/obj/item/device/assembly/signaler name = "remote signaling device" desc = "Used to remotely activate devices." icon_state = "signaller" item_state = "signaler" materials = list(MAT_METAL=400, MAT_GLASS=120) origin_tech = "magnets=1" wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE secured = 1 var/receiving = 0 bomb_name = "remote-control bomb" var/code = 30 var/frequency = 1457 var/delay = 0 var/datum/radio_frequency/radio_connection var/airlock_wire = null /obj/item/device/assembly/signaler/New() ..() if(radio_controller) set_frequency(frequency) /obj/item/device/assembly/signaler/initialize() if(radio_controller) set_frequency(frequency) /obj/item/device/assembly/signaler/Destroy() if(radio_controller) radio_controller.remove_object(src,frequency) return ..() /obj/item/device/assembly/signaler/describe() return "\The [src]'s power light is [receiving?"on":"off"]" /obj/item/device/assembly/signaler/activate() if(cooldown > 0) return 0 cooldown = 2 spawn(10) process_cooldown() signal() return 1 /obj/item/device/assembly/signaler/update_icon() if(holder) holder.update_icon() return /obj/item/device/assembly/signaler/interact(mob/user as mob, flag1) var/t1 = "-------" // if((src.b_stat && !( flag1 ))) // t1 = text("-------
\nGreen Wire: []
\nRed Wire: []
\nBlue Wire: []
\n", (src.wires & 4 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 2 ? text("Cut Wire", src) : text("Mend Wire", src)), (src.wires & 1 ? text("Cut Wire", src) : text("Mend Wire", src))) // else // t1 = "-------" Speaker: [src.listening ? "Engaged" : "Disengaged"]
var/dat = {" "} if(!flag1) dat += {" Send Signal
Reciever is [receiving?"on":"off"]
"} dat += {" Frequency/Code for signaler:
Frequency: - - [format_frequency(src.frequency)] + +
Code: - - [src.code] + +
[t1]
"} var/datum/browser/popup = new(user, "radio", name, 400, 400) popup.set_content(dat) popup.open(0) onclose(user, "radio") return /obj/item/device/assembly/signaler/Topic(href, href_list) ..() if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr)) usr << browse(null, "window=radio") onclose(usr, "radio") return if(href_list["freq"]) var/new_frequency = (frequency + text2num(href_list["freq"])) if(new_frequency < RADIO_LOW_FREQ || new_frequency > RADIO_HIGH_FREQ) new_frequency = sanitize_frequency(new_frequency, RADIO_LOW_FREQ, RADIO_HIGH_FREQ) set_frequency(new_frequency) if(href_list["code"]) src.code += text2num(href_list["code"]) src.code = round(src.code) src.code = min(100, src.code) src.code = max(1, src.code) if(href_list["receive"]) receiving = !receiving if(href_list["send"]) spawn( 0 ) signal() if(usr) attack_self(usr) return /obj/item/device/assembly/signaler/proc/signal() if(!radio_connection) return var/datum/signal/signal = new signal.source = src signal.encryption = code signal.data["message"] = "ACTIVATE" radio_connection.post_signal(src, signal) var/time = time2text(world.realtime,"hh:mm:ss") var/turf/T = get_turf(src) if(usr) lastsignalers.Add("[time] : [usr.key] used [src] @ location ([T.x],[T.y],[T.z]) : [format_frequency(frequency)]/[code]") return /obj/item/device/assembly/signaler/pulse(var/radio = 0) if(src.connected && src.wires) connected.Pulse(src) else return ..(radio) /obj/item/device/assembly/signaler/receive_signal(datum/signal/signal) if( !receiving || !signal ) return 0 if(signal.encryption != code) return 0 if(!(src.wires & WIRE_RADIO_RECEIVE)) return 0 pulse(1) for(var/mob/O in hearers(1, src.loc)) O.show_message("[bicon(src)] *beep* *beep*", 3, "*beep* *beep*", 2) return /obj/item/device/assembly/signaler/proc/set_frequency(new_frequency) if(!radio_controller) sleep(20) if(!radio_controller) return radio_controller.remove_object(src, frequency) frequency = new_frequency radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT) return // Embedded signaller used in anomalies. /obj/item/device/assembly/signaler/anomaly name = "anomaly core" desc = "The neutralized core of an anomaly. It'd probably be valuable for research." icon_state = "anomaly core" item_state = "electronic" receiving = 1 /obj/item/device/assembly/signaler/anomaly/receive_signal(datum/signal/signal) ..() for(var/obj/effect/anomaly/A in orange(0, src)) A.anomalyNeutralize() /obj/item/device/assembly/signaler/anomaly/attack_self() return