/obj/effect/proc_holder/changeling/spiders name = "Spread Infestation" desc = "Our form divides, creating arachnids which will grow into deadly beasts." helptext = "The spiders are thoughtless creatures, and may attack their creators when fully grown. Requires at least 5 DNA absorptions." chemical_cost = 45 dna_cost = 1 req_dna = 5 //Makes some spiderlings. Good for setting traps and causing general trouble. /obj/effect/proc_holder/changeling/spiders/sting_action(var/mob/user) for(var/i=0, i<2, i++) var/obj/effect/spider/spiderling/S = new(user.loc) S.grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter feedback_add_details("changeling_powers","SI") return 1