/turf/simulated/floor/plasteel icon_state = "floor" floor_tile = /obj/item/stack/tile/plasteel broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5") burnt_states = list("floorscorched1", "floorscorched2") /turf/simulated/floor/plasteel/update_icon() if(!..()) return 0 if(!broken && !burnt) icon_state = icon_regular_floor /turf/simulated/floor/plasteel/airless name = "airless floor" oxygen = 0.01 nitrogen = 0.01 temperature = TCMB /turf/simulated/floor/plasteel/airless/New() ..() name = "floor" /turf/simulated/floor/plasteel/goonplaque icon_state = "plaque" name = "Commemorative Plaque" desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding." //TODO: Make subtypes for all normal turf icons