/obj/machinery/cooker/deepfryer name = "deep fryer" desc = "Deep fried everything." icon = 'icons/obj/cooking_machines.dmi' icon_state = "fryer_off" thiscooktype = "deep fried" burns = 1 firechance = 100 cooktime = 200 foodcolor = "#FFAD33" officon = "fryer_off" onicon = "fryer_on" obj/machinery/cooker/deepfryer/gettype() var/obj/item/weapon/reagent_containers/food/snacks/deepfryholder/type = new(get_turf(src)) return type