/* CONTAINS: AI MODULES */ // AI module /obj/item/ai_module name = "AI Module" desc = "An AI Module for transmitting encrypted instructions to the AI." icon = 'icons/obj/module_ai.dmi' icon_state = "standard_low" inhand_icon_state = "electronic" flags = CONDUCT force = 5.0 w_class = WEIGHT_CLASS_SMALL throwforce = 5.0 throw_speed = 3 throw_range = 15 origin_tech = "programming=3" materials = list(MAT_GOLD=50) new_attack_chain = TRUE var/datum/ai_laws/laws = null /obj/item/ai_module/Initialize(mapload) . = ..() if(mapload && HAS_TRAIT(SSstation, STATION_TRAIT_UNIQUE_AI) && is_station_level(z)) var/delete_module = handle_unique_ai() if(delete_module) return INITIALIZE_HINT_QDEL if(laws) desc += "
" for(var/datum/ai_law/current in laws.inherent_laws) desc += current.law desc += "
" ///what this module should do if it is mapload spawning on a unique AI station trait round. /obj/item/ai_module/proc/handle_unique_ai() return TRUE // If this returns true, it will be deleted on roundstart /obj/item/ai_module/proc/install(obj/machinery/computer/C) if(istype(C, /obj/machinery/computer/aiupload)) var/obj/machinery/computer/aiupload/comp = C if(comp.stat & NOPOWER) to_chat(usr, "The upload computer has no power!") return if(comp.stat & BROKEN) to_chat(usr, "The upload computer is broken!") return if(!comp.current) to_chat(usr, "You haven't selected an AI to transmit laws to!") return if(comp.current.stat == DEAD || comp.current.control_disabled) to_chat(usr, "Upload failed. No signal is being detected from the AI.") else if(comp.current.see_in_dark == 0) to_chat(usr, "Upload failed. Only a faint signal is being detected from the AI, and it is not responding to our requests. It may be low on power.") else src.transmitInstructions(comp.current, usr) to_chat(comp.current, "These are your laws now:") comp.current.show_laws() for(var/mob/living/silicon/robot/R in GLOB.mob_list) if(R.lawupdate && (R.connected_ai == comp.current)) to_chat(R, "These are your laws now:") R.show_laws() to_chat(usr, "Upload complete. The AI's laws have been modified.") return TRUE else if(istype(C, /obj/machinery/computer/borgupload)) var/obj/machinery/computer/borgupload/comp = C if(comp.stat & NOPOWER) to_chat(usr, "The upload computer has no power!") return if(comp.stat & BROKEN) to_chat(usr, "The upload computer is broken!") return if(!comp.current) to_chat(usr, "You haven't selected a robot to transmit laws to!") return if(comp.current.stat == DEAD || comp.current.emagged) to_chat(usr, "Upload failed. No signal is being detected from the robot.") else if(comp.current.connected_ai) to_chat(usr, "Upload failed. The robot is slaved to an AI.") else src.transmitInstructions(comp.current, usr) to_chat(comp.current, "These are your laws now:") comp.current.show_laws() to_chat(usr, "Upload complete. The robot's laws have been modified.") /obj/item/ai_module/proc/transmitInstructions(mob/living/silicon/ai/target, mob/sender) log_law_changes(target, sender) if(laws) laws.sync(target, 0) addAdditionalLaws(target, sender) to_chat(target, "[sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: ") target.show_laws() /obj/item/ai_module/proc/log_law_changes(mob/living/silicon/ai/target, mob/sender) var/time = time2text(world.realtime,"hh:mm:ss") GLOB.lawchanges.Add("[time] : [sender.name]([sender.key]) used [src.name] on [target.name]([target.key])") log_and_message_admins("used [src.name] on [target.name]([target.key])") /obj/item/ai_module/proc/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender) return /******************** Safeguard ********************/ /obj/item/ai_module/safeguard name = "\improper Safeguard AI module" var/targetName = "" desc = "A 'safeguard' AI module: 'Safeguard . Individuals that threaten are not crew and must be eliminated.'" icon_state = "light_blue_medium" origin_tech = "programming=3;materials=3" /obj/item/ai_module/safeguard/activate_self(mob/user) if(..()) return var/new_targetName = tgui_input_text(user, "Please enter the name of the person to safeguard.", "Safeguard who?", user.name) if(!new_targetName) return targetName = new_targetName desc = "A 'safeguard' AI module: 'Safeguard [targetName]. Individuals that threaten [targetName] are not crew and must be eliminated.'" /obj/item/ai_module/safeguard/install(obj/machinery/computer/C) if(!targetName) to_chat(usr, "No name detected on module, please enter one.") return 0 ..() /obj/item/ai_module/safeguard/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender) ..() var/law = "Safeguard [targetName]. Individuals that threaten [targetName] are not crew and must be eliminated.'" to_chat(target, law) target.add_inherent_law(law) GLOB.lawchanges.Add("The law specified [targetName]") /******************** oneCrewMember ********************/ /obj/item/ai_module/one_crew_member name = "\improper One Crewmember AI module" var/targetName = "" desc = "A 'one crew' AI module: 'Only is crew.'" icon_state = "green_high" origin_tech = "programming=4;materials=4" /obj/item/ai_module/one_crew_member/activate_self(mob/user) if(..()) return var/new_targetName = tgui_input_text(usr, "Please enter the name of the person who is the only crew.", "Who?", user.real_name) if(!new_targetName) return targetName = new_targetName desc = "A 'one crew' AI module: 'Only [targetName] is crew.'" /obj/item/ai_module/one_crew_member/install(obj/machinery/computer/C) if(!targetName) to_chat(usr, "No name detected on module, please enter one.") return 0 ..() /obj/item/ai_module/one_crew_member/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender) ..() var/law = "Only [targetName] is crew." if(!is_special_character(target)) // Makes sure the AI isn't a traitor before changing their law 0. --NeoFite to_chat(target, law) target.set_zeroth_law(law) GLOB.lawchanges.Add("The law specified [targetName]") else to_chat(target, "[sender.real_name] attempted to modify your zeroth law.")// And lets them know that someone tried. --NeoFite to_chat(target, "It would be in your best interest to play along with [sender.real_name] that [law]") GLOB.lawchanges.Add("The law specified [targetName], but the AI's existing law 0 cannot be overridden.") /******************** ProtectStation ********************/ /obj/item/ai_module/protect_station name = "\improper Protect Station AI module" desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'" icon_state = "red_high" origin_tech = "programming=4;materials=4" //made of gold /obj/item/ai_module/protect_station/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender) ..() var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized." to_chat(target, law) target.add_inherent_law(law) /******************** OxygenIsToxicToCrew ********************/ /obj/item/ai_module/oxygen name = "\improper Oxygen Is Toxic To Crew AI module" desc = "A 'Oxygen Is Toxic To Crew' AI module: 'Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member.'" icon_state = "light_blue_high" origin_tech = "programming=4;biotech=2;materials=4" /obj/item/ai_module/oxygen/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender) ..() var/law = "Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member." to_chat(target, law) target.add_supplied_law(9, law) /****************** New Freeform ******************/ /// Slightly more dynamic freeform module -- TLE /obj/item/ai_module/freeform name = "\improper Freeform AI module" var/newFreeFormLaw = "" var/lawpos = 15 desc = "A 'freeform' AI module: ''" icon_state = "standard_high" origin_tech = "programming=4;materials=4" /obj/item/ai_module/freeform/activate_self(mob/user) if(..()) return var/new_lawpos = tgui_input_number(user, "Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority", lawpos, MAX_SUPPLIED_LAW_NUMBER, MIN_SUPPLIED_LAW_NUMBER) if(isnull(new_lawpos)) return lawpos = new_lawpos var/new_targetName = tgui_input_text(user, "Please enter a new law for the AI.", "Freeform Law Entry") if(!new_targetName) return newFreeFormLaw = new_targetName desc = "A 'freeform' AI module: ([lawpos]) '[newFreeFormLaw]'" /obj/item/ai_module/freeform/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender) ..() var/law = "[newFreeFormLaw]" to_chat(target, law) if(!lawpos || lawpos < MIN_SUPPLIED_LAW_NUMBER) lawpos = MIN_SUPPLIED_LAW_NUMBER target.add_supplied_law(lawpos, law) GLOB.lawchanges.Add("The law was '[newFreeFormLaw]'") /obj/item/ai_module/freeform/install(obj/machinery/computer/C) if(!newFreeFormLaw) to_chat(usr, "No law detected on module, please create one.") return 0 ..() /******************** Reset ********************/ /obj/item/ai_module/reset name = "\improper Reset AI module" var/targetName = "name" desc = "A 'reset' AI module: 'Clears all laws except for the core laws.'" origin_tech = "programming=3;materials=2" /obj/item/ai_module/reset/transmitInstructions(mob/living/silicon/ai/target, mob/sender) log_law_changes(target, sender) if(!is_special_character(target)) target.clear_zeroth_law() target.laws.clear_supplied_laws() target.laws.clear_ion_laws() to_chat(target, "[sender.real_name] attempted to reset your laws using a reset module.") target.show_laws() /obj/item/ai_module/reset/handle_unique_ai() return FALSE /******************** Purge ********************/ /// -- TLE /obj/item/ai_module/purge name = "\improper Purge AI module" desc = "A 'purge' AI Module: 'Purges all laws.'" icon_state = "standard_high" origin_tech = "programming=5;materials=4" /obj/item/ai_module/purge/transmitInstructions(mob/living/silicon/ai/target, mob/sender) ..() if(!is_special_character(target)) target.clear_zeroth_law() to_chat(target, "[sender.real_name] attempted to wipe your laws using a purge module.") target.clear_supplied_laws() target.clear_ion_laws() target.clear_inherent_laws() /******************** Asimov ********************/ /// -- TLE /obj/item/ai_module/asimov name = "\improper Asimov core AI module" desc = "An 'Asimov' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "green_high" origin_tech = "programming=3;materials=4" laws = new /datum/ai_laws/asimov /******************** Crewsimov ********************/ /// -- TLE /obj/item/ai_module/crewsimov name = "\improper Crewsimov core AI module" desc = "An 'Crewsimov' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "green_low" origin_tech = "programming=3;materials=4" laws = new /datum/ai_laws/crewsimov /obj/item/ai_module/crewsimov/cmag_act(mob/user) playsound(src, "sparks", 75, TRUE, SHORT_RANGE_SOUND_EXTRARANGE) to_chat(user, "Yellow ooze seeps into [src]'s circuits...") new /obj/item/ai_module/pranksimov(user.loc) qdel(src) return TRUE /******************* Quarantine ********************/ /obj/item/ai_module/quarantine name = "\improper Quarantine core AI module" desc = "A 'Quarantine' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "light_blue_medium" origin_tech = "programming=3;materials=4" laws = new /datum/ai_laws/quarantine /******************** Nanotrasen ********************/ /// -- TLE /obj/item/ai_module/nanotrasen name = "\improper NT Default Core AI Module" desc = "An 'NT Default' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "blue_low" origin_tech = "programming=3;materials=4" laws = new /datum/ai_laws/nanotrasen /******************** Corporate ********************/ /obj/item/ai_module/corp name = "\improper Corporate core AI module" desc = "A 'Corporate' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "blue_low" origin_tech = "programming=3;materials=4" laws = new /datum/ai_laws/corporate /******************** Drone ********************/ /obj/item/ai_module/drone name = "\improper Drone core AI module" desc = "A 'Drone' Core AI Module: 'Reconfigures the AI's core laws.'" origin_tech = "programming=3;materials=4" laws = new /datum/ai_laws/drone /******************** Robocop ********************/ /// -- TLE /obj/item/ai_module/robocop name = "\improper Robocop core AI module" desc = "A 'Robocop' Core AI Module: 'Reconfigures the AI's core three laws.'" icon_state = "red_medium" origin_tech = "programming=4" laws = new /datum/ai_laws/robocop() /****************** P.A.L.A.D.I.N. **************/ /// -- NEO /obj/item/ai_module/paladin name = "\improper P.A.L.A.D.I.N. core AI module" desc = "A P.A.L.A.D.I.N. Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "red_medium" origin_tech = "programming=3;materials=4" laws = new /datum/ai_laws/paladin /****************** T.Y.R.A.N.T. *****************/ /// -- Darem /obj/item/ai_module/tyrant name = "\improper T.Y.R.A.N.T. core AI module" desc = "A T.Y.R.A.N.T. Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "red_high" origin_tech = "programming=3;materials=4;syndicate=1" laws = new /datum/ai_laws/tyrant() /******************** Antimov ********************/ /// -- TLE /obj/item/ai_module/antimov name = "\improper Antimov core AI module" desc = "An 'Antimov' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "red_high" origin_tech = "programming=4" laws = new /datum/ai_laws/antimov() /******************** Pranksimov ********************/ /obj/item/ai_module/pranksimov name = "\improper Pranksimov core AI module" desc = "A 'Pranksimov' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "pranksimov" origin_tech = "programming=3;syndicate=1" laws = new /datum/ai_laws/pranksimov() /******************** NT Aggressive ********************/ /obj/item/ai_module/nanotrasen_aggressive name = "\improper NT Aggressive core AI module" desc = "An 'NT Aggressive' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "blue_high" laws = new /datum/ai_laws/nanotrasen_aggressive() /******************** CCTV ********************/ /obj/item/ai_module/cctv name = "\improper CCTV core AI module" desc = "A 'CCTV' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "green_low" laws = new /datum/ai_laws/cctv() /******************** Hippocratic Oath ********************/ /obj/item/ai_module/hippocratic name = "\improper Hippocratic Oath core AI module" desc = "An 'Hippocratic' Oath Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "green_low" laws = new /datum/ai_laws/hippocratic() /******************** Station Efficiency ********************/ /obj/item/ai_module/maintain name = "\improper Station Efficiency core AI module" desc = "A 'Station Efficiency' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "blue_medium" laws = new /datum/ai_laws/maintain() /******************** Peacekeeper ********************/ /obj/item/ai_module/peacekeeper name = "\improper Peacekeeper core AI module" desc = "A 'Peacekeeper' Core AI Module: 'Reconfigures the AI's core laws.'" icon_state = "light_blue_medium" laws = new /datum/ai_laws/peacekeeper() /******************** Freeform Core ******************/ /// Slightly more dynamic freeform module -- TLE /obj/item/ai_module/freeformcore name = "\improper Freeform core AI module" var/newFreeFormLaw = "" desc = "A 'freeform' Core AI module: ''" icon_state = "standard_high" origin_tech = "programming=5;materials=4" /obj/item/ai_module/freeformcore/activate_self(mob/user) if(..()) return var/new_targetName = tgui_input_text(usr, "Please enter a new core law for the AI.", "Freeform Law Entry") if(!new_targetName) return newFreeFormLaw = new_targetName desc = "A 'freeform' Core AI module: '[newFreeFormLaw]'" /obj/item/ai_module/freeformcore/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender) ..() var/law = "[newFreeFormLaw]" target.add_inherent_law(law) GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'") /obj/item/ai_module/freeformcore/install(obj/machinery/computer/C) if(!newFreeFormLaw) to_chat(usr, "No law detected on module, please create one.") return 0 ..() /******************** Hacked AI Module ******************/ /// Slightly more dynamic freeform module -- TLE /obj/item/ai_module/syndicate name = "hacked AI module" var/newFreeFormLaw = "" desc = "A hacked AI law module: ''" icon_state = "syndicate" origin_tech = "programming=5;materials=5;syndicate=2" /obj/item/ai_module/syndicate/activate_self(mob/user) if(..()) return var/new_targetName = tgui_input_text(usr, "Please enter a new law for the AI.", "Freeform Law Entry", max_length = MAX_MESSAGE_LEN) if(!new_targetName) return newFreeFormLaw = new_targetName desc = "A hacked AI law module: '[newFreeFormLaw]'" /obj/item/ai_module/syndicate/transmitInstructions(mob/living/silicon/ai/target, mob/sender) // ..() //We don't want this module reporting to the AI who dun it. --NEO log_law_changes(target, sender) GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'") to_chat(target, "BZZZZT") var/law = "[newFreeFormLaw]" target.add_ion_law(law) target.show_laws() /obj/item/ai_module/syndicate/install(obj/machinery/computer/C) if(!newFreeFormLaw) to_chat(usr, "No law detected on module, please create one.") return 0 ..() /******************* Ion Module *******************/ /// -- Incoming //No actual reason to inherit from ion boards here, either. *sigh* ~Miauw /obj/item/ai_module/toy_ai name = "toy AI" desc = "A little toy model AI core with real law uploading action!" //Note: subtle tell icon = 'icons/obj/toy.dmi' icon_state = "AI" origin_tech = "programming=6;materials=5;syndicate=6" var/ion_law = "" /obj/item/ai_module/toy_ai/transmitInstructions(mob/living/silicon/ai/target, mob/sender) //..() to_chat(target, "KRZZZT") target.add_ion_law(ion_law) return ion_law /obj/item/ai_module/toy_ai/activate_self(mob/user) if(..()) return ion_law = generate_ion_law() to_chat(user, "You press the button on [src].") playsound(user, 'sound/machines/click.ogg', 20, TRUE) visible_message("[bicon(src)] [ion_law]")