//The advanced pea-green monochrome lcd of tomorrow.
var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda
name = "PDA"
desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge."
icon = 'icons/obj/pda.dmi'
icon_state = "pda"
item_state = "electronic"
w_class = 1
slot_flags = SLOT_ID | SLOT_BELT | SLOT_PDA
//Main variables
var/owner = null
var/default_cartridge = 0 // Access level defined by cartridge
var/obj/item/weapon/cartridge/cartridge = null //current cartridge
var/datum/data/pda/app/current_app = null
var/datum/data/pda/app/lastapp = null
var/ui_tick = 0
//Secondary variables
var/model_name = "Thinktronic 5230 Personal Data Assistant"
var/datum/data/pda/utility/scanmode/scanmode = null
var/lock_code = "" // Lockcode to unlock uplink
var/honkamt = 0 //How many honks left when infected with honk.exe
var/mimeamt = 0 //How many silence left when infected with mime.exe
var/detonate = 1 // Can the PDA be blown up?
var/ttone = "beep" //The ringtone!
var/list/ttone_sound = list("beep" = 'sound/machines/twobeep.ogg',
"boom" = 'sound/effects/explosionfar.ogg',
"slip" = 'sound/misc/slip.ogg',
"honk" = 'sound/items/bikehorn.ogg',
"SKREE" = 'sound/voice/shriek1.ogg',
"holy" = 'sound/items/PDA/ambicha4-short.ogg',
"xeno" = 'sound/voice/hiss1.ogg')
var/list/programs = list(
new/datum/data/pda/app/main_menu,
new/datum/data/pda/app/notekeeper,
new/datum/data/pda/app/messenger,
new/datum/data/pda/app/manifest,
new/datum/data/pda/app/chatroom,
new/datum/data/pda/app/atmos_scanner,
new/datum/data/pda/utility/scanmode/notes,
new/datum/data/pda/utility/flashlight)
var/list/shortcut_cache = list()
var/list/shortcut_cat_order = list()
var/list/notifying_programs = list()
var/obj/item/weapon/card/id/id = null //Making it possible to slot an ID card into the PDA so it can function as both.
var/ownjob = null //related to above
var/ownrank = null // this one is rank, never alt title
var/obj/item/device/paicard/pai = null // A slot for a personal AI device
var/retro_mode = 0
/*
* The Actual PDA
*/
/obj/item/device/pda/New()
..()
PDAs += src
PDAs = sortAtom(PDAs)
update_programs()
if(default_cartridge)
cartridge = new default_cartridge(src)
cartridge.update_programs(src)
new /obj/item/weapon/pen(src)
start_program(find_program(/datum/data/pda/app/main_menu))
/obj/item/device/pda/proc/can_use()
if(!ismob(loc))
return 0
var/mob/M = loc
if(M.incapacitated())
return 0
if((src in M.contents) || ( istype(loc, /turf) && in_range(src, M) ))
return 1
else
return 0
/obj/item/device/pda/GetAccess()
if(id)
return id.GetAccess()
else
return ..()
/obj/item/device/pda/GetID()
return id
/obj/item/device/pda/MouseDrop(obj/over_object as obj, src_location, over_location)
var/mob/M = usr
if((!istype(over_object, /obj/screen)) && can_use())
return attack_self(M)
/obj/item/device/pda/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
ui_tick++
var/datum/nanoui/old_ui = nanomanager.get_open_ui(user, src, "main")
var/auto_update = 1
if(!current_app)
return
if(current_app.update == PDA_APP_NOUPDATE && current_app == lastapp)
auto_update = 0
if(old_ui && (current_app == lastapp && ui_tick % 5 && current_app.update == PDA_APP_UPDATE_SLOW))
return
lastapp = current_app
var/title = "Personal Data Assistant"
var/data[0] // This is the data that will be sent to the PDA
data["owner"] = owner // Who is your daddy...
data["ownjob"] = ownjob // ...and what does he do?
// update list of shortcuts, only if they changed
if(!shortcut_cache.len)
shortcut_cache = list()
shortcut_cat_order = list()
var/prog_list = programs.Copy()
if(cartridge)
prog_list |= cartridge.programs
for(var/A in prog_list)
var/datum/data/pda/P = A
if(P.hidden)
continue
var/list/cat
if(P.category in shortcut_cache)
cat = shortcut_cache[P.category]
else
cat = list()
shortcut_cache[P.category] = cat
shortcut_cat_order += P.category
cat |= list(list(name = P.name, icon = P.icon, notify_icon = P.notify_icon, ref = "\ref[P]"))
// force the order of a few core categories
shortcut_cat_order = list("General") \
+ sortList(shortcut_cat_order - list("General", "Scanners", "Utilities")) \
+ list("Scanners", "Utilities")
data["idInserted"] = (id ? 1 : 0)
data["idLink"] = (id ? text("[id.registered_name], [id.assignment]") : "--------")
data["useRetro"] = retro_mode
data["cartridge_name"] = cartridge ? cartridge.name : ""
data["stationTime"] = worldtime2text()
data["app"] = list()
current_app.update_ui(user, data)
data["app"] |= list(
"name" = current_app.title,
"icon" = current_app.icon,
"template" = current_app.template,
"has_back" = current_app.has_back)
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "pda.tmpl", title, 630, 600, state = inventory_state)
ui.set_state_key("pda")
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
// open the new ui window
ui.open()
// auto update every Master Controller tick
ui.set_auto_update(auto_update)
/obj/item/device/pda/attack_self(mob/user as mob)
user.set_machine(src)
if(active_uplink_check(user))
return
ui_interact(user) //NanoUI requires this proc
/obj/item/device/pda/proc/start_program(datum/data/pda/P)
if(P && ((P in programs) || (cartridge && (P in cartridge.programs))))
return P.start()
return 0
/obj/item/device/pda/proc/find_program(type)
var/datum/data/pda/A = locate(type) in programs
if(A)
return A
if(cartridge)
A = locate(type) in cartridge.programs
if(A)
return A
return null
// force the cache to rebuild on update_ui
/obj/item/device/pda/proc/update_shortcuts()
shortcut_cache.Cut()
/obj/item/device/pda/proc/update_programs()
for(var/A in programs)
var/datum/data/pda/P = A
P.pda = src
/obj/item/device/pda/Topic(href, href_list)
. = ..()
if(.)
return
var/mob/user = usr
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
var/mob/living/U = usr
if(usr.stat == DEAD)
return 0
if(!can_use()) //Why reinvent the wheel? There's a proc that does exactly that.
U.unset_machine()
if(ui)
ui.close()
return 0
add_fingerprint(U)
U.set_machine(src)
if(href_list["radiomenu"] && !isnull(cartridge) && !isnull(cartridge.radio))
cartridge.radio.Topic(href, href_list)
return 1
. = 1
switch(href_list["choice"])
if("Home")//Go home, largely replaces the old Return
var/datum/data/pda/app/main_menu/A = find_program(/datum/data/pda/app/main_menu)
if(A)
start_program(A)
if("StartProgram")
if(href_list["program"])
var/datum/data/pda/app/A = locate(href_list["program"])
if(A)
start_program(A)
if("Eject")//Ejects the cart, only done from hub.
if(!isnull(cartridge))
var/turf/T = loc
if(ismob(T))
T = T.loc
var/obj/item/weapon/cartridge/C = cartridge
C.forceMove(T)
if(scanmode in C.programs)
scanmode = null
if(current_app in C.programs)
start_program(find_program(/datum/data/pda/app/main_menu))
if(C.radio)
C.radio.hostpda = null
for(var/datum/data/pda/P in notifying_programs)
if(P in C.programs)
P.unnotify()
cartridge = null
update_shortcuts()
if("Authenticate")//Checks for ID
id_check(usr, 1)
if("Retro")
retro_mode = !retro_mode
if("Ringtone")
return set_ringtone()
else
if(current_app)
. = current_app.Topic(href, href_list)
//EXTRA FUNCTIONS===================================
if((honkamt > 0) && (prob(60)))//For clown virus.
honkamt--
playsound(loc, 'sound/items/bikehorn.ogg', 30, 1)
return // return 1 tells it to refresh the UI in NanoUI
/obj/item/device/pda/proc/close(mob/user)
var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main")
ui.close()
/obj/item/device/pda/verb/verb_reset_pda()
set category = "Object"
set name = "Reset PDA"
set src in usr
if(issilicon(usr))
return
if(can_use(usr))
start_program(find_program(/datum/data/pda/app/main_menu))
notifying_programs.Cut()
overlays -= image('icons/obj/pda.dmi', "pda-r")
to_chat(usr, "You press the reset button on \the [src].")
else
to_chat(usr, "You cannot do this while restrained.")
/obj/item/device/pda/AltClick(mob/user)
..()
if(issilicon(usr))
return
if(can_use(user))
if(id)
remove_id()
else
to_chat(user, "This PDA does not have an ID in it!")
/obj/item/device/pda/proc/remove_id()
if(id)
if(ismob(loc))
var/mob/M = loc
M.put_in_hands(id)
to_chat(usr, "You remove the ID from the [name].")
else
id.forceMove(get_turf(src))
overlays -= image('icons/goonstation/objects/pda_overlay.dmi', id.icon_state)
id = null
/obj/item/device/pda/verb/verb_remove_id()
set category = "Object"
set name = "Remove id"
set src in usr
if(issilicon(usr))
return
if( can_use(usr) )
if(id)
remove_id()
else
to_chat(usr, "This PDA does not have an ID in it.")
else
to_chat(usr, "You cannot do this while restrained.")
/obj/item/device/pda/verb/verb_remove_pen()
set category = "Object"
set name = "Remove pen"
set src in usr
if(issilicon(usr))
return
if( can_use(usr) )
var/obj/item/weapon/pen/O = locate() in src
if(O)
if(istype(loc, /mob))
var/mob/M = loc
if(M.get_active_hand() == null)
M.put_in_hands(O)
to_chat(usr, "You remove \the [O] from \the [src].")
return
O.forceMove(get_turf(src))
else
to_chat(usr, "This PDA does not have a pen in it.")
else
to_chat(usr, "You cannot do this while restrained.")
/obj/item/device/pda/proc/id_check(mob/user as mob, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use.
if(choice == 1)
if(id)
remove_id()
else
var/obj/item/I = user.get_active_hand()
if(istype(I, /obj/item/weapon/card/id))
user.drop_item()
I.forceMove(src)
id = I
else
var/obj/item/weapon/card/I = user.get_active_hand()
if(istype(I, /obj/item/weapon/card/id) && I:registered_name)
var/obj/old_id = id
user.drop_item()
I.forceMove(src)
id = I
user.put_in_hands(old_id)
return
/obj/item/device/pda/attackby(obj/item/C as obj, mob/user as mob, params)
..()
if(istype(C, /obj/item/weapon/cartridge) && !cartridge)
cartridge = C
user.drop_item()
cartridge.forceMove(src)
cartridge.update_programs(src)
update_shortcuts()
to_chat(user, "You insert [cartridge] into [src].")
if(cartridge.radio)
cartridge.radio.hostpda = src
else if(istype(C, /obj/item/weapon/card/id))
var/obj/item/weapon/card/id/idcard = C
if(!idcard.registered_name)
to_chat(user, "\The [src] rejects the ID.")
return
if(!owner)
owner = idcard.registered_name
ownjob = idcard.assignment
ownrank = idcard.rank
name = "PDA-[owner] ([ownjob])"
to_chat(user, "Card scanned.")
else
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) )
if( can_use(user) )//If they can still act.
id_check(user, 2)
to_chat(user, "You put the ID into \the [src]'s slot.
You can remove it with ALT click.")
overlays += image('icons/goonstation/objects/pda_overlay.dmi', C.icon_state)
else if(istype(C, /obj/item/device/paicard) && !src.pai)
user.drop_item()
C.forceMove(src)
pai = C
to_chat(user, "You slot \the [C] into [src].")
else if(istype(C, /obj/item/weapon/pen))
var/obj/item/weapon/pen/O = locate() in src
if(O)
to_chat(user, "There is already a pen in \the [src].")
else
user.drop_item()
C.forceMove(src)
to_chat(user, "You slide \the [C] into \the [src].")
/obj/item/device/pda/attack(mob/living/C as mob, mob/living/user as mob)
if(istype(C, /mob/living/carbon) && scanmode)
scanmode.scan_mob(C, user)
/obj/item/device/pda/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity)
if(proximity && scanmode)
scanmode.scan_atom(A, user)
/obj/item/device/pda/proc/explode() //This needs tuning.
if(!src.detonate) return
var/turf/T = get_turf(src.loc)
if(ismob(loc))
var/mob/M = loc
M.show_message("Your [src] explodes!", 1)
if(T)
T.hotspot_expose(700,125)
explosion(T, -1, -1, 2, 3)
qdel(src)
return
/obj/item/device/pda/Destroy()
PDAs -= src
var/T = get_turf(loc)
if(id)
id.forceMove(T)
if(pai)
pai.forceMove(T)
current_app = null
scanmode = null
for(var/A in programs)
qdel(A)
programs.Cut()
if(cartridge)
qdel(cartridge)
cartridge = null
return ..()
// Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP
/obj/item/device/pda/emp_act(severity)
for(var/atom/A in src)
A.emp_act(severity)
/obj/item/device/pda/proc/play_ringtone()
var/S
if(ttone in ttone_sound)
S = ttone_sound[ttone]
else
S = 'sound/machines/twobeep.ogg'
playsound(loc, S, 50, 1)
for(var/mob/O in hearers(3, loc))
O.show_message(text("[bicon(src)] *[ttone]*"))
/obj/item/device/pda/proc/set_ringtone()
var/t = input("Please enter new ringtone", name, ttone) as text
if(in_range(src, usr) && loc == usr)
if(t)
if(hidden_uplink && hidden_uplink.check_trigger(usr, lowertext(t), lowertext(lock_code)))
to_chat(usr, "The PDA softly beeps.")
close(usr)
else
t = sanitize(copytext(t, 1, 20))
ttone = t
return 1
else
close(usr)
return 0