/obj/item/mounted/frame/newscaster_frame
name = "newscaster frame"
desc = "Used to build newscasters, just secure to the wall."
icon_state = "newscaster"
item_state = "syringe_kit"
m_amt = 14000
g_amt = 8000
mount_reqs = list("simfloor", "nospace")
/obj/item/mounted/frame/newscaster_frame/try_build(turf/on_wall, mob/user)
if(..())
var/turf/loc = get_turf(usr)
var/area/A = loc.loc
if (!istype(loc, /turf/simulated/floor))
usr << "Newscaster cannot be placed on this spot."
return
if (A.requires_power == 0 || A.name == "Space")
usr << "Newscaster cannot be placed in this area."
return
for(var/obj/machinery/newscaster/T in loc)
usr << "There is another newscaster here."
return
return 1
return
/obj/item/mounted/frame/newscaster_frame/do_build(turf/on_wall, mob/user)
var/obj/machinery/newscaster/N = new /obj/machinery/newscaster(get_turf(src), get_dir(on_wall, user), 1)
N.pixel_y -= (loc.y - on_wall.y) * 32
N.pixel_x -= (loc.x - on_wall.x) * 32
qdel(src)