/obj/effect/turf_decal icon = 'icons/turf/decals.dmi' icon_state = "warningline" layer = TURF_DECAL_LAYER /obj/effect/turf_decal/Initialize(mapload, _dir) ..() . = INITIALIZE_HINT_QDEL var/turf/T = loc if(!istype(T)) //you know this will happen somehow CRASH("Turf decal initialized in an object/nullspace") T.AddElement(/datum/element/decal, icon, icon_state, _dir || dir, layer, alpha, color, FALSE, null)