#define Z_LEVEL_NORTH "1" #define Z_LEVEL_SOUTH "2" #define Z_LEVEL_EAST "4" #define Z_LEVEL_WEST "8" #define TRANSITIONEDGE 7 //Distance from edge to move to another z-level // Defining these here so everything is consistent #define TRANSITION_BORDER_NORTH (world.maxy - TRANSITIONEDGE - 1) #define TRANSITION_BORDER_SOUTH TRANSITIONEDGE #define TRANSITION_BORDER_EAST (world.maxx - TRANSITIONEDGE - 1) #define TRANSITION_BORDER_WEST TRANSITIONEDGE