///AI Upgrades /obj/item/ai_upgrade name = "parent ai upgrade" desc = "A base rootkit for ai upgrades. If you are seeing this, report where you found it on the github issues." icon = 'icons/obj/module.dmi' icon_state = "datadisk3" new_attack_chain = TRUE /obj/item/ai_upgrade/interact_with_atom(atom/target, mob/living/user, list/modifiers) if(is_ai(target)) ai_upgrade_action(target, user) return ITEM_INTERACT_COMPLETE /obj/item/ai_upgrade/proc/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user) return //Malf Picker /obj/item/ai_upgrade/malf_upgrade name = "combat software upgrade" desc = "A highly illegal, highly dangerous upgrade for artificial intelligence units, granting them a variety of powers as well as the ability to hack APCs." /obj/item/ai_upgrade/malf_upgrade/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user) if(!istype(AI)) return if(AI.malf_picker) AI.malf_picker.processing_time += 50 to_chat(AI, "[user] has attempted to upgrade you with combat software that you already possess. You gain 50 points to spend on Malfunction Modules instead.") else to_chat(AI, "[user] has upgraded you with combat software!") AI.add_malf_picker() to_chat(user, "You upgrade [AI]. [src] is consumed in the process.") qdel(src) //Lipreading /obj/item/ai_upgrade/surveillance_upgrade name = "surveillance software upgrade" desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading." /obj/item/ai_upgrade/surveillance_upgrade/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user) if(!istype(AI)) return if(AI.eyeobj) AI.eyeobj.relay_speech = 1 to_chat(AI, "[user] has upgraded you with surveillance software!") to_chat(AI, "Via a combination of hidden microphones and lip reading software, you are able to use your cameras to listen in on conversations.") to_chat(user, "You upgrade [AI]. [src] is consumed in the process.") qdel(src) // AI program reset /obj/item/ai_upgrade/ai_program_reset name = "Program Reset Disk" desc = "Insert this disk into the AI core to completely reset their programs." w_class = WEIGHT_CLASS_TINY /obj/item/ai_upgrade/ai_program_reset/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user) if(!istype(AI)) return to_chat(user, "You reset [AI]'s program storage to factory settings.") AI.reset_programs()