//MISC structures- if it is less than 100 lines and doesn't fit in a category, toss it in here! /*CURRENT CONTENTS: NT recruitment signpost Ninja Teleportation Console */ /obj/structure/signpost icon = 'icons/obj/stationobjs.dmi' icon_state = "signpost" anchored = 1 density = 1 attackby(obj/item/weapon/W as obj, mob/user as mob, params) return attack_hand(user) attack_hand(mob/user as mob) to_chat(user, "Civilians: NT is recruiting! Please head SOUTH to the NT Recruitment office to join the station's crew!") /obj/structure/ninjatele name = "Long-Distance Teleportation Console" desc = "A console used to send a Spider Clan operative long distances rapidly." icon = 'icons/obj/ninjaobjects.dmi' icon_state = "teleconsole" anchored = 1 density = 0 attackby(obj/item/weapon/W as obj, mob/user as mob, params) return attack_hand(user) attack_hand(mob/user as mob) if(user.mind.special_role=="Ninja") switch(alert("Phase Jaunt relay primed, target locked as [station_name()], initiate VOID-shift translocation? (Warning! Internals required!)",,"Yes","No")) if("Yes") if(user.z != src.z) return user.loc.loc.Exited(user) user.loc = pick(carplist) // In the future, possibly make specific NinjaTele landmarks, and give him an option to teleport to North/South/East/West of SS13 instead of just hijacking a carpspawn. playsound(user.loc, 'sound/effects/phasein.ogg', 25, 1) playsound(user.loc, 'sound/effects/sparks2.ogg', 50, 1) anim(user.loc,user,'icons/mob/mob.dmi',,"phasein",,user.dir) to_chat(user, "\blue VOID-Shift translocation successful") if("No") to_chat(user, "\red Process aborted!") return else to_chat(user, "\red FĆAL �Rr�R: ŧer nt recgnized, c-cntr-r䣧-ç äcked.")