/* You need to have 7 z-levels of the same size dimensions. z-level order is important, the order you put them in inside this file will determine what z level number they are assigned ingame. Names of z-level do not matter, but order does greatly, for instances such as checking alive status of revheads on z1 current as of 2015/05/11 z1 = station z2 = centcomm z3 = telecommunications center z4 = engineering ship z5 = mining z6 = russian derelict z7 = empty z8 = syndicate station */ #if !defined(MAP_FILE) #include "map_files\cyberiad\cyberiad.dmm" #include "map_files\cyberiad\z2.dmm" #include "map_files\cyberiad\z3.dmm" #include "map_files\cyberiad\z4.dmm" #include "map_files\cyberiad\z5.dmm" #include "map_files\cyberiad\z6.dmm" #include "map_files\cyberiad\z7.dmm" #include "map_files\cyberiad\z8.dmm" #define MAP_FILE "cyberiad.dmm" #define MAP_NAME "NSS Cyberiad" #elif !defined(MAP_OVERRIDE) #warn a map has already been included, ignoring Cyberiad. #endif