var/list/forbidden_varedit_object_types = list( /datum/admins, //Admins editing their own admin-power object? Yup, sounds like a good idea. /obj/machinery/blackbox_recorder, //Prevents people messing with feedback gathering /datum/feedback_variable //Prevents people messing with feedback gathering ) /* /client/proc/cmd_modify_object_variables(obj/O as obj|mob|turf|area in world) set category = "Debug" set name = "Edit Variables" set desc="(target) Edit a target item's variables" src.modify_variables(O) feedback_add_details("admin_verb","EDITV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! */ /client/proc/cmd_modify_ticker_variables() set category = "Debug" set name = "Edit Ticker Variables" if(ticker == null) to_chat(src, "Game hasn't started yet.") else src.modify_variables(ticker) feedback_add_details("admin_verb","ETV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/mod_list_add_ass() //haha var/class = "text" var/list/allowed_types = list("text", "num","type", "type from text","reference","mob reference", "icon","file","list","edit referenced object","restore to default") if(src.holder && src.holder.marked_datum) allowed_types += "marked datum ([holder.marked_datum.type])" class = input("What kind of variable?","Variable Type") as null|anything in allowed_types if(!class) return if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])") class = "marked datum" var/var_value = null switch(class) if("text") var_value = input("Enter new text:","Text") as null|message if("num") var_value = input("Enter new number:","Num") as null|num if("type") var_value = input("Enter type:","Type") as null|anything in typesof(/obj,/mob,/area,/turf) if("type from text") var/type_text = input("Enter type:", "Type") as null|message var_value = text2path(type_text) if(!var_value) to_chat(src, "[type_text] is not a valid path!") if("reference") var_value = input("Select reference:","Reference") as null|mob|obj|turf|area in world if("mob reference") var_value = input("Select reference:","Reference") as null|mob in world if("file") var_value = input("Pick file:","File") as null|file if("icon") var_value = input("Pick icon:","Icon") as null|icon if("marked datum") var_value = holder.marked_datum if(!var_value) return return var_value /client/proc/mod_list_add(var/list/L) var/class = "text" var/list/allowed_types = list("text", "num","type", "type from text","reference","mob reference", "icon","file","list","edit referenced object","restore to default") if(src.holder && src.holder.marked_datum) allowed_types += "marked datum ([holder.marked_datum.type])" class = input("What kind of variable?","Variable Type") as null|anything in allowed_types if(!class) return if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])") class = "marked datum" var/var_value = null switch(class) if("text") var_value = input("Enter new text:","Text") as message|null if("num") var_value = input("Enter new number:","Num") as num if("type") var_value = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf) if("type from text") var/type_text = input("Enter type:", "Type") as null|message var_value = text2path(type_text) if(!var_value) to_chat(src, "[type_text] is not a valid path!") if("reference") var_value = input("Select reference:","Reference") as mob|obj|turf|area in world if("mob reference") var_value = input("Select reference:","Reference") as mob in world if("file") var_value = input("Pick file:","File") as file if("icon") var_value = input("Pick icon:","Icon") as icon if("marked datum") var_value = holder.marked_datum if(!var_value) return switch(alert("Would you like to associate a var with the list entry?",,"Yes","No")) if("Yes") L += var_value L[var_value] = mod_list_add_ass() //haha if("No") L += var_value /client/proc/mod_list(var/list/L) if(!check_rights(R_VAREDIT)) return if(!istype(L,/list)) to_chat(src, "Not a List.") if(L.len > 1000) var/confirm = alert(src, "The list you're trying to edit is very long, continuing may crash the server.", "Warning", "Continue", "Abort") if(confirm != "Continue") return var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine", "poo", "icon", "icon_state", "step_x", "step_y") var/assoc = 0 if(L.len > 0) var/a = L[1] if(istext(a) && L[a] != null) assoc = 1 //This is pretty weak test but i can't think of anything else to_chat(usr, "List appears to be associative.") var/list/names = null if(!assoc) names = sortList(L) var/variable var/assoc_key if(assoc) variable = input("Which var?","Var") as null|anything in L + "(ADD VAR)" else variable = input("Which var?","Var") as null|anything in names + "(ADD VAR)" if(variable == "(ADD VAR)") mod_list_add(L) return if(assoc) assoc_key = variable variable = L[assoc_key] if(!assoc && !variable || assoc && !assoc_key) return var/default var/dir if(variable in locked) if(!check_rights(R_DEBUG)) return default = variable_to_type(variable) to_chat(usr, "Variable contains: [variable]") if(default == "num") dir = dir2text(variable) if(dir) to_chat(usr, "If a direction, direction is: [dir]") var/class = "text" var/list/allowed_types = list("text", "num","type", "type from text", "reference","mob reference", "icon","file","list","edit referenced object","restore to default","DELETE FROM LIST") if(src.holder && src.holder.marked_datum) allowed_types += "marked datum ([holder.marked_datum.type])" class = input("What kind of variable?","Variable Type",default) as null|anything in allowed_types if(!class) return if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])") class = "marked datum" switch(class) //Spits a runtime error if you try to modify an entry in the contents list. Dunno how to fix it, yet. if("list") mod_list(variable) if("restore to default") if(assoc) L[assoc_key] = initial(variable) else L[L.Find(variable)]=initial(variable) if("edit referenced object") modify_variables(variable) if("DELETE FROM LIST") L -= variable return if("text") if(assoc) L[assoc_key] = input("Enter new text:","Text") as text else L[L.Find(variable)] = input("Enter new text:","Text") as text if("num") if(assoc) L[assoc_key] = input("Enter new number:","Num") as num else L[L.Find(variable)] = input("Enter new number:","Num") as num if("type") if(assoc) L[assoc_key] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf) else L[L.Find(variable)] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf) if("reference") if(assoc) L[assoc_key] = input("Select reference:","Reference") as mob|obj|turf|area in world else L[L.Find(variable)] = input("Select reference:","Reference") as mob|obj|turf|area in world if("mob reference") if(assoc) L[assoc_key] = input("Select reference:","Reference") as mob in world else L[L.Find(variable)] = input("Select reference:","Reference") as mob in world if("file") if(assoc) L[assoc_key] = input("Pick file:","File") as file else L[L.Find(variable)] = input("Pick file:","File") as file if("icon") if(assoc) L[assoc_key] = input("Pick icon:","Icon") as icon else L[L.Find(variable)] = input("Pick icon:","Icon") as icon if("marked datum") if(assoc) L[assoc_key] = holder.marked_datum else L[L.Find(variable)] = holder.marked_datum /client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0) if(!check_rights(R_VAREDIT)) return var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "cuffed", "ka", "last_eaten", "icon", "icon_state") for(var/p in forbidden_varedit_object_types) if( istype(O,p) ) to_chat(usr, "It is forbidden to edit this object's variables.") return if(istype(O, /client) && (param_var_name == "ckey" || param_var_name == "key")) to_chat(usr, "You cannot edit ckeys on client objects.") return var/class var/variable var/var_value if(param_var_name) if(!param_var_name in O.vars) to_chat(src, "A variable with this name ([param_var_name]) doesn't exist in this atom ([O])") return if(param_var_name == "holder" || (param_var_name in locked)) if(!check_rights(R_DEBUG)) return variable = param_var_name var_value = O.vars[variable] if(autodetect_class) class = variable_to_type(var_value) if(!class) autodetect_class = null else if(class == "num") dir = 1 else var/list/names = list() for(var/V in O.vars) names += V names = sortList(names) variable = input("Which var?","Var") as null|anything in names if(!variable) return var_value = O.vars[variable] if(variable == "holder" || (variable in locked)) if(!check_rights(R_DEBUG)) return if(!autodetect_class) var/dir var/default default = variable_to_type(var_value) if(default == "num") dir = 1 else if(default == "icon") var_value = "[bicon(var_value)]" to_chat(usr, "Variable contains: [var_value]") if(dir) dir = dir2text(var_value) if(dir) to_chat(usr, "If a direction, direction is: [dir]") var/list/allowed_types = list("text", "num","type","reference","mob reference", "path", "matrix", "icon","file","list","edit referenced object","restore to default") if(src.holder && src.holder.marked_datum) allowed_types += "marked datum ([holder.marked_datum.type])" class = input("What kind of variable?","Variable Type",default) as null|anything in allowed_types if(!class) return var/original_name if(!istype(O, /atom)) original_name = "\ref[O] ([O])" else original_name = O:name if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])") class = "marked datum" var/var_as_text = null switch(class) if("list") mod_list(O.vars[variable]) return if("restore to default") O.vars[variable] = initial(O.vars[variable]) if("edit referenced object") return .(O.vars[variable]) if("text") var/var_new = input("Enter new text:","Text",O.vars[variable]) as null|message if(var_new==null) return O.vars[variable] = var_new if("num") if(variable=="light_range") var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num if(var_new == null) return O.set_light(var_new) else if(variable=="stat") // ow, but I guess I'm glad you're trying to prevent at least one kind of inconsistent state...? This is the VARIABLE EDITOR, I'm not sure we need to worry...? var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num if(var_new == null) return if((O.vars[variable] == DEAD) && (var_new < DEAD))//Bringing the dead back to life dead_mob_list -= O living_mob_list += O if((O.vars[variable] < DEAD) && (var_new == DEAD))//Kill he living_mob_list -= O dead_mob_list += O O.vars[variable] = var_new else var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num if(var_new==null) return O.vars[variable] = var_new if("type") var/var_new = input("Enter type:","Type",O.vars[variable]) as null|anything in typesof(/obj,/mob,/area,/turf) if(var_new==null) return O.vars[variable] = var_new if("path") var/path_text = input("Enter path:", "Path",O.vars[variable]) as null|text var/var_new = text2path(path_text) if(!var_new && path_text != null) // So aborting doesn't bother the VVer to_chat(usr, "[path_text] does not appear to be a valid path.") return O.vars[variable] = var_new if("matrix") var/matrix_text = input("Enter a, b, c, d, e, and f, separated by a space.", "Matrix", "1 0 0 0 1 0") as null|text var/var_new = text2matrix(matrix_text) if(!var_new && matrix_text != null) to_chat(usr, "[matrix_text] is not a valid matrix string.") return O.vars[variable] = var_new var_as_text = "matrix([matrix_text])" if("reference") var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob|obj|turf|area in world if(var_new==null) return O.vars[variable] = var_new if("mob reference") var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob in world if(var_new==null) return O.vars[variable] = var_new if("file") var/var_new = input("Pick file:","File",O.vars[variable]) as null|file if(var_new==null) return O.vars[variable] = var_new if("icon") var/var_new = input("Pick icon:","Icon",O.vars[variable]) as null|icon if(var_new==null) return O.vars[variable] = var_new if("marked datum") O.vars[variable] = holder.marked_datum if(var_as_text == null) var_as_text = "[O.vars[variable]]" O.on_varedit(variable) log_to_dd("### VarEdit by [src]: [O.type] [variable]=[html_encode("[var_as_text]")]") log_admin("[key_name(src)] modified [original_name]'s [variable] to [var_as_text]") message_admins("[key_name_admin(src)] modified [original_name]'s [variable] to [var_as_text]", 1) // Let's get this all in one place. // You'll need to take care of setting dir or iconizing the variable yourself once you've called this /proc/variable_to_type(var/variable) var/class if(isnull(variable)) to_chat(usr, "Unable to determine variable type.") class = null else if(isnum(variable)) to_chat(usr, "Variable appears to be NUM.") class = "num" else if(istext(variable)) to_chat(usr, "Variable appears to be TEXT.") class = "text" else if(isloc(variable)) to_chat(usr, "Variable appears to be REFERENCE.") class = "reference" else if(isicon(variable)) to_chat(usr, "Variable appears to be ICON.") variable = "[bicon(variable)]" class = "icon" else if(istype(variable,/matrix)) to_chat(usr, "Variable appears to be MATRIX") class = "matrix" else if(istype(variable,/atom) || istype(variable,/datum)) to_chat(usr, "Variable appears to be TYPE.") class = "type" else if(istype(variable,/list)) to_chat(usr, "Variable appears to be LIST.") class = "list" else if(istype(variable,/client)) to_chat(usr, "Variable appears to be CLIENT.") class = "cancel" else if(ispath(variable)) to_chat(usr, "Variable appears to be PATH.") class = "path" else if(isfile(variable)) to_chat(usr, "Variable appears to be FILE.") class = "file" else to_chat(usr, "Variable type is UNKNOWN.") class = null return class