/* The /tg/ codebase currently requires you to have 7 z-levels of the same size dimensions. z-level order is important, the order you put them in inside this file will determine what z level number they are assigned ingame. Names of z-level do not matter, but order does greatly, for instances such as checking alive status of revheads on z1 current as of 2014/11/24 z1 = station z2 = centcomm z3 = derelict telecomms satellite z4 = derelict station z5 = mining z6 = empty space z7 = empty space */ #if !defined(MAP_FILE) #include "map_files\MetaStation\MetaStation.v41A.II.dmm" #include "map_files\MetaStation\z2.dmm" #include "map_files\MetaStation\z3.dmm" #include "map_files\MetaStation\z4.dmm" #include "map_files\MetaStation\z5.dmm" #include "map_files\generic\z6.dmm" #include "map_files\generic\z7.dmm" #define MAP_FILE "MetaStation.v41A.II.dmm" #define MAP_NAME "MetaStation" #elif !defined(MAP_OVERRIDE) #warn a map has already been included, ignoring MetaStation. #endif