/obj/structure/closet/secure_closet/scientist name = "Scientist's Locker" req_access = list(access_tox_storage) icon_state = "secureres1" icon_closed = "secureres" icon_locked = "secureres1" icon_opened = "secureresopen" icon_broken = "secureresbroken" icon_off = "secureresoff" New() ..() sleep(2) new /obj/item/weapon/storage/backpack/satchel_tox(src) new /obj/item/clothing/under/rank/scientist(src) //new /obj/item/clothing/suit/labcoat/science(src) new /obj/item/clothing/suit/storage/labcoat/science(src) new /obj/item/clothing/shoes/white(src) // new /obj/item/weapon/cartridge/signal/toxins(src) new /obj/item/device/radio/headset/headset_sci(src) new /obj/item/weapon/tank/air(src) new /obj/item/clothing/mask/gas(src) return /obj/structure/closet/secure_closet/RD name = "Research Director's Locker" req_access = list(access_rd) icon_state = "rdsecure1" icon_closed = "rdsecure" icon_locked = "rdsecure1" icon_opened = "rdsecureopen" icon_broken = "rdsecurebroken" icon_off = "rdsecureoff" New() ..() sleep(2) new /obj/item/clothing/suit/bio_suit/scientist(src) new /obj/item/clothing/head/bio_hood/scientist(src) new /obj/item/clothing/under/rank/research_director(src) new /obj/item/clothing/suit/storage/labcoat(src) new /obj/item/weapon/cartridge/rd(src) new /obj/item/clothing/shoes/white(src) new /obj/item/clothing/gloves/color/latex(src) new /obj/item/device/radio/headset/heads/rd(src) new /obj/item/weapon/tank/air(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/suit/armor/reactive(src) new /obj/item/device/flash(src) new /obj/item/device/laser_pointer(src) return /obj/structure/closet/secure_closet/research_reagents name = "Research Chemical Storage Closet" desc = "Store dangerous chemicals in here." icon_state = "rchemical1" icon_closed = "rchemical" icon_locked = "rchemical1" icon_opened = "medicalopen" icon_broken = "rchemicalbroken" icon_off = "rchemicaloff" req_access = list(access_tox_storage) New() ..() sleep(2) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/phenol(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/ammonia(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/oil(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acetone(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acid(src) new /obj/item/weapon/reagent_containers/glass/bottle/reagent/diethylamine(src) return