/obj/machinery/optable name = "Operating Table" desc = "Used for advanced medical procedures." icon = 'icons/obj/surgery.dmi' icon_state = "table2-idle" density = 1 anchored = 1.0 use_power = 1 idle_power_usage = 1 active_power_usage = 5 var/mob/living/carbon/human/victim = null var/strapped = 0.0 var/obj/machinery/computer/operating/computer = null /obj/machinery/optable/New() ..() for(dir in list(NORTH,EAST,SOUTH,WEST)) computer = locate(/obj/machinery/computer/operating, get_step(src, dir)) if (computer) computer.table = src break /obj/machinery/optable/ex_act(severity) switch(severity) if(1.0) //SN src = null qdel(src) return if(2.0) if (prob(50)) //SN src = null qdel(src) return if(3.0) if (prob(25)) src.density = 0 else return /obj/machinery/optable/blob_act() if(prob(75)) qdel(src) /obj/machinery/optable/attack_hand(mob/user as mob) if (HULK in usr.mutations) usr << text("\blue You destroy the table.") visible_message("\red [usr] destroys the operating table!") src.density = 0 qdel(src) return /obj/machinery/optable/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group || (height==0)) return 1 if(istype(mover) && mover.checkpass(PASSTABLE)) return 1 else return 0 /obj/machinery/optable/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob) if(usr.stat || (!ishuman(user) && !isrobot(user)) || user.restrained() || !check_table(user) || user.weakened || user.stunned) return if(!ismob(O)) //humans only return if(istype(O, /mob/living/simple_animal) || istype(O, /mob/living/silicon)) //animals and robots dont fit return var/mob/living/L = O take_victim(L,usr) return /obj/machinery/optable/proc/check_victim() if(locate(/mob/living/carbon/human, src.loc)) var/mob/living/carbon/human/M = locate(/mob/living/carbon/human, src.loc) if(M.lying) src.victim = M icon_state = M.pulse ? "table2-active" : "table2-idle" return 1 src.victim = null icon_state = "table2-idle" return 0 /obj/machinery/optable/process() check_victim() /obj/machinery/optable/proc/take_victim(mob/living/carbon/C, mob/living/carbon/user as mob) if (C == user) user.visible_message("[user] climbs on the operating table.","You climb on the operating table.") else visible_message("\red [C] has been laid on the operating table by [user].", 3) if (C.client) C.client.perspective = EYE_PERSPECTIVE C.client.eye = src C.resting = 1 C.loc = src.loc for(var/obj/O in src) O.loc = src.loc src.add_fingerprint(user) if(ishuman(C)) var/mob/living/carbon/human/H = C src.victim = H icon_state = H.pulse ? "table2-active" : "table2-idle" else icon_state = "table2-idle" /obj/machinery/optable/verb/climb_on() set name = "Climb On Table" set category = "Object" set src in oview(1) if(usr.stat || !ishuman(usr) || usr.restrained() || !check_table(usr)) return take_victim(usr,usr) /obj/machinery/optable/attackby(obj/item/weapon/W as obj, mob/living/carbon/user as mob, params) if (istype(W, /obj/item/weapon/grab)) if(iscarbon(W:affecting)) take_victim(W:affecting,usr) qdel(W) return /obj/machinery/optable/proc/check_table(mob/living/carbon/patient as mob) if(src.victim) usr << "\blue The table is already occupied!" return 0 if(patient.buckled) usr << "\blue Unbuckle first!" return 0 return 1