/obj/item/projectile/jungle_spear damage = 10 damage_type = TOX icon_state = "bullet" /obj/effect/jungle_tribe_spawn name = "campfire" desc = "Looks cosy, in an alien sort of way." icon = 'code/modules/jungle/jungle.dmi' icon_state = "campfire" anchored = 1 var/list/tribesmen = list() var/list/enemy_players = list() var/tribe_type = 1 /obj/effect/jungle_tribe_spawn/New() processing_objects.Add(src) tribe_type = rand(1,5) var/num_tribesmen = rand(3,6) for(var/i=0,i[src] throws a spear at [target_mob]!", 1) flick(src, "native[my_type]_act") var/tturf = get_turf(target_mob) Shoot(tturf, src.loc, src)