//The advanced pea-green monochrome lcd of tomorrow. var/global/list/obj/item/device/pda/PDAs = list() /obj/item/device/pda name = "PDA" desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge." icon = 'icons/obj/pda.dmi' icon_state = "pda" item_state = "electronic" w_class = 1 slot_flags = SLOT_ID | SLOT_BELT | SLOT_PDA //Main variables var/owner = null var/default_cartridge = 0 // Access level defined by cartridge var/obj/item/weapon/cartridge/cartridge = null //current cartridge var/datum/data/pda/app/current_app = null var/datum/data/pda/app/lastapp = null var/ui_tick = 0 //Secondary variables var/model_name = "Thinktronic 5230 Personal Data Assistant" var/datum/data/pda/utility/scanmode/scanmode = null var/lock_code = "" // Lockcode to unlock uplink var/honkamt = 0 //How many honks left when infected with honk.exe var/mimeamt = 0 //How many silence left when infected with mime.exe var/detonate = 1 // Can the PDA be blown up? var/ttone = "beep" //The ringtone! var/list/ttone_sound = list("beep" = 'sound/machines/twobeep.ogg', "boom" = 'sound/effects/explosionfar.ogg', "slip" = 'sound/misc/slip.ogg', "honk" = 'sound/items/bikehorn.ogg', "SKREE" = 'sound/voice/shriek1.ogg', "holy" = 'sound/items/PDA/ambicha4-short.ogg', "xeno" = 'sound/voice/hiss1.ogg') var/list/programs = list( new/datum/data/pda/app/main_menu, new/datum/data/pda/app/notekeeper, new/datum/data/pda/app/messenger, new/datum/data/pda/app/manifest, new/datum/data/pda/app/chatroom, new/datum/data/pda/app/atmos_scanner, new/datum/data/pda/utility/scanmode/notes, new/datum/data/pda/utility/flashlight) var/list/shortcut_cache = list() var/list/shortcut_cat_order = list() var/list/notifying_programs = list() var/obj/item/weapon/card/id/id = null //Making it possible to slot an ID card into the PDA so it can function as both. var/ownjob = null //related to above var/ownrank = null // this one is rank, never alt title var/obj/item/device/paicard/pai = null // A slot for a personal AI device var/retro_mode = 0 /* * The Actual PDA */ /obj/item/device/pda/New() ..() PDAs += src PDAs = sortAtom(PDAs) update_programs() if(default_cartridge) cartridge = new default_cartridge(src) cartridge.update_programs(src) new /obj/item/weapon/pen(src) start_program(find_program(/datum/data/pda/app/main_menu)) /obj/item/device/pda/proc/can_use() if(!ismob(loc)) return 0 var/mob/M = loc if(M.incapacitated()) return 0 if((src in M.contents) || ( istype(loc, /turf) && in_range(src, M) )) return 1 else return 0 /obj/item/device/pda/GetAccess() if(id) return id.GetAccess() else return ..() /obj/item/device/pda/GetID() return id /obj/item/device/pda/MouseDrop(obj/over_object as obj, src_location, over_location) var/mob/M = usr if((!istype(over_object, /obj/screen)) && can_use()) return attack_self(M) /obj/item/device/pda/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) ui_tick++ var/datum/nanoui/old_ui = nanomanager.get_open_ui(user, src, "main") var/auto_update = 1 if(!current_app) return if(current_app.update == PDA_APP_NOUPDATE && current_app == lastapp) auto_update = 0 if(old_ui && (current_app == lastapp && ui_tick % 5 && current_app.update == PDA_APP_UPDATE_SLOW)) return lastapp = current_app var/title = "Personal Data Assistant" var/data[0] // This is the data that will be sent to the PDA data["owner"] = owner // Who is your daddy... data["ownjob"] = ownjob // ...and what does he do? // update list of shortcuts, only if they changed if(!shortcut_cache.len) shortcut_cache = list() shortcut_cat_order = list() var/prog_list = programs.Copy() if(cartridge) prog_list |= cartridge.programs for(var/A in prog_list) var/datum/data/pda/P = A if(P.hidden) continue var/list/cat if(P.category in shortcut_cache) cat = shortcut_cache[P.category] else cat = list() shortcut_cache[P.category] = cat shortcut_cat_order += P.category cat |= list(list(name = P.name, icon = P.icon, notify_icon = P.notify_icon, ref = "\ref[P]")) // force the order of a few core categories shortcut_cat_order = list("General") \ + sortList(shortcut_cat_order - list("General", "Scanners", "Utilities")) \ + list("Scanners", "Utilities") data["idInserted"] = (id ? 1 : 0) data["idLink"] = (id ? text("[id.registered_name], [id.assignment]") : "--------") data["useRetro"] = retro_mode data["cartridge_name"] = cartridge ? cartridge.name : "" data["stationTime"] = worldtime2text() data["app"] = list() current_app.update_ui(user, data) data["app"] |= list( "name" = current_app.title, "icon" = current_app.icon, "template" = current_app.template, "has_back" = current_app.has_back) // update the ui if it exists, returns null if no ui is passed/found ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) if(!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm ui = new(user, src, ui_key, "pda.tmpl", title, 630, 600, state = inventory_state) ui.set_state_key("pda") // when the ui is first opened this is the data it will use ui.set_initial_data(data) // open the new ui window ui.open() // auto update every Master Controller tick ui.set_auto_update(auto_update) /obj/item/device/pda/attack_self(mob/user as mob) user.set_machine(src) if(active_uplink_check(user)) return ui_interact(user) //NanoUI requires this proc /obj/item/device/pda/proc/start_program(datum/data/pda/P) if(P && ((P in programs) || (cartridge && (P in cartridge.programs)))) return P.start() return 0 /obj/item/device/pda/proc/find_program(type) var/datum/data/pda/A = locate(type) in programs if(A) return A if(cartridge) A = locate(type) in cartridge.programs if(A) return A return null // force the cache to rebuild on update_ui /obj/item/device/pda/proc/update_shortcuts() shortcut_cache.Cut() /obj/item/device/pda/proc/update_programs() for(var/A in programs) var/datum/data/pda/P = A P.pda = src /obj/item/device/pda/Topic(href, href_list) . = ..() if(.) return var/mob/user = usr var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main") var/mob/living/U = usr if(usr.stat == DEAD) return 0 if(!can_use()) //Why reinvent the wheel? There's a proc that does exactly that. U.unset_machine() if(ui) ui.close() return 0 add_fingerprint(U) U.set_machine(src) if(href_list["radiomenu"] && !isnull(cartridge) && !isnull(cartridge.radio)) cartridge.radio.Topic(href, href_list) return 1 . = 1 switch(href_list["choice"]) if("Home")//Go home, largely replaces the old Return var/datum/data/pda/app/main_menu/A = find_program(/datum/data/pda/app/main_menu) if(A) start_program(A) if("StartProgram") if(href_list["program"]) var/datum/data/pda/app/A = locate(href_list["program"]) if(A) start_program(A) if("Eject")//Ejects the cart, only done from hub. if(!isnull(cartridge)) var/turf/T = loc if(ismob(T)) T = T.loc var/obj/item/weapon/cartridge/C = cartridge C.forceMove(T) if(scanmode in C.programs) scanmode = null if(current_app in C.programs) start_program(find_program(/datum/data/pda/app/main_menu)) if(C.radio) C.radio.hostpda = null for(var/datum/data/pda/P in notifying_programs) if(P in C.programs) P.unnotify() cartridge = null update_shortcuts() if("Authenticate")//Checks for ID id_check(usr, 1) if("Retro") retro_mode = !retro_mode if("Ringtone") return set_ringtone() else if(current_app) . = current_app.Topic(href, href_list) //EXTRA FUNCTIONS=================================== if((honkamt > 0) && (prob(60)))//For clown virus. honkamt-- playsound(loc, 'sound/items/bikehorn.ogg', 30, 1) return // return 1 tells it to refresh the UI in NanoUI /obj/item/device/pda/proc/close(mob/user) var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, "main") ui.close() /obj/item/device/pda/verb/verb_reset_pda() set category = "Object" set name = "Reset PDA" set src in usr if(issilicon(usr)) return if(can_use(usr)) start_program(find_program(/datum/data/pda/app/main_menu)) notifying_programs.Cut() overlays -= image('icons/obj/pda.dmi', "pda-r") to_chat(usr, "You press the reset button on \the [src].") else to_chat(usr, "You cannot do this while restrained.") /obj/item/device/pda/AltClick(mob/user) ..() if(issilicon(usr)) return if(can_use(user)) if(id) remove_id() else to_chat(user, "This PDA does not have an ID in it!") /obj/item/device/pda/proc/remove_id() if(id) if(ismob(loc)) var/mob/M = loc M.put_in_hands(id) to_chat(usr, "You remove the ID from the [name].") else id.forceMove(get_turf(src)) overlays -= image('icons/goonstation/objects/pda_overlay.dmi', id.icon_state) id = null /obj/item/device/pda/verb/verb_remove_id() set category = "Object" set name = "Remove id" set src in usr if(issilicon(usr)) return if( can_use(usr) ) if(id) remove_id() else to_chat(usr, "This PDA does not have an ID in it.") else to_chat(usr, "You cannot do this while restrained.") /obj/item/device/pda/verb/verb_remove_pen() set category = "Object" set name = "Remove pen" set src in usr if(issilicon(usr)) return if( can_use(usr) ) var/obj/item/weapon/pen/O = locate() in src if(O) if(istype(loc, /mob)) var/mob/M = loc if(M.get_active_hand() == null) M.put_in_hands(O) to_chat(usr, "You remove \the [O] from \the [src].") return O.forceMove(get_turf(src)) else to_chat(usr, "This PDA does not have a pen in it.") else to_chat(usr, "You cannot do this while restrained.") /obj/item/device/pda/proc/id_check(mob/user as mob, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use. if(choice == 1) if(id) remove_id() else var/obj/item/I = user.get_active_hand() if(istype(I, /obj/item/weapon/card/id)) user.drop_item() I.forceMove(src) id = I else var/obj/item/weapon/card/I = user.get_active_hand() if(istype(I, /obj/item/weapon/card/id) && I:registered_name) var/obj/old_id = id user.drop_item() I.forceMove(src) id = I user.put_in_hands(old_id) return /obj/item/device/pda/attackby(obj/item/C as obj, mob/user as mob, params) ..() if(istype(C, /obj/item/weapon/cartridge) && !cartridge) cartridge = C user.drop_item() cartridge.forceMove(src) cartridge.update_programs(src) update_shortcuts() to_chat(user, "You insert [cartridge] into [src].") if(cartridge.radio) cartridge.radio.hostpda = src else if(istype(C, /obj/item/weapon/card/id)) var/obj/item/weapon/card/id/idcard = C if(!idcard.registered_name) to_chat(user, "\The [src] rejects the ID.") return if(!owner) owner = idcard.registered_name ownjob = idcard.assignment ownrank = idcard.rank name = "PDA-[owner] ([ownjob])" to_chat(user, "Card scanned.") else //Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand. if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) ) if( can_use(user) )//If they can still act. id_check(user, 2) to_chat(user, "You put the ID into \the [src]'s slot.
You can remove it with ALT click.
") overlays += image('icons/goonstation/objects/pda_overlay.dmi', C.icon_state) else if(istype(C, /obj/item/device/paicard) && !src.pai) user.drop_item() C.forceMove(src) pai = C to_chat(user, "You slot \the [C] into [src].") else if(istype(C, /obj/item/weapon/pen)) var/obj/item/weapon/pen/O = locate() in src if(O) to_chat(user, "There is already a pen in \the [src].") else user.drop_item() C.forceMove(src) to_chat(user, "You slide \the [C] into \the [src].") /obj/item/device/pda/attack(mob/living/C as mob, mob/living/user as mob) if(istype(C, /mob/living/carbon) && scanmode) scanmode.scan_mob(C, user) /obj/item/device/pda/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity) if(proximity && scanmode) scanmode.scan_atom(A, user) /obj/item/device/pda/proc/explode() //This needs tuning. if(!src.detonate) return var/turf/T = get_turf(src.loc) if(ismob(loc)) var/mob/M = loc M.show_message("Your [src] explodes!", 1) if(T) T.hotspot_expose(700,125) explosion(T, -1, -1, 2, 3) qdel(src) return /obj/item/device/pda/Destroy() PDAs -= src var/T = get_turf(loc) if(id) id.forceMove(T) if(pai) pai.forceMove(T) current_app = null scanmode = null for(var/A in programs) qdel(A) programs.Cut() if(cartridge) qdel(cartridge) cartridge = null return ..() // Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP /obj/item/device/pda/emp_act(severity) for(var/atom/A in src) A.emp_act(severity) /obj/item/device/pda/proc/play_ringtone() var/S if(ttone in ttone_sound) S = ttone_sound[ttone] else S = 'sound/machines/twobeep.ogg' playsound(loc, S, 50, 1) for(var/mob/O in hearers(3, loc)) O.show_message(text("[bicon(src)] *[ttone]*")) /obj/item/device/pda/proc/set_ringtone() var/t = input("Please enter new ringtone", name, ttone) as text if(in_range(src, usr) && loc == usr) if(t) if(hidden_uplink && hidden_uplink.check_trigger(usr, lowertext(t), lowertext(lock_code))) to_chat(usr, "The PDA softly beeps.") close(usr) else t = sanitize(copytext(t, 1, 20)) ttone = t return 1 else close(usr) return 0