/datum/preferences/proc/load_preferences(client/C) var/DBQuery/query = dbcon.NewQuery({"SELECT ooccolor, UI_style, UI_style_color, UI_style_alpha, be_role, default_slot, toggles, sound, randomslot, volume, nanoui_fancy, show_ghostitem_attack, lastchangelog, windowflashing, ghost_anonsay, exp, clientfps, atklog, ambientocclusion, FROM [format_table_name("player")] WHERE ckey='[C.ckey]'"} ) if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during loading player preferences. Error : \[[err]\]\n") message_admins("SQL ERROR during loading player preferences. Error : \[[err]\]\n") return //general preferences while(query.NextRow()) ooccolor = query.item[1] UI_style = query.item[2] UI_style_color = query.item[3] UI_style_alpha = text2num(query.item[4]) be_special = params2list(query.item[5]) default_slot = text2num(query.item[6]) toggles = text2num(query.item[7]) sound = text2num(query.item[8]) randomslot = text2num(query.item[9]) volume = text2num(query.item[10]) nanoui_fancy = text2num(query.item[11]) show_ghostitem_attack = text2num(query.item[12]) lastchangelog = query.item[13] windowflashing = text2num(query.item[14]) ghost_anonsay = text2num(query.item[15]) exp = query.item[16] clientfps = text2num(query.item[17]) atklog = text2num(query.item[18]) ambientocclusion = text2num(query.item[19]) //Sanitize ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor)) UI_style = sanitize_inlist(UI_style, list("White", "Midnight"), initial(UI_style)) default_slot = sanitize_integer(default_slot, 1, max_save_slots, initial(default_slot)) toggles = sanitize_integer(toggles, 0, 2097151, initial(toggles)) sound = sanitize_integer(sound, 0, 65535, initial(sound)) UI_style_color = sanitize_hexcolor(UI_style_color, initial(UI_style_color)) UI_style_alpha = sanitize_integer(UI_style_alpha, 0, 255, initial(UI_style_alpha)) randomslot = sanitize_integer(randomslot, 0, 1, initial(randomslot)) volume = sanitize_integer(volume, 0, 100, initial(volume)) nanoui_fancy = sanitize_integer(nanoui_fancy, 0, 1, initial(nanoui_fancy)) show_ghostitem_attack = sanitize_integer(show_ghostitem_attack, 0, 1, initial(show_ghostitem_attack)) lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog)) windowflashing = sanitize_integer(windowflashing, 0, 1, initial(windowflashing)) ghost_anonsay = sanitize_integer(ghost_anonsay, 0, 1, initial(ghost_anonsay)) exp = sanitize_text(exp, initial(exp)) clientfps = sanitize_integer(clientfps, 0, 1000, initial(clientfps)) atklog = sanitize_integer(atklog, 0, 100, initial(atklog)) ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion)) return 1 /datum/preferences/proc/save_preferences(client/C) // Might as well scrub out any malformed be_special list entries while we're here for(var/role in be_special) if(!(role in special_roles)) log_runtime(EXCEPTION("[C.key] had a malformed role entry: '[role]'. Removing!"), src) be_special -= role var/DBQuery/query = dbcon.NewQuery({"UPDATE [format_table_name("player")] SET ooccolor='[ooccolor]', UI_style='[UI_style]', UI_style_color='[UI_style_color]', UI_style_alpha='[UI_style_alpha]', be_role='[sanitizeSQL(list2params(be_special))]', default_slot='[default_slot]', toggles='[toggles]', atklog='[atklog]', sound='[sound]', randomslot='[randomslot]', volume='[volume]', nanoui_fancy='[nanoui_fancy]', show_ghostitem_attack='[show_ghostitem_attack]', lastchangelog='[lastchangelog]', windowflashing='[windowflashing]', ghost_anonsay='[ghost_anonsay]', clientfps='[clientfps]', atklog='[atklog]', ambientocclusion='[ambientocclusion]' WHERE ckey='[C.ckey]'"} ) if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during saving player preferences. Error : \[[err]\]\n") message_admins("SQL ERROR during saving player preferences. Error : \[[err]\]\n") return return 1 /datum/preferences/proc/load_character(client/C,slot) if(!slot) slot = default_slot slot = sanitize_integer(slot, 1, max_save_slots, initial(default_slot)) if(slot != default_slot) default_slot = slot var/DBQuery/firstquery = dbcon.NewQuery("UPDATE [format_table_name("player")] SET default_slot=[slot] WHERE ckey='[C.ckey]'") firstquery.Execute() // Let's not have this explode if you sneeze on the DB var/DBQuery/query = dbcon.NewQuery({"SELECT OOC_Notes, real_name, name_is_always_random, gender, age, species, language, hair_colour, secondary_hair_colour, facial_hair_colour, secondary_facial_hair_colour, skin_tone, skin_colour, marking_colours, head_accessory_colour, hair_style_name, facial_style_name, marking_styles, head_accessory_style_name, alt_head_name, eye_colour, underwear, undershirt, backbag, b_type, alternate_option, job_support_high, job_support_med, job_support_low, job_medsci_high, job_medsci_med, job_medsci_low, job_engsec_high, job_engsec_med, job_engsec_low, job_karma_high, job_karma_med, job_karma_low, flavor_text, med_record, sec_record, gen_record, disabilities, player_alt_titles, organ_data, rlimb_data, nanotrasen_relation, speciesprefs, socks, body_accessory, gear, autohiss FROM [format_table_name("characters")] WHERE ckey='[C.ckey]' AND slot='[slot]'"}) if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during character slot loading. Error : \[[err]\]\n") message_admins("SQL ERROR during character slot loading. Error : \[[err]\]\n") return while(query.NextRow()) //Character metadata = query.item[1] real_name = query.item[2] be_random_name = text2num(query.item[3]) gender = query.item[4] age = text2num(query.item[5]) species = query.item[6] language = query.item[7] h_colour = query.item[8] h_sec_colour = query.item[9] f_colour = query.item[10] f_sec_colour = query.item[11] s_tone = text2num(query.item[12]) s_colour = query.item[13] m_colours = params2list(query.item[14]) hacc_colour = query.item[15] h_style = query.item[16] f_style = query.item[17] m_styles = params2list(query.item[18]) ha_style = query.item[19] alt_head = query.item[20] e_colour = query.item[21] underwear = query.item[22] undershirt = query.item[23] backbag = query.item[24] b_type = query.item[25] //Jobs alternate_option = text2num(query.item[26]) job_support_high = text2num(query.item[27]) job_support_med = text2num(query.item[28]) job_support_low = text2num(query.item[29]) job_medsci_high = text2num(query.item[30]) job_medsci_med = text2num(query.item[31]) job_medsci_low = text2num(query.item[32]) job_engsec_high = text2num(query.item[33]) job_engsec_med = text2num(query.item[34]) job_engsec_low = text2num(query.item[35]) job_karma_high = text2num(query.item[36]) job_karma_med = text2num(query.item[37]) job_karma_low = text2num(query.item[38]) //Miscellaneous flavor_text = query.item[39] med_record = query.item[40] sec_record = query.item[41] gen_record = query.item[42] // Apparently, the preceding vars weren't always encoded properly... if(findtext(flavor_text, "<")) // ... so let's clumsily check for tags! flavor_text = html_encode(flavor_text) if(findtext(med_record, "<")) med_record = html_encode(med_record) if(findtext(sec_record, "<")) sec_record = html_encode(sec_record) if(findtext(gen_record, "<")) gen_record = html_encode(gen_record) disabilities = text2num(query.item[43]) player_alt_titles = params2list(query.item[44]) organ_data = params2list(query.item[45]) rlimb_data = params2list(query.item[46]) nanotrasen_relation = query.item[47] speciesprefs = text2num(query.item[48]) //socks socks = query.item[49] body_accessory = query.item[50] gear = params2list(query.item[51]) autohiss_mode = text2num(query.item[52]) //Sanitize var/datum/species/SP = GLOB.all_species[species] metadata = sanitize_text(metadata, initial(metadata)) real_name = reject_bad_name(real_name, 1) if(isnull(species)) species = "Human" if(isnull(language)) language = "None" if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation) if(isnull(speciesprefs)) speciesprefs = initial(speciesprefs) if(!real_name) real_name = random_name(gender,species) be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name)) gender = sanitize_gender(gender, FALSE, !SP.has_gender) age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) h_colour = sanitize_hexcolor(h_colour) h_sec_colour = sanitize_hexcolor(h_sec_colour) f_colour = sanitize_hexcolor(f_colour) f_sec_colour = sanitize_hexcolor(f_sec_colour) s_tone = sanitize_integer(s_tone, -185, 34, initial(s_tone)) s_colour = sanitize_hexcolor(s_colour) for(var/marking_location in m_colours) m_colours[marking_location] = sanitize_hexcolor(m_colours[marking_location], DEFAULT_MARKING_COLOURS[marking_location]) hacc_colour = sanitize_hexcolor(hacc_colour) h_style = sanitize_inlist(h_style, GLOB.hair_styles_public_list, initial(h_style)) f_style = sanitize_inlist(f_style, GLOB.facial_hair_styles_list, initial(f_style)) for(var/marking_location in m_styles) m_styles[marking_location] = sanitize_inlist(m_styles[marking_location], GLOB.marking_styles_list, DEFAULT_MARKING_STYLES[marking_location]) ha_style = sanitize_inlist(ha_style, GLOB.head_accessory_styles_list, initial(ha_style)) alt_head = sanitize_inlist(alt_head, GLOB.alt_heads_list, initial(alt_head)) e_colour = sanitize_hexcolor(e_colour) underwear = sanitize_text(underwear, initial(underwear)) undershirt = sanitize_text(undershirt, initial(undershirt)) backbag = sanitize_text(backbag, initial(backbag)) b_type = sanitize_text(b_type, initial(b_type)) autohiss_mode = sanitize_integer(autohiss_mode, 0, 2, initial(autohiss_mode)) alternate_option = sanitize_integer(alternate_option, 0, 2, initial(alternate_option)) job_support_high = sanitize_integer(job_support_high, 0, 65535, initial(job_support_high)) job_support_med = sanitize_integer(job_support_med, 0, 65535, initial(job_support_med)) job_support_low = sanitize_integer(job_support_low, 0, 65535, initial(job_support_low)) job_medsci_high = sanitize_integer(job_medsci_high, 0, 65535, initial(job_medsci_high)) job_medsci_med = sanitize_integer(job_medsci_med, 0, 65535, initial(job_medsci_med)) job_medsci_low = sanitize_integer(job_medsci_low, 0, 65535, initial(job_medsci_low)) job_engsec_high = sanitize_integer(job_engsec_high, 0, 65535, initial(job_engsec_high)) job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med)) job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low)) job_karma_high = sanitize_integer(job_karma_high, 0, 65535, initial(job_karma_high)) job_karma_med = sanitize_integer(job_karma_med, 0, 65535, initial(job_karma_med)) job_karma_low = sanitize_integer(job_karma_low, 0, 65535, initial(job_karma_low)) disabilities = sanitize_integer(disabilities, 0, 65535, initial(disabilities)) socks = sanitize_text(socks, initial(socks)) body_accessory = sanitize_text(body_accessory, initial(body_accessory)) // if(isnull(disabilities)) disabilities = 0 if(!player_alt_titles) player_alt_titles = new() if(!organ_data) src.organ_data = list() if(!rlimb_data) src.rlimb_data = list() if(!gear) gear = list() return 1 /datum/preferences/proc/save_character(client/C) var/organlist var/rlimblist var/playertitlelist var/gearlist var/markingcolourslist = list2params(m_colours) var/markingstyleslist = list2params(m_styles) if(!isemptylist(organ_data)) organlist = list2params(organ_data) if(!isemptylist(rlimb_data)) rlimblist = list2params(rlimb_data) if(!isemptylist(player_alt_titles)) playertitlelist = list2params(player_alt_titles) if(!isemptylist(gear)) gearlist = list2params(gear) var/DBQuery/firstquery = dbcon.NewQuery("SELECT slot FROM [format_table_name("characters")] WHERE ckey='[C.ckey]' ORDER BY slot") firstquery.Execute() while(firstquery.NextRow()) if(text2num(firstquery.item[1]) == default_slot) var/DBQuery/query = dbcon.NewQuery({"UPDATE [format_table_name("characters")] SET OOC_Notes='[sanitizeSQL(metadata)]', real_name='[sanitizeSQL(real_name)]', name_is_always_random='[be_random_name]', gender='[gender]', age='[age]', species='[sanitizeSQL(species)]', language='[sanitizeSQL(language)]', hair_colour='[h_colour]', secondary_hair_colour='[h_sec_colour]', facial_hair_colour='[f_colour]', secondary_facial_hair_colour='[f_sec_colour]', skin_tone='[s_tone]', skin_colour='[s_colour]', marking_colours='[sanitizeSQL(markingcolourslist)]', head_accessory_colour='[hacc_colour]', hair_style_name='[sanitizeSQL(h_style)]', facial_style_name='[sanitizeSQL(f_style)]', marking_styles='[sanitizeSQL(markingstyleslist)]', head_accessory_style_name='[sanitizeSQL(ha_style)]', alt_head_name='[sanitizeSQL(alt_head)]', eye_colour='[e_colour]', underwear='[underwear]', undershirt='[undershirt]', backbag='[backbag]', b_type='[b_type]', alternate_option='[alternate_option]', job_support_high='[job_support_high]', job_support_med='[job_support_med]', job_support_low='[job_support_low]', job_medsci_high='[job_medsci_high]', job_medsci_med='[job_medsci_med]', job_medsci_low='[job_medsci_low]', job_engsec_high='[job_engsec_high]', job_engsec_med='[job_engsec_med]', job_engsec_low='[job_engsec_low]', job_karma_high='[job_karma_high]', job_karma_med='[job_karma_med]', job_karma_low='[job_karma_low]', flavor_text='[sanitizeSQL(flavor_text)]', med_record='[sanitizeSQL(med_record)]', sec_record='[sanitizeSQL(sec_record)]', gen_record='[sanitizeSQL(gen_record)]', player_alt_titles='[playertitlelist]', disabilities='[disabilities]', organ_data='[organlist]', rlimb_data='[rlimblist]', nanotrasen_relation='[nanotrasen_relation]', speciesprefs='[speciesprefs]', socks='[socks]', body_accessory='[body_accessory]', gear='[gearlist]', autohiss='[autohiss_mode]' WHERE ckey='[C.ckey]' AND slot='[default_slot]'"} ) if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during character slot saving. Error : \[[err]\]\n") message_admins("SQL ERROR during character slot saving. Error : \[[err]\]\n") return return 1 var/DBQuery/query = dbcon.NewQuery({" INSERT INTO [format_table_name("characters")] (ckey, slot, OOC_Notes, real_name, name_is_always_random, gender, age, species, language, hair_colour, secondary_hair_colour, facial_hair_colour, secondary_facial_hair_colour, skin_tone, skin_colour, marking_colours, head_accessory_colour, hair_style_name, facial_style_name, marking_styles, head_accessory_style_name, alt_head_name, eye_colour, underwear, undershirt, backbag, b_type, alternate_option, job_support_high, job_support_med, job_support_low, job_medsci_high, job_medsci_med, job_medsci_low, job_engsec_high, job_engsec_med, job_engsec_low, job_karma_high, job_karma_med, job_karma_low, flavor_text, med_record, sec_record, gen_record, player_alt_titles, disabilities, organ_data, rlimb_data, nanotrasen_relation, speciesprefs, socks, body_accessory, gear, autohiss) VALUES ('[C.ckey]', '[default_slot]', '[sanitizeSQL(metadata)]', '[sanitizeSQL(real_name)]', '[be_random_name]','[gender]', '[age]', '[sanitizeSQL(species)]', '[sanitizeSQL(language)]', '[h_colour]', '[h_sec_colour]', '[f_colour]', '[f_sec_colour]', '[s_tone]', '[s_colour]', '[sanitizeSQL(markingcolourslist)]', '[hacc_colour]', '[sanitizeSQL(h_style)]', '[sanitizeSQL(f_style)]', '[sanitizeSQL(markingstyleslist)]', '[sanitizeSQL(ha_style)]', '[sanitizeSQL(alt_head)]', '[e_colour]', '[underwear]', '[undershirt]', '[backbag]', '[b_type]', '[alternate_option]', '[job_support_high]', '[job_support_med]', '[job_support_low]', '[job_medsci_high]', '[job_medsci_med]', '[job_medsci_low]', '[job_engsec_high]', '[job_engsec_med]', '[job_engsec_low]', '[job_karma_high]', '[job_karma_med]', '[job_karma_low]', '[sanitizeSQL(flavor_text)]', '[sanitizeSQL(med_record)]', '[sanitizeSQL(sec_record)]', '[sanitizeSQL(gen_record)]', '[playertitlelist]', '[disabilities]', '[organlist]', '[rlimblist]', '[nanotrasen_relation]', '[speciesprefs]', '[socks]', '[body_accessory]', '[gearlist]', '[autohiss_mode]') "} ) if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during character slot saving. Error : \[[err]\]\n") message_admins("SQL ERROR during character slot saving. Error : \[[err]\]\n") return return 1 /datum/preferences/proc/load_random_character_slot(client/C) var/DBQuery/query = dbcon.NewQuery("SELECT slot FROM [format_table_name("characters")] WHERE ckey='[C.ckey]' ORDER BY slot") var/list/saves = list() if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during random character slot picking. Error : \[[err]\]\n") message_admins("SQL ERROR during random character slot picking. Error : \[[err]\]\n") return while(query.NextRow()) saves += text2num(query.item[1]) if(!saves.len) load_character(C) return 0 load_character(C,pick(saves)) return 1 /datum/preferences/proc/SetChangelog(client/C,hash) lastchangelog=hash if(preferences_datums[C.ckey].toggles & UI_DARKMODE) winset(C, "rpane.changelog", "background-color=#40628a;font-color=#ffffff;font-style=none") else winset(C, "rpane.changelog", "background-color=none;font-style=none") var/DBQuery/query = dbcon.NewQuery("UPDATE [format_table_name("player")] SET lastchangelog='[lastchangelog]' WHERE ckey='[C.ckey]'") if(!query.Execute()) var/err = query.ErrorMsg() log_game("SQL ERROR during lastchangelog updating. Error : \[[err]\]\n") message_admins("SQL ERROR during lastchangelog updating. Error : \[[err]\]\n") to_chat(C, "Couldn't update your last seen changelog, please try again later.") return return 1