//Procedures in this file: Inernal wound patching, Implant removal. ////////////////////////////////////////////////////////////////// // INTERNAL WOUND PATCHING // ////////////////////////////////////////////////////////////////// /datum/surgery_step/fix_vein required_tool = /obj/item/weapon/FixOVein allowed_tools = list(/obj/item/weapon/cable_coil) can_infect = 1 blood_level = 1 min_duration = 70 max_duration = 90 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) var/internal_bleeding = 0 for(var/datum/wound/W in affected.wounds) if(W.internal) internal_bleeding = 1 break return affected.open == 2 && internal_bleeding begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.display_name] with \the [tool]." , \ "You start patching the damaged vein in [target]'s [affected.display_name] with \the [tool].") target.custom_pain("The pain in [affected.display_name] is unbearable!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\blue [user] has patched the damaged vein in [target]'s [affected.display_name] with \the [tool].", \ "\blue You have patched the damaged vein in [target]'s [affected.display_name] with \the [tool].") for(var/datum/wound/W in affected.wounds) if(W.internal) affected.wounds -= W affected.update_damages() if (ishuman(user) && prob(40)) user:bloody_hands(target, 0) fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \ "\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!") affected.take_damage(5, 0) ////////////////////////////////////////////////////////////////// // IMPLANT REMOVAL SURGERY // ////////////////////////////////////////////////////////////////// /datum/surgery_step/implant_removal required_tool = /obj/item/weapon/hemostat allowed_tools = list(/obj/item/weapon/wirecutters, /obj/item/weapon/kitchen/utensil/fork) min_duration = 80 max_duration = 100 can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) return affected.open == 2 && !(affected.status & ORGAN_BLEEDING) begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/affected = target.get_organ(target_zone) user.visible_message("[user] starts poking around inside the incision on [target]'s [affected.display_name] with \the [tool].", \ "You start poking around inside the incision on [target]'s [affected.display_name] with \the [tool]" ) target.custom_pain("The pain in your chest is living hell!",1) ..() end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/chest/affected = target.get_organ(target_zone) var/find_prob = 0 if (affected.implants.len) var/obj/item/weapon/implant/imp = affected.implants[1] if (imp.islegal()) find_prob +=60 else find_prob +=40 if (isright(tool)) find_prob +=20 if (prob(find_prob)) user.visible_message("\blue [user] takes something out of incision on [target]'s [affected.display_name] with \the [tool].", \ "\blue You take something out of incision on [target]'s [affected.display_name]s with \the [tool]." ) var/obj/item/weapon/implant/imp = affected.implants[1] affected.implants -= imp imp.loc = get_turf(target) imp.imp_in = null imp.implanted = 0 else user.visible_message("\blue [user] could not find anything inside [target]'s [affected.display_name], and pulls \the [tool] out.", \ "\blue You could not find anything inside [target]'s [affected.display_name]." ) fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool) var/datum/organ/external/chest/affected = target.get_organ(target_zone) user.visible_message("\red [user]'s hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!", \ "\red Your hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!") affected.createwound(CUT, 20) if (affected.implants.len) var/fail_prob = 10 if (!isright(tool)) fail_prob += 30 if (prob(fail_prob)) var/obj/item/weapon/implant/imp = affected.implants[1] user.visible_message("\red Something beeps inside [target]'s [affected.display_name]!") playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3) spawn(25) imp.activate()