/obj/item/implant/mindshield name = "mindshield implant" desc = "Stops people messing with your mind." origin_tech = "materials=2;biotech=4;programming=4" activated = IMPLANT_ACTIVATED_PASSIVE implant_data = /datum/implant_fluff/mindshield implant_state = "implant-nanotrasen" /obj/item/implant/mindshield/implant(mob/target) if(!..()) return FALSE if(target.mind) if(target.mind in SSticker.mode.revolutionaries) SSticker.mode.remove_revolutionary(target.mind) if(target.mind in SSticker.mode.cult) to_chat(target, "You feel the corporate tendrils of Nanotrasen try to invade your mind!") return TRUE to_chat(target, "Your mind feels hardened - more resistant to brainwashing.") return TRUE /obj/item/implant/mindshield/removed(mob/target, silent = 0) if(..()) if(target.stat != DEAD && !silent) to_chat(target, "Your mind softens. You feel susceptible to the effects of brainwashing once more.") return TRUE return FALSE /obj/item/implanter/mindshield name = "implanter (mindshield)" implant_type = /obj/item/implant/mindshield /obj/item/implantcase/mindshield name = "implant case - 'mindshield'" desc = "A glass case containing a mindshield implant." implant_type = /obj/item/implant/mindshield