///AI Upgrades
/obj/item/ai_upgrade
name = "parent ai upgrade"
desc = "A base rootkit for ai upgrades. If you are seeing this, report where you found it on the github issues."
icon = 'icons/obj/module.dmi'
icon_state = "datadisk3"
new_attack_chain = TRUE
/obj/item/ai_upgrade/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(is_ai(target))
ai_upgrade_action(target, user)
return ITEM_INTERACT_COMPLETE
/obj/item/ai_upgrade/proc/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user)
return
//Malf Picker
/obj/item/ai_upgrade/malf_upgrade
name = "combat software upgrade"
desc = "A highly illegal, highly dangerous upgrade for artificial intelligence units, granting them a variety of powers as well as the ability to hack APCs."
/obj/item/ai_upgrade/malf_upgrade/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user)
if(!istype(AI))
return
if(AI.malf_picker)
AI.malf_picker.processing_time += 50
to_chat(AI, "[user] has attempted to upgrade you with combat software that you already possess. You gain 50 points to spend on Malfunction Modules instead.")
else
to_chat(AI, "[user] has upgraded you with combat software!")
AI.add_malf_picker()
to_chat(user, "You upgrade [AI]. [src] is consumed in the process.")
qdel(src)
//Lipreading
/obj/item/ai_upgrade/surveillance_upgrade
name = "surveillance software upgrade"
desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading."
/obj/item/ai_upgrade/surveillance_upgrade/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user)
if(!istype(AI))
return
if(AI.eyeobj)
AI.eyeobj.relay_speech = 1
to_chat(AI, "[user] has upgraded you with surveillance software!")
to_chat(AI, "Via a combination of hidden microphones and lip reading software, you are able to use your cameras to listen in on conversations.")
to_chat(user, "You upgrade [AI]. [src] is consumed in the process.")
qdel(src)
// AI program reset
/obj/item/ai_upgrade/ai_program_reset
name = "Program Reset Disk"
desc = "Insert this disk into the AI core to completely reset their programs."
w_class = WEIGHT_CLASS_TINY
/obj/item/ai_upgrade/ai_program_reset/ai_upgrade_action(mob/living/silicon/ai/AI, mob/user)
if(!istype(AI))
return
to_chat(user, "You reset [AI]'s program storage to factory settings.")
AI.reset_programs()