//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32 /obj/item/weapon/implantpad name = "implantpad" desc = "Used to modify implants." icon = 'icons/obj/items.dmi' icon_state = "implantpad-0" item_state = "electronic" throw_speed = 1 throw_range = 5 w_class = 2.0 var/obj/item/weapon/implantcase/case = null var/broadcasting = null var/listening = 1.0 proc update() update() if (src.case) src.icon_state = "implantpad-1" else src.icon_state = "implantpad-0" return attack_hand(mob/user as mob) if ((src.case && (user.l_hand == src || user.r_hand == src))) user.put_in_active_hand(case) src.case.add_fingerprint(user) src.case = null src.add_fingerprint(user) update() else return ..() return attackby(obj/item/weapon/implantcase/C as obj, mob/user as mob, params) ..() if(istype(C, /obj/item/weapon/implantcase)) if(!( src.case )) user.drop_item() C.loc = src src.case = C else return src.update() return attack_self(mob/user as mob) user.set_machine(src) var/dat = "Implant Mini-Computer: