/obj/item/weapon/skeleton name ="skeleton" desc = "skeleton parent object." icon = 'icons/mob/human_races/r_skeleton.dmi' /obj/item/weapon/skeleton/head name = "skull" desc = "a skeleton skull, would make a nice paperweight." icon_state = "head" /obj/item/weapon/skeleton/r_hand name = "skeleton right hand" desc = "a skeleton right hand." icon_state = "r_hand" /obj/item/weapon/skeleton/r_arm name = "skeleton right arm" desc = "a skeleton right arm." icon_state = "r_arm" /obj/item/weapon/skeleton/l_hand name = "skeleton left hand" desc = "a skeleton left hand." icon_state = "l_hand" /obj/item/weapon/skeleton/l_arm name = "skeleton left arm" desc = "a skeleton left arm." icon_state = "l_arm" /obj/item/weapon/skeleton/r_foot name = "skeleton right foot" desc = "a skeleton right foot." icon_state = "r_foot" /obj/item/weapon/skeleton/r_leg name = "skeleton right leg" desc = "a skeleton right leg" icon_state = "r_leg" /obj/item/weapon/skeleton/l_foot name = "skeleton left foot" desc = "a skeleton left foot" icon_state = "l_foot" /obj/item/weapon/skeleton/l_leg name = "skeleton left leg" desc = "a skeleton left leg" icon_state = "l_leg"