///Adminfu //Help act:Heal/revie GP //p is for help //Disarm:Stun //Grab:Neck //Harm:Gib #define HEAL_COMBO "GP" /datum/martial_art/adminfu name = "Way of the Dancing Admin" help_verb = /mob/living/carbon/human/proc/adminfu_help /datum/martial_art/adminfu/proc/check_streak(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) if(findtext(streak,HEAL_COMBO)) streak = "" healPalm(A,D) return 1 return 0 /datum/martial_art/adminfu/harm_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) if(!D.stat)//do not kill what is dead... A.do_attack_animation(D) D.visible_message("[A] manifests a large glowing toolbox and shoves it in [D]'s chest!", \ "[A] shoves a mystical toolbox in your chest!") D.death() return 1 /datum/martial_art/adminfu/disarm_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) A.do_attack_animation(D) D.Weaken(25) D.Stun(25) return 1 /datum/martial_art/adminfu/grab_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) add_to_streak("G",D) if(check_streak(A,D)) return 1 D.grabbedby(A,1) var/obj/item/weapon/grab/G = A.get_active_hand() if(G) G.state = GRAB_NECK /datum/martial_art/adminfu/help_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) add_to_streak("P",D) if(check_streak(A,D)) return 1 /datum/martial_art/adminfu/proc/healPalm(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) A.do_attack_animation(D) D.visible_message("[A] smacks [D] in the forehead!") //its the staff of healing code..hush if(istype(D,/mob)) var/old_stat = D.stat if(isanimal(D) && D.stat == DEAD) var/mob/living/simple_animal/O = D var/mob/living/simple_animal/P = new O.type(O.loc) P.real_name = O.real_name P.name = O.name if(iscorgi(O)) var/mob/living/simple_animal/pet/corgi/C = O if(C.inventory_head) C.inventory_head.loc = C.loc if(C.inventory_back) C.inventory_back.loc = C.loc if(O.mind) O.mind.transfer_to(P) else P.key = O.key qdel(O) D = P else D.revive() D.suiciding = 0 if(!D.ckey) for(var/mob/dead/observer/ghost in player_list) if(D.real_name == ghost.real_name) ghost.reenter_corpse() break if(old_stat != DEAD) to_chat(D, "You feel great!") else to_chat(D, "You rise with a start, you're alive!!!") return 1 /mob/living/carbon/human/proc/adminfu_help() set name = "Recall Teachings" set desc = "Remember the way of the dancing admin." set category = "Adminfu" to_chat(usr, "Grab: Automatic Neck Grab.") to_chat(usr, "Disarm: Stun/weaken") to_chat(usr, "Harm: Death.") to_chat(usr, "Healing Palm::Combo:Grab,Help intent. Heals or revives a crature.") /obj/item/weapon/adminfu_scroll name = "frayed scroll" desc = "An aged and frayed scrap of paper written in shifting runes. There are hand-drawn illustrations of pugilism." icon = 'icons/obj/wizard.dmi' icon_state ="scroll2" var/used = 0 /obj/item/weapon/adminfu_scroll/attack_self(mob/user as mob) if(!ishuman(user)) return if(!used) var/mob/living/carbon/human/H = user var/datum/martial_art/adminfu/F = new/datum/martial_art/adminfu(null) F.teach(H) to_chat(H, "You have learned the ancient martial art of the Admins.") used = 1 desc = "It's completely blank." name = "empty scroll" icon_state = "blankscroll"