var/list/forbidden_varedit_object_types = list(
/datum/admins, //Admins editing their own admin-power object? Yup, sounds like a good idea.
/obj/machinery/blackbox_recorder, //Prevents people messing with feedback gathering
/datum/feedback_variable //Prevents people messing with feedback gathering
)
/*
/client/proc/cmd_modify_object_variables(obj/O as obj|mob|turf|area in world)
set category = "Debug"
set name = "Edit Variables"
set desc="(target) Edit a target item's variables"
src.modify_variables(O)
feedback_add_details("admin_verb","EDITV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
*/
/client/proc/cmd_modify_ticker_variables()
set category = "Debug"
set name = "Edit Ticker Variables"
if(ticker == null)
to_chat(src, "Game hasn't started yet.")
else
src.modify_variables(ticker)
feedback_add_details("admin_verb","ETV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/mod_list_add_ass() //haha
var/class = "text"
var/list/allowed_types = list("text", "num","type", "type from text","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
if(src.holder && src.holder.marked_datum)
allowed_types += "marked datum ([holder.marked_datum.type])"
class = input("What kind of variable?","Variable Type") as null|anything in allowed_types
if(!class)
return
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
class = "marked datum"
var/var_value = null
switch(class)
if("text")
var_value = input("Enter new text:","Text") as null|message
if("num")
var_value = input("Enter new number:","Num") as null|num
if("type")
var_value = input("Enter type:","Type") as null|anything in typesof(/obj,/mob,/area,/turf)
if("type from text")
var/type_text = input("Enter type:", "Type") as null|message
var_value = text2path(type_text)
if(!var_value)
to_chat(src, "[type_text] is not a valid path!")
if("reference")
var_value = input("Select reference:","Reference") as null|mob|obj|turf|area in world
if("mob reference")
var_value = input("Select reference:","Reference") as null|mob in world
if("file")
var_value = input("Pick file:","File") as null|file
if("icon")
var_value = input("Pick icon:","Icon") as null|icon
if("marked datum")
var_value = holder.marked_datum
if(!var_value) return
return var_value
/client/proc/mod_list_add(var/list/L)
var/class = "text"
var/list/allowed_types = list("text", "num","type", "type from text","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
if(src.holder && src.holder.marked_datum)
allowed_types += "marked datum ([holder.marked_datum.type])"
class = input("What kind of variable?","Variable Type") as null|anything in allowed_types
if(!class)
return
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
class = "marked datum"
var/var_value = null
switch(class)
if("text")
var_value = input("Enter new text:","Text") as message|null
if("num")
var_value = input("Enter new number:","Num") as num
if("type")
var_value = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
if("type from text")
var/type_text = input("Enter type:", "Type") as null|message
var_value = text2path(type_text)
if(!var_value)
to_chat(src, "[type_text] is not a valid path!")
if("reference")
var_value = input("Select reference:","Reference") as mob|obj|turf|area in world
if("mob reference")
var_value = input("Select reference:","Reference") as mob in world
if("file")
var_value = input("Pick file:","File") as file
if("icon")
var_value = input("Pick icon:","Icon") as icon
if("marked datum")
var_value = holder.marked_datum
if(!var_value) return
switch(alert("Would you like to associate a var with the list entry?",,"Yes","No"))
if("Yes")
L += var_value
L[var_value] = mod_list_add_ass() //haha
if("No")
L += var_value
/client/proc/mod_list(var/list/L)
if(!check_rights(R_VAREDIT)) return
if(!istype(L,/list))
to_chat(src, "Not a List.")
if(L.len > 1000)
var/confirm = alert(src, "The list you're trying to edit is very long, continuing may crash the server.", "Warning", "Continue", "Abort")
if(confirm != "Continue")
return
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine", "poo", "icon", "icon_state", "step_x", "step_y")
var/assoc = 0
if(L.len > 0)
var/a = L[1]
if(istext(a) && L[a] != null)
assoc = 1 //This is pretty weak test but i can't think of anything else
to_chat(usr, "List appears to be associative.")
var/list/names = null
if(!assoc)
names = sortList(L)
var/variable
var/assoc_key
if(assoc)
variable = input("Which var?","Var") as null|anything in L + "(ADD VAR)"
else
variable = input("Which var?","Var") as null|anything in names + "(ADD VAR)"
if(variable == "(ADD VAR)")
mod_list_add(L)
return
if(assoc)
assoc_key = variable
variable = L[assoc_key]
if(!assoc && !variable || assoc && !assoc_key)
return
var/default
var/dir
if(variable in locked)
if(!check_rights(R_DEBUG)) return
default = variable_to_type(variable)
to_chat(usr, "Variable contains: [variable]")
if(default == "num")
dir = dir2text(variable)
if(dir)
to_chat(usr, "If a direction, direction is: [dir]")
var/class = "text"
var/list/allowed_types = list("text", "num","type", "type from text", "reference","mob reference", "icon","file","list","edit referenced object","restore to default","DELETE FROM LIST")
if(src.holder && src.holder.marked_datum)
allowed_types += "marked datum ([holder.marked_datum.type])"
class = input("What kind of variable?","Variable Type",default) as null|anything in allowed_types
if(!class)
return
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
class = "marked datum"
switch(class) //Spits a runtime error if you try to modify an entry in the contents list. Dunno how to fix it, yet.
if("list")
mod_list(variable)
if("restore to default")
if(assoc)
L[assoc_key] = initial(variable)
else
L[L.Find(variable)]=initial(variable)
if("edit referenced object")
modify_variables(variable)
if("DELETE FROM LIST")
L -= variable
return
if("text")
if(assoc)
L[assoc_key] = input("Enter new text:","Text") as text
else
L[L.Find(variable)] = input("Enter new text:","Text") as text
if("num")
if(assoc)
L[assoc_key] = input("Enter new number:","Num") as num
else
L[L.Find(variable)] = input("Enter new number:","Num") as num
if("type")
if(assoc)
L[assoc_key] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
else
L[L.Find(variable)] = input("Enter type:","Type") in typesof(/obj,/mob,/area,/turf)
if("reference")
if(assoc)
L[assoc_key] = input("Select reference:","Reference") as mob|obj|turf|area in world
else
L[L.Find(variable)] = input("Select reference:","Reference") as mob|obj|turf|area in world
if("mob reference")
if(assoc)
L[assoc_key] = input("Select reference:","Reference") as mob in world
else
L[L.Find(variable)] = input("Select reference:","Reference") as mob in world
if("file")
if(assoc)
L[assoc_key] = input("Pick file:","File") as file
else
L[L.Find(variable)] = input("Pick file:","File") as file
if("icon")
if(assoc)
L[assoc_key] = input("Pick icon:","Icon") as icon
else
L[L.Find(variable)] = input("Pick icon:","Icon") as icon
if("marked datum")
if(assoc)
L[assoc_key] = holder.marked_datum
else
L[L.Find(variable)] = holder.marked_datum
/client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
if(!check_rights(R_VAREDIT)) return
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "cuffed", "ka", "last_eaten", "icon", "icon_state")
for(var/p in forbidden_varedit_object_types)
if( istype(O,p) )
to_chat(usr, "It is forbidden to edit this object's variables.")
return
if(istype(O, /client) && (param_var_name == "ckey" || param_var_name == "key"))
to_chat(usr, "You cannot edit ckeys on client objects.")
return
var/class
var/variable
var/var_value
if(param_var_name)
if(!param_var_name in O.vars)
to_chat(src, "A variable with this name ([param_var_name]) doesn't exist in this atom ([O])")
return
if(param_var_name == "holder" || (param_var_name in locked))
if(!check_rights(R_DEBUG)) return
variable = param_var_name
var_value = O.vars[variable]
if(autodetect_class)
class = variable_to_type(var_value)
if(!class)
autodetect_class = null
else if(class == "num")
dir = 1
else
var/list/names = list()
for(var/V in O.vars)
names += V
names = sortList(names)
variable = input("Which var?","Var") as null|anything in names
if(!variable) return
var_value = O.vars[variable]
if(variable == "holder" || (variable in locked))
if(!check_rights(R_DEBUG)) return
if(!autodetect_class)
var/dir
var/default
default = variable_to_type(var_value)
if(default == "num")
dir = 1
else if(default == "icon")
var_value = "[bicon(var_value)]"
to_chat(usr, "Variable contains: [var_value]")
if(dir)
dir = dir2text(var_value)
if(dir)
to_chat(usr, "If a direction, direction is: [dir]")
var/list/allowed_types = list("text", "num","type","reference","mob reference", "path", "matrix", "icon","file","list","edit referenced object","restore to default")
if(src.holder && src.holder.marked_datum)
allowed_types += "marked datum ([holder.marked_datum.type])"
class = input("What kind of variable?","Variable Type",default) as null|anything in allowed_types
if(!class)
return
var/original_name
if(!istype(O, /atom))
original_name = "\ref[O] ([O])"
else
original_name = O:name
if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
class = "marked datum"
var/var_as_text = null
switch(class)
if("list")
mod_list(O.vars[variable])
return
if("restore to default")
O.vars[variable] = initial(O.vars[variable])
if("edit referenced object")
return .(O.vars[variable])
if("text")
var/var_new = input("Enter new text:","Text",O.vars[variable]) as null|message
if(var_new==null) return
O.vars[variable] = var_new
if("num")
if(variable=="light_range")
var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
if(var_new == null) return
O.set_light(var_new)
else if(variable=="stat") // ow, but I guess I'm glad you're trying to prevent at least one kind of inconsistent state...? This is the VARIABLE EDITOR, I'm not sure we need to worry...?
var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
if(var_new == null) return
if((O.vars[variable] == DEAD) && (var_new < DEAD))//Bringing the dead back to life
dead_mob_list -= O
living_mob_list += O
if((O.vars[variable] < DEAD) && (var_new == DEAD))//Kill he
living_mob_list -= O
dead_mob_list += O
O.vars[variable] = var_new
else
var/var_new = input("Enter new number:","Num",O.vars[variable]) as null|num
if(var_new==null) return
O.vars[variable] = var_new
if("type")
var/var_new = input("Enter type:","Type",O.vars[variable]) as null|anything in typesof(/obj,/mob,/area,/turf)
if(var_new==null) return
O.vars[variable] = var_new
if("path")
var/path_text = input("Enter path:", "Path",O.vars[variable]) as null|text
var/var_new = text2path(path_text)
if(!var_new && path_text != null) // So aborting doesn't bother the VVer
to_chat(usr, "[path_text] does not appear to be a valid path.")
return
O.vars[variable] = var_new
if("matrix")
var/matrix_text = input("Enter a, b, c, d, e, and f, separated by a space.", "Matrix", "1 0 0 0 1 0") as null|text
var/var_new = text2matrix(matrix_text)
if(!var_new && matrix_text != null)
to_chat(usr, "[matrix_text] is not a valid matrix string.")
return
O.vars[variable] = var_new
var_as_text = "matrix([matrix_text])"
if("reference")
var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob|obj|turf|area in world
if(var_new==null) return
O.vars[variable] = var_new
if("mob reference")
var/var_new = input("Select reference:","Reference",O.vars[variable]) as null|mob in world
if(var_new==null) return
O.vars[variable] = var_new
if("file")
var/var_new = input("Pick file:","File",O.vars[variable]) as null|file
if(var_new==null) return
O.vars[variable] = var_new
if("icon")
var/var_new = input("Pick icon:","Icon",O.vars[variable]) as null|icon
if(var_new==null) return
O.vars[variable] = var_new
if("marked datum")
O.vars[variable] = holder.marked_datum
if(var_as_text == null)
var_as_text = "[O.vars[variable]]"
O.on_varedit(variable)
log_to_dd("### VarEdit by [src]: [O.type] [variable]=[html_encode("[var_as_text]")]")
log_admin("[key_name(src)] modified [original_name]'s [variable] to [var_as_text]")
message_admins("[key_name_admin(src)] modified [original_name]'s [variable] to [var_as_text]", 1)
// Let's get this all in one place.
// You'll need to take care of setting dir or iconizing the variable yourself once you've called this
/proc/variable_to_type(var/variable)
var/class
if(isnull(variable))
to_chat(usr, "Unable to determine variable type.")
class = null
else if(isnum(variable))
to_chat(usr, "Variable appears to be NUM.")
class = "num"
else if(istext(variable))
to_chat(usr, "Variable appears to be TEXT.")
class = "text"
else if(isloc(variable))
to_chat(usr, "Variable appears to be REFERENCE.")
class = "reference"
else if(isicon(variable))
to_chat(usr, "Variable appears to be ICON.")
variable = "[bicon(variable)]"
class = "icon"
else if(istype(variable,/matrix))
to_chat(usr, "Variable appears to be MATRIX")
class = "matrix"
else if(istype(variable,/atom) || istype(variable,/datum))
to_chat(usr, "Variable appears to be TYPE.")
class = "type"
else if(istype(variable,/list))
to_chat(usr, "Variable appears to be LIST.")
class = "list"
else if(istype(variable,/client))
to_chat(usr, "Variable appears to be CLIENT.")
class = "cancel"
else if(ispath(variable))
to_chat(usr, "Variable appears to be PATH.")
class = "path"
else if(isfile(variable))
to_chat(usr, "Variable appears to be FILE.")
class = "file"
else
to_chat(usr, "Variable type is UNKNOWN.")
class = null
return class