/obj/item/smithed_item/component/knife_blade name = "Debug knife blade" desc = ABSTRACT_TYPE_DESC icon_state = "knife_blade" part_type = PART_PRIMARY hammer_time = 6 /obj/item/smithed_item/component/knife_blade/utility name = "utility knife blade" desc = "Smithed component part of a utility knife. The blade has yet to be honed." materials = list(MAT_METAL = 30000) finished_product = /obj/item/kitchen/knife/smithed/utility /obj/item/smithed_item/component/knife_blade/throwing name = "throwing knife blade" desc = "Lightweight smithed component part of a knife. The shape is optimally balanced." materials = list(MAT_METAL = 28000, MAT_TITANIUM = 28000) finished_product = /obj/item/kitchen/knife/smithed/thrown /obj/item/smithed_item/component/knife_blade/combat name = "combat knife blade" desc = "Heavyweight smithed component part of a knife. A toothed edge runs across the top." materials = list(MAT_TITANIUM = 28000, MAT_PLASMA = 28000) finished_product = /obj/item/kitchen/knife/smithed/combat /obj/item/smithed_item/component/knife_handle name = "Debug knife handle" desc = ABSTRACT_TYPE_DESC icon_state = "knife_handle" part_type = PART_SECONDARY hammer_time = 4 /obj/item/smithed_item/component/knife_handle/utility name = "utility knife handle" desc = "Smithed component part of a utility knife. The handle fits comfortably in your hand." materials = list(MAT_METAL = 18000) finished_product = /obj/item/kitchen/knife/smithed/utility /obj/item/smithed_item/component/knife_handle/throwing name = "throwing knife handle" desc = "Lightweight smithed component part of a knife. There is a small ring on the end of the handle." materials = list(MAT_METAL = 10000, MAT_TITANIUM = 10000) finished_product = /obj/item/kitchen/knife/smithed/thrown /obj/item/smithed_item/component/knife_handle/combat name = "combat knife handle" desc = "Heavyweight smithed component part of a knife. The handle is thick and rugged." materials = list(MAT_TITANIUM = 10000, MAT_PLASMA = 10000) finished_product = /obj/item/kitchen/knife/smithed/combat