/obj/item/device/pizza_bomb
name = "pizza box"
desc = "A box suited for pizzas."
icon = 'icons/obj/food.dmi'
icon_state = "pizzabox1"
var/timer = 10 //Adjustable timer
var/timer_set = 0
var/primed = 0
var/disarmed = 0
var/wires = list("orange", "green", "blue", "yellow", "aqua", "purple")
var/correct_wire
var/armer //Used for admin purposes
/obj/item/device/pizza_bomb/attack_self(mob/user)
if(disarmed)
user << "\The [src] is disarmed."
return
if(!timer_set)
name = "pizza bomb"
desc = "It seems inactive."
icon_state = "pizzabox_bomb"
timer_set = 1
timer = (input(user, "Set a timer, from one second to ten seconds.", "Timer", "[timer]") as num) * 10
if(!in_range(src, usr) || issilicon(usr) || !usr.canmove || usr.restrained())
timer_set = 0
name = "pizza box"
desc = "A box suited for pizzas."
icon_state = "pizzabox1"
return
timer = Clamp(timer, 10, 100)
icon_state = "pizzabox1"
user << "You set the timer to [timer / 10] before activating the payload and closing \the [src]."
message_admins("[key_name(usr)]? has set a timer on a pizza bomb to [timer/10] seconds at (JMP).")
log_game("[key_name(usr)] has set the timer on a pizza bomb to [timer/10] seconds ([loc.x],[loc.y],[loc.z]).")
armer = usr
name = "pizza box"
desc = "A box suited for pizzas."
return
if(!primed)
name = "pizza bomb"
desc = "OH GOD THAT'S NOT A PIZZA"
icon_state = "pizzabox_bomb"
audible_message("\icon[src] *beep* *beep*")
user << "That's no pizza! That's a bomb!"
message_admins("[key_name(usr)]? has triggered a pizza bomb armed by [armer] at (JMP).")
log_game("[key_name(usr)] has triggered a pizza bomb armed by [armer] ([loc.x],[loc.y],[loc.z]).")
primed = 1
sleep(timer)
return go_boom()
/obj/item/device/pizza_bomb/proc/go_boom()
if(disarmed)
visible_message("\icon[src] Sparks briefly jump out of the [correct_wire] wire on \the [src], but it's disarmed!")
return
src.audible_message("\icon[src] [src] beeps, \"Enjoy the pizza!\"")
src.visible_message("\The [src] violently explodes!")
explosion(src.loc,1,2,4,flame_range = 2) //Identical to a minibomb
qdel(src)
/obj/item/device/pizza_bomb/attackby(var/obj/item/I, var/mob/user, params)
if(istype(I, /obj/item/weapon/wirecutters) && primed)
user << "Oh God, what wire do you cut?!"
var/chosen_wire = input(user, "OH GOD OH GOD", "WHAT WIRE?!") in wires
if(!in_range(src, usr) || issilicon(usr) || !usr.canmove || usr.restrained())
return
playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
user.visible_message("[user] cuts the [chosen_wire] wire!", "You cut the [chosen_wire] wire!")
sleep(5)
if(chosen_wire == correct_wire)
src.audible_message("\icon[src] \The [src] suddenly stops beeping and seems lifeless.")
user << "You did it!"
icon_state = "pizzabox_bomb_[correct_wire]"
name = "pizza bomb"
desc = "A devious contraption, made of a small explosive payload hooked up to pressure-sensitive wires. It's disarmed."
disarmed = 1
primed = 0
return
else
user << "WRONG WIRE!"
go_boom()
return
if(istype(I, /obj/item/weapon/wirecutters) && disarmed)
if(!in_range(user, src))
user << "You can't see the box well enough to cut the wires out."
return
user.visible_message("[user] starts removing the payload and wires from \the [src].")
if(do_after(user, 40))
playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
user.unEquip(src)
user.visible_message("[user] removes the insides of \the [src]!")
var/obj/item/stack/cable_coil/C = new /obj/item/stack/cable_coil(src.loc)
C.amount = 3
new /obj/item/weapon/bombcore/miniature(src.loc)
new /obj/item/pizzabox(src.loc)
qdel(src)
return
..()
/obj/item/device/pizza_bomb/New()
..()
correct_wire = pick(wires)