/obj/item/clothing/under/rank/administrator name = "safety administrator's jumpsuit" desc = "It's a jumpsuit worn by those few with the dedication to achieve the position of \"Safety Administrator\"." icon_state = "hosblueclothes" item_state = "ba_suit" color = "hosblueclothes" armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) flags = FPRINT | TABLEPASS | ONESIZEFITSALL /obj/item/clothing/under/rank/advisor name = "correctional advisor's jumpsuit" desc = "It's made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection. It has the words \"Correctional Advisor\" written on the shoulders." icon_state = "wardenblueclothes" item_state = "ba_suit" color = "wardenblueclothes" armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) flags = FPRINT | TABLEPASS | ONESIZEFITSALL /obj/item/clothing/under/rank/supervisor name = "crew supervisor's jumpsuit" desc = "It's made of a slightly sturdier material than standard jumpsuits, to allow for robust protection." icon_state = "officerblueclothes" item_state = "ba_suit" color = "officerblueclothes" armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) flags = FPRINT | TABLEPASS | ONESIZEFITSALL /obj/item/clothing/shoes/boots name = "boots" desc = "Nanotrasen-issue hard-toe safety boots." icon_state = "secshoes" item_state = "secshoes" color = "hosred"