// This is for Travis testing. DO NOT SET THIS AS THE GAME'S MAP NORMALLY! #if !defined(USING_MAP_DATUM) // Away missions #include "map_files\RandomZLevels\academy.dmm" #include "map_files\RandomZLevels\beach.dmm" #include "map_files\RandomZLevels\blackmarketpackers.dmm" #include "map_files\RandomZLevels\centcomAway.dmm" #include "map_files\RandomZLevels\evil_santa.dmm" #include "map_files\RandomZLevels\example.dmm" #include "map_files\RandomZLevels\moonoutpost19.dmm" #include "map_files\RandomZLevels\spacebattle.dmm" #include "map_files\RandomZLevels\spacehotel.dmm" #include "map_files\RandomZLevels\stationCollision.dmm" #include "map_files\RandomZLevels\terrorspiders.dmm" #include "map_files\RandomZLevels\undergroundoutpost45.dmm" #include "map_files\RandomZLevels\wildwest.dmm" // Lavaland Ruins #include "map_files\RandomRuins\LavaRuins\lavaland_biodome_beach.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_animal_hospital.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_ash_walker1.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_blooddrunk1.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_blooddrunk2.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_blooddrunk3.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_hermit.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_hierophant.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_seed_vault.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_swarmer_crash.dmm" #include "map_files\RandomRuins\LavaRuins\lavaland_surface_syndicate_base1.dmm" // Space Ruins #include "map_files\RandomRuins\SpaceRuins\abandonedzoo.dmm" #include "map_files\RandomRuins\SpaceRuins\asteroid1.dmm" #include "map_files\RandomRuins\SpaceRuins\asteroid2.dmm" #include "map_files\RandomRuins\SpaceRuins\asteroid3.dmm" #include "map_files\RandomRuins\SpaceRuins\asteroid4.dmm" #include "map_files\RandomRuins\SpaceRuins\asteroid5.dmm" #include "map_files\RandomRuins\SpaceRuins\deepstorage.dmm" #include "map_files\RandomRuins\SpaceRuins\derelict1.dmm" #include "map_files\RandomRuins\SpaceRuins\derelict2.dmm" #include "map_files\RandomRuins\SpaceRuins\derelict3.dmm" #include "map_files\RandomRuins\SpaceRuins\derelict4.dmm" #include "map_files\RandomRuins\SpaceRuins\derelict5.dmm" #include "map_files\RandomRuins\SpaceRuins\emptyshell.dmm" #include "map_files\RandomRuins\SpaceRuins\gasthelizards.dmm" #include "map_files\RandomRuins\SpaceRuins\intactemptyship.dmm" #include "map_files\RandomRuins\SpaceRuins\listeningpost.dmm" #include "map_files\RandomRuins\SpaceRuins\mechtransport.dmm" #include "map_files\RandomRuins\SpaceRuins\oldstation.dmm" #include "map_files\RandomRuins\SpaceRuins\onehalf.dmm" #include "map_files\RandomRuins\SpaceRuins\spacebar.dmm" #include "map_files\RandomRuins\SpaceRuins\turretedoutpost.dmm" #include "map_files\RandomRuins\SpaceRuins\way_home.dmm" // Shuttle Templates #include "map_files\shuttles\cargo_base.dmm" #include "map_files\shuttles\emergency_bar.dmm" #include "map_files\shuttles\emergency_clown.dmm" #include "map_files\shuttles\emergency_cramped.dmm" #include "map_files\shuttles\emergency_cyb.dmm" #include "map_files\shuttles\emergency_dept.dmm" #include "map_files\shuttles\emergency_meta.dmm" #include "map_files\shuttles\emergency_mil.dmm" #include "map_files\shuttles\emergency_narnar.dmm" #include "map_files\shuttles\emergency_old.dmm" #include "map_files\shuttles\ferry_base.dmm" #include "map_files\shuttles\ferry_meat.dmm" // Other templates #include "map_files\templates\spacehotel\n_01.dmm" #include "map_files\templates\spacehotel\n_02.dmm" #include "map_files\templates\spacehotel\n_03.dmm" #include "map_files\templates\spacehotel\n_04.dmm" #include "map_files\templates\spacehotel\n_05.dmm" #include "map_files\templates\spacehotel\n_06.dmm" #include "map_files\templates\spacehotel\n_07.dmm" #include "map_files\templates\spacehotel\n_08.dmm" #include "map_files\templates\spacehotel\n_09.dmm" #include "map_files\templates\spacehotel\n_10.dmm" #include "map_files\templates\spacehotel\n_11.dmm" #include "map_files\templates\spacehotel\n_12.dmm" #include "map_files\templates\spacehotel\n_13.dmm" #include "map_files\templates\spacehotel\n_14.dmm" #include "map_files\templates\spacehotel\n_15.dmm" #include "map_files\templates\spacehotel\n_16.dmm" #include "map_files\templates\spacehotel\n_17.dmm" #include "map_files\templates\spacehotel\n_18.dmm" #include "map_files\templates\spacehotel\n_19.dmm" #include "map_files\templates\spacehotel\s_01.dmm" #include "map_files\templates\spacehotel\s_02.dmm" #include "map_files\templates\spacehotel\s_03.dmm" #include "map_files\templates\spacehotel\s_04.dmm" #include "map_files\templates\spacehotel\s_05.dmm" #include "map_files\templates\spacehotel\s_06.dmm" #include "map_files\templates\light_floor_1.dmm" #include "map_files\templates\light_floor_2.dmm" #include "map_files\templates\light_floor_3.dmm" #include "map_files\templates\medium_shuttle1.dmm" #include "map_files\templates\medium_shuttle2.dmm" #include "map_files\templates\medium_shuttle3.dmm" #include "map_files\templates\shelter_1.dmm" #include "map_files\templates\shelter_2.dmm" #include "map_files\templates\small_asteroid_1.dmm" #include "map_files\templates\small_shuttle_1.dmm" // VR maps #include "map_files\vr\blood_and_sand.dmm" #include "map_files\vr\lobby.dmm" // This is pointless, we don't run the server /*#define MAP_TRANSITION_CONFIG list(AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED, AWAY_MISSION = UNAFFECTED) #define USING_MAP_DATUM /datum/map*/ #elif !defined(MAP_OVERRIDE) #warn a map has already been included. #endif