/obj/effect/decal/cleanable/crayon name = "rune" desc = "A rune drawn in crayon." icon = 'icons/effects/crayondecal.dmi' icon_state = "rune1" layer = MID_TURF_LAYER plane = GAME_PLANE //makes the graffiti visible over a wall. anchored = TRUE mergeable_decal = FALSE // Allows crayon drawings to overlap one another. /obj/effect/decal/cleanable/crayon/Initialize(mapload, main = "#FFFFFF", var/type = "rune1", var/e_name = "rune") . = ..() name = e_name desc = "A [name] drawn in crayon." icon_state = type color = main