/obj/machinery/driver_button name = "mass driver button" icon = 'icons/obj/objects.dmi' icon_state = "launcherbtt" desc = "A remote control switch for a mass driver." var/id_tag = "default" var/active = 0 settagwhitelist = list("id_tag") anchored = 1.0 use_power = 1 idle_power_usage = 2 active_power_usage = 4 /obj/machinery/driver_button/New(turf/loc, var/w_dir=null) ..() switch(w_dir) if(NORTH) pixel_y = 25 if(SOUTH) pixel_y = -25 if(EAST) pixel_x = 25 if(WEST) pixel_x = -25 /obj/machinery/ignition_switch name = "ignition switch" icon = 'icons/obj/objects.dmi' icon_state = "launcherbtt" desc = "A remote control switch for a mounted igniter." var/id = null var/active = 0 anchored = 1.0 use_power = 1 idle_power_usage = 2 active_power_usage = 4 /obj/machinery/flasher_button name = "flasher button" desc = "A remote control switch for a mounted flasher." icon = 'icons/obj/objects.dmi' icon_state = "launcherbtt" var/id = null var/active = 0 anchored = 1.0 use_power = 1 idle_power_usage = 2 active_power_usage = 4 /obj/machinery/crema_switch desc = "Burn baby burn!" name = "crematorium igniter" icon = 'icons/obj/power.dmi' icon_state = "crema_switch" anchored = 1.0 req_access = list(access_crematorium) var/on = 0 var/area/area = null var/otherarea = null var/id = 1