#define RIOTS 1 #define WILD_ANIMAL_ATTACK 2 #define INDUSTRIAL_ACCIDENT 3 #define BIOHAZARD_OUTBREAK 4 #define WARSHIPS_ARRIVE 5 #define PIRATES 6 #define CORPORATE_ATTACK 7 #define ALIEN_RAIDERS 8 #define AI_LIBERATION 9 #define MOURNING 10 #define CULT_CELL_REVEALED 11 #define SECURITY_BREACH 12 #define ANIMAL_RIGHTS_RAID 13 #define FESTIVAL 14 #define RESEARCH_BREAKTHROUGH 15 #define BARGAINS 16 #define SONG_DEBUT 17 #define MOVIE_RELEASE 18 #define BIG_GAME_HUNTERS 19 #define ELECTION 20 #define GOSSIP 21 #define TOURISM 22 #define CELEBRITY_DEATH 23 #define RESIGNATION 24 #define DEFAULT 1 #define ADMINISTRATIVE 2 #define CLOTHING 3 #define SECURITY 4 #define SPECIAL_SECURITY 5 #define FOOD 6 #define ANIMALS 7 #define MINERALS 8 #define EMERGENCY 9 #define GAS 10 #define MAINTENANCE 11 #define ELECTRICAL 12 #define ROBOTICS 13 #define BIOMEDICAL 14 #define GEAR_EVA 15 //---- The following corporations are friendly with Nanotrasen and loosely enable trade and travel: //Corporation Nanotrasen - Generalised / high tech research and plasma exploitation. //Corporation Vessel Contracting - Ship and station construction, materials research. //Corporation Osiris Atmospherics - Atmospherics machinery construction and chemical research. //Corporation Second Red Cross Society - 26th century Red Cross reborn as a dominating economic force in biomedical science (research and materials). //Corporation Blue Industries - High tech and high energy research, in particular into the mysteries of bluespace manipulation and power generation. //Corporation Kusanagi Robotics - Founded by robotics legend Kaito Kusanagi in the 2070s, they have been on the forefront of mechanical augmentation and robotics development ever since. //Corporation Free traders - Not so much a corporation as a loose coalition of spacers, Free Traders are a roving band of smugglers, traders and fringe elements following a rigid (if informal) code of loyalty and honour. Mistrusted by most corporations, they are tolerated because of their uncanny ability to smell out a profit. //---- Descriptions of destination types //Space stations can be purpose built for a number of different things, but generally require regular shipments of essential supplies. //Corvettes are small, fast warships generally assigned to border patrol or chasing down smugglers. //Battleships are large, heavy cruisers designed for slugging it out with other heavies or razing planets. //Yachts are fast civilian craft, often used for pleasure or smuggling. //Destroyers are medium sized vessels, often used for escorting larger ships but able to go toe-to-toe with them if need be. //Frigates are medium sized vessels, often used for escorting larger ships. They will rapidly find themselves outclassed if forced to face heavy warships head on. var/setup_economy = 0 /proc/setup_economy() if(setup_economy) return var/datum/feed_channel/newChannel = new /datum/feed_channel newChannel.channel_name = "Public Station Announcements" newChannel.author = "Automated Announcement Listing" newChannel.locked = 1 newChannel.is_admin_channel = 1 news_network.network_channels += newChannel newChannel = new /datum/feed_channel newChannel.channel_name = "Tau Ceti Daily" newChannel.author = "CentComm Minister of Information" newChannel.locked = 1 newChannel.is_admin_channel = 1 news_network.network_channels += newChannel newChannel = new /datum/feed_channel newChannel.channel_name = "The Gibson Gazette" newChannel.author = "Editor Mike Hammers" newChannel.locked = 1 newChannel.is_admin_channel = 1 news_network.network_channels += newChannel for(var/loc_type in typesof(/datum/trade_destination) - /datum/trade_destination) var/datum/trade_destination/D = new loc_type weighted_randomevent_locations[D] = D.viable_random_events.len weighted_mundaneevent_locations[D] = D.viable_mundane_events.len setup_economy = 1