/obj/item/device/assembly/signaler
name = "remote signaling device"
desc = "Used to remotely activate devices."
icon_state = "signaller"
item_state = "signaler"
materials = list(MAT_METAL=400, MAT_GLASS=120)
origin_tech = "magnets=1"
wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
secured = 1
var/receiving = 0
bomb_name = "remote-control bomb"
var/code = 30
var/frequency = 1457
var/delay = 0
var/datum/radio_frequency/radio_connection
var/airlock_wire = null
/obj/item/device/assembly/signaler/New()
..()
if(radio_controller)
set_frequency(frequency)
/obj/item/device/assembly/signaler/initialize()
if(radio_controller)
set_frequency(frequency)
/obj/item/device/assembly/signaler/Destroy()
if(radio_controller)
radio_controller.remove_object(src,frequency)
return ..()
/obj/item/device/assembly/signaler/describe()
return "\The [src]'s power light is [receiving?"on":"off"]"
/obj/item/device/assembly/signaler/activate()
if(cooldown > 0) return 0
cooldown = 2
spawn(10)
process_cooldown()
signal()
return 1
/obj/item/device/assembly/signaler/update_icon()
if(holder)
holder.update_icon()
return
/obj/item/device/assembly/signaler/interact(mob/user as mob, flag1)
var/t1 = "-------"
// if((src.b_stat && !( flag1 )))
// t1 = text("-------
\nGreen Wire: []
\nRed Wire: []
\nBlue Wire: []
\n", (src.wires & 4 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 2 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 1 ? text("Cut Wire", src) : text("Mend Wire", src)))
// else
// t1 = "-------" Speaker: [src.listening ? "Engaged" : "Disengaged"]
var/dat = {"
"}
if(!flag1)
dat += {"
Send Signal
Reciever is [receiving?"on":"off"]
"}
dat += {"
Frequency/Code for signaler:
Frequency:
-
-
[format_frequency(src.frequency)]
+
+
Code:
-
-
[src.code]
+
+
[t1]
"}
var/datum/browser/popup = new(user, "radio", name, 400, 400)
popup.set_content(dat)
popup.open(0)
onclose(user, "radio")
return
/obj/item/device/assembly/signaler/Topic(href, href_list)
..()
if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
usr << browse(null, "window=radio")
onclose(usr, "radio")
return
if(href_list["freq"])
var/new_frequency = (frequency + text2num(href_list["freq"]))
if(new_frequency < RADIO_LOW_FREQ || new_frequency > RADIO_HIGH_FREQ)
new_frequency = sanitize_frequency(new_frequency, RADIO_LOW_FREQ, RADIO_HIGH_FREQ)
set_frequency(new_frequency)
if(href_list["code"])
src.code += text2num(href_list["code"])
src.code = round(src.code)
src.code = min(100, src.code)
src.code = max(1, src.code)
if(href_list["receive"])
receiving = !receiving
if(href_list["send"])
spawn( 0 )
signal()
if(usr)
attack_self(usr)
return
/obj/item/device/assembly/signaler/proc/signal()
if(!radio_connection) return
var/datum/signal/signal = new
signal.source = src
signal.encryption = code
signal.data["message"] = "ACTIVATE"
radio_connection.post_signal(src, signal)
var/time = time2text(world.realtime,"hh:mm:ss")
var/turf/T = get_turf(src)
if(usr)
lastsignalers.Add("[time] : [usr.key] used [src] @ location ([T.x],[T.y],[T.z]) : [format_frequency(frequency)]/[code]")
return
/obj/item/device/assembly/signaler/pulse(var/radio = 0)
if(src.connected && src.wires)
connected.Pulse(src)
else
return ..(radio)
/obj/item/device/assembly/signaler/receive_signal(datum/signal/signal)
if( !receiving || !signal )
return 0
if(signal.encryption != code)
return 0
if(!(src.wires & WIRE_RADIO_RECEIVE)) return 0
pulse(1)
for(var/mob/O in hearers(1, src.loc))
O.show_message("[bicon(src)] *beep* *beep*", 3, "*beep* *beep*", 2)
return
/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency)
if(!radio_controller)
sleep(20)
if(!radio_controller)
return
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
return
// Embedded signaller used in anomalies.
/obj/item/device/assembly/signaler/anomaly
name = "anomaly core"
desc = "The neutralized core of an anomaly. It'd probably be valuable for research."
icon_state = "anomaly core"
item_state = "electronic"
receiving = 1
/obj/item/device/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
..()
for(var/obj/effect/anomaly/A in orange(0, src))
A.anomalyNeutralize()
/obj/item/device/assembly/signaler/anomaly/attack_self()
return