() new /obj/item/clothing/head/surgery/blue(src) new /obj/item/clothing/head/surgery/green(src) new /obj/item/clothing/head/surgery/purple(src) new /obj/item/clothing/under/rank/chief_medical_officer(src) new /obj/item/clothing/under/rank/medical/blue(src) new /obj/item/clothing/under/rank/medical/green(src) new /obj/item/clothing/under/rank/medical/purple(src) new /obj/item/clothing/suit/storage/labcoat/cmo(src) new /obj/item/clothing/suit/mantle/labcoat/chief_medical_officer(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/shoes/brown (src) new /obj/item/clothing/gloves/color/latex/nitrile(src) /obj/item/storage/bag/garment/chief_engineer name = "chief engineer's garment bag" desc = "A bag for storing extra clothes and shoes. This one belongs to the chief engineer." /obj/item/storage/bag/garment/chief_engineer/populate_contents() new /obj/item/clothing/head/hardhat/white(src) new /obj/item/clothing/head/beret/ce(src) new /obj/item/clothing/head/beret/eng(src) new /obj/item/clothing/under/rank/chief_engineer(src) new /obj/item/clothing/under/rank/chief_engineer/skirt(src) new /obj/item/clothing/suit/mantle/chief_engineer(src) new /obj/item/clothing/suit/storage/hazardvest(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/clothing/glasses/welding/superior(src) new /obj/item/clothing/gloves/color/yellow(src)