/obj //var/datum/module/mod //not used var/origin_tech = null //Used by R&D to determine what research bonuses it grants. var/reliability = 100 //Used by SOME devices to determine how reliable they are. var/crit_fail = 0 var/unacidable = 0 //universal "unacidabliness" var, here so you can use it in any obj. animate_movement = 2 var/throwforce = 1 var/list/attack_verb = list() //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]" var/sharp = 0 // whether this object cuts var/edge = 0 // whether this object is more likely to dismember var/in_use = 0 // If we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING! var/damtype = "brute" var/force = 0 var/Mtoollink = 0 // variable to decide if an object should show the multitool menu linking menu, not all objects use it var/being_shocked = 0 var/on_blueprints = FALSE //Are we visible on the station blueprints at roundstart? var/force_blueprints = FALSE //forces the obj to be on the blueprints, regardless of when it was created. /obj/New() . = ..() if(on_blueprints && isturf(loc)) var/turf/T = loc if(force_blueprints) T.add_blueprints(src) else T.add_blueprints_preround(src) /obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/state = default_state) // Calling Topic without a corresponding window open causes runtime errors if(!nowindow && ..()) return 1 // In the far future no checks are made in an overriding Topic() beyond if(..()) return // Instead any such checks are made in CanUseTopic() if(CanUseTopic(usr, state, href_list) == STATUS_INTERACTIVE) CouldUseTopic(usr) return 0 CouldNotUseTopic(usr) return 1 /obj/proc/CouldUseTopic(var/mob/user) var/atom/host = nano_host() host.add_fingerprint(user) /obj/proc/CouldNotUseTopic(var/mob/user) // Nada /obj/Destroy() machines -= src processing_objects -= src nanomanager.close_uis(src) return ..() /obj/item/proc/is_used_on(obj/O, mob/user) /obj/proc/process() set waitfor = 0 processing_objects.Remove(src) return 0 /obj/assume_air(datum/gas_mixture/giver) if(loc) return loc.assume_air(giver) else return null /obj/remove_air(amount) if(loc) return loc.remove_air(amount) else return null /obj/return_air() if(loc) return loc.return_air() else return null /obj/proc/handle_internal_lifeform(mob/lifeform_inside_me, breath_request) //Return: (NONSTANDARD) // null if object handles breathing logic for lifeform // datum/air_group to tell lifeform to process using that breath return //DEFAULT: Take air from turf to give to have mob process if(breath_request>0) return remove_air(breath_request) else return null /obj/proc/updateUsrDialog() if(in_use) var/is_in_use = 0 var/list/nearby = viewers(1, src) for(var/mob/M in nearby) if((M.client && M.machine == src)) is_in_use = 1 src.attack_hand(M) if(istype(usr, /mob/living/silicon/ai) || istype(usr, /mob/living/silicon/robot)) if(!(usr in nearby)) if(usr.client && usr.machine==src) // && M.machine == src is omitted because if we triggered this by using the dialog, it doesn't matter if our machine changed in between triggering it and this - the dialog is probably still supposed to refresh. is_in_use = 1 src.attack_ai(usr) // check for TK users if(istype(usr, /mob/living/carbon/human)) if(istype(usr.l_hand, /obj/item/tk_grab) || istype(usr.r_hand, /obj/item/tk_grab/)) if(!(usr in nearby)) if(usr.client && usr.machine==src) is_in_use = 1 src.attack_hand(usr) in_use = is_in_use /obj/proc/updateDialog() // Check that people are actually using the machine. If not, don't update anymore. if(in_use) var/list/nearby = viewers(1, src) var/is_in_use = 0 for(var/mob/M in nearby) if((M.client && M.machine == src)) is_in_use = 1 src.interact(M) var/ai_in_use = AutoUpdateAI(src) if(!ai_in_use && !is_in_use) in_use = 0 /obj/proc/interact(mob/user) return /obj/proc/update_icon() return /mob/proc/unset_machine() if(machine) machine.on_unset_machine(src) machine = null //called when the user unsets the machine. /atom/movable/proc/on_unset_machine(mob/user) return /mob/proc/set_machine(var/obj/O) if(src.machine) unset_machine() src.machine = O if(istype(O)) O.in_use = 1 /obj/item/proc/updateSelfDialog() var/mob/M = src.loc if(istype(M) && M.client && M.machine == src) src.attack_self(M) /obj/proc/alter_health() return 1 /obj/proc/hide(h) return /obj/proc/hear_talk(mob/M as mob, text) if(talking_atom) talking_atom.catchMessage(text, M) /* var/mob/mo = locate(/mob) in src if(mo) var/rendered = "[M.name]: [text]" mo.show_message(rendered, 2) */ /obj/proc/hear_message(mob/M as mob, text) /obj/proc/multitool_menu(var/mob/user,var/obj/item/device/multitool/P) return "NO MULTITOOL_MENU!" /obj/proc/linkWith(var/mob/user, var/obj/buffer, var/link/context) return 0 /obj/proc/unlinkFrom(var/mob/user, var/obj/buffer) return 0 /obj/proc/canLink(var/obj/O, var/link/context) return 0 /obj/proc/isLinkedWith(var/obj/O) return 0 /obj/proc/getLink(var/idx) return null /obj/proc/linkMenu(var/obj/O) var/dat="" if(canLink(O, list())) dat += " \[Link\] " return dat /obj/proc/format_tag(var/label,var/varname, var/act="set_tag") var/value = vars[varname] if(!value || value=="") value="-----" return "[label]: [value]" /obj/proc/update_multitool_menu(mob/user as mob) var/obj/item/device/multitool/P = get_multitool(user) if(!istype(P)) return 0 var/dat = {" [name] Configuration

[name]

"} if(allowed(user))//no, assistants, you're not ruining all vents on the station with just a multitool dat += multitool_menu(user,P) if(Mtoollink) if(P) if(P.buffer) var/id = null if(istype(P.buffer, /obj/machinery/telecomms)) id=P.buffer:id else if("id_tag" in P.buffer.vars) id=P.buffer:id_tag dat += "

MULTITOOL BUFFER: [P.buffer] [id ? "([id])" : ""]" dat += linkMenu(P.buffer) if(P.buffer) dat += "\[Flush\]" dat += "

" else dat += "

MULTITOOL BUFFER: \[Add Machine\]

" else dat += "ACCESS DENIED" dat += "" user << browse(dat, "window=mtcomputer") user.set_machine(src) onclose(user, "mtcomputer") /obj/singularity_act() ex_act(1.0) if(src && isnull(gcDestroyed)) qdel(src) return 2 /obj/singularity_pull(S, current_size) if(anchored) if(current_size >= STAGE_FIVE) anchored = 0 step_towards(src,S) else step_towards(src,S) /obj/proc/container_resist(var/mob/living) return /obj/proc/tesla_act(var/power) being_shocked = 1 var/power_bounced = power * 0.5 tesla_zap(src, 3, power_bounced) addtimer(src, "reset_shocked", 10) /obj/proc/reset_shocked() being_shocked = 0 /obj/proc/CanAStarPass() . = !density