/obj/item/device/assembly/health name = "health sensor" desc = "Used for scanning and monitoring health." icon_state = "health" materials = list(MAT_METAL=800, MAT_GLASS=200) origin_tech = "magnets=1;biotech=1" secured = 0 var/scanning = 0 var/health_scan var/alarm_health = 0 /obj/item/device/assembly/health/activate() if(!..()) return 0//Cooldown check toggle_scan() return 0 /obj/item/device/assembly/health/toggle_secure() secured = !secured if(secured && scanning) processing_objects.Add(src) else scanning = 0 processing_objects.Remove(src) update_icon() return secured /obj/item/device/assembly/health/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/device/multitool)) if(alarm_health == 0) alarm_health = -90 user.show_message("You toggle [src] to \"detect death\" mode.") else alarm_health = 0 user.show_message("You toggle [src] to \"detect critical state\" mode.") return else return ..() /obj/item/device/assembly/health/process() if(!scanning || !secured) return var/atom/A = src if(connected && connected.holder) A = connected.holder for(A, A && !ismob(A), A=A.loc); // like get_turf(), but for mobs. var/mob/living/M = A if(M) health_scan = M.health if(health_scan <= alarm_health) pulse() audible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*") toggle_scan() return return /obj/item/device/assembly/health/proc/toggle_scan() if(!secured) return 0 scanning = !scanning if(scanning) processing_objects.Add(src) else processing_objects.Remove(src) return /obj/item/device/assembly/health/interact(mob/user as mob)//TODO: Change this to the wires thingy if(!secured) user.show_message("The [name] is unsecured!") return 0 var/dat = text("Health Sensor [scanning?"On":"Off"]") if(scanning && health_scan) dat += "
Health: [health_scan]" var/datum/browser/popup = new(user, "hscan", name, 400, 400) popup.set_content(dat) popup.open(0) onclose(user, "hscan") return /obj/item/device/assembly/health/Topic(href, href_list) ..() if(!ismob(usr)) return var/mob/user = usr if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr)) usr << browse(null, "window=hscan") onclose(usr, "hscan") return if(href_list["scanning"]) toggle_scan() if(href_list["close"]) usr << browse(null, "window=hscan") return attack_self(user) return